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authorMelanie2012-01-23 21:25:59 +0000
committerMelanie2012-01-23 21:25:59 +0000
commitc36c916342460751d25350b66ffbd7eb0a401c2b (patch)
tree8c8a33ea70dcfff4c62d903bbfe7075550d7c1cf
parentIMPORTANT!!!!! Please READ. DO NOT Use this version or any before it since the (diff)
parentMerge branch 'master' of /home/opensim/var/repo/opensim into telehub (diff)
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Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs15
1 files changed, 11 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs b/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs
index 9b92df9..2d7d0ee 100644
--- a/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/TelehubManager.cs
@@ -109,11 +109,18 @@ namespace OpenSim.Region.CoreModules.World.Estate
109 109
110 try 110 try
111 { 111 {
112 Vector3 thPos = m_Scene.RegionInfo.RegionSettings.TelehubPos; 112 // Need to update the position in case the Telehubn has been moved
113 Quaternion thRot = m_Scene.RegionInfo.RegionSettings.TelehubRot; 113 UUID TelehubID = m_Scene.RegionInfo.RegionSettings.TelehubObject;
114 SceneObjectPart part = m_Scene.GetSceneObjectPart(TelehubID);
114 115
115 float dist = (float) Util.GetDistanceTo(thPos, point); 116 Vector3 TelehubPos = part.AbsolutePosition;
116 Vector3 nvec = Util.GetNormalizedVector(point - thPos); 117 Quaternion TelehubRot = part.GetWorldRotation();
118
119 m_Scene.RegionInfo.RegionSettings.TelehubPos = TelehubPos;
120 m_Scene.RegionInfo.RegionSettings.TelehubRot = TelehubRot;
121
122 float dist = (float) Util.GetDistanceTo(TelehubPos, point);
123 Vector3 nvec = Util.GetNormalizedVector(point - TelehubPos);
117 Vector3 spoint = nvec * dist; 124 Vector3 spoint = nvec * dist;
118 125
119 m_Scene.RegionInfo.RegionSettings.AddSpawnPoint(spoint); 126 m_Scene.RegionInfo.RegionSettings.AddSpawnPoint(spoint);