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author | SignpostMarv | 2012-09-11 19:59:44 +0100 |
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committer | Melanie | 2012-09-11 20:12:43 +0100 |
commit | e3993eefa5f9e2d968bb3ff627b5102224b62c3d (patch) | |
tree | 0f2f928a0f0b5a15153fd9687c9e7dd3aad11bc1 | |
parent | passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly... (diff) | |
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Documenting some of the events on OpenSim.Region.Framework.Scenes.EventManager (OnFrame)
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 4d65be9..6769fc9 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -47,6 +47,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
47 | 47 | ||
48 | public delegate void OnFrameDelegate(); | 48 | public delegate void OnFrameDelegate(); |
49 | 49 | ||
50 | /// <summary> | ||
51 | /// Triggered on each sim frame. | ||
52 | /// </summary> | ||
53 | /// <remarks> | ||
54 | /// This gets triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.Update"/> | ||
55 | /// Core uses it for things like Sun, Wind & Clouds | ||
56 | /// The MRM module also uses it. | ||
57 | /// </remarks> | ||
50 | public event OnFrameDelegate OnFrame; | 58 | public event OnFrameDelegate OnFrame; |
51 | 59 | ||
52 | public delegate void ClientMovement(ScenePresence client); | 60 | public delegate void ClientMovement(ScenePresence client); |