diff options
author | diva | 2009-02-11 21:07:41 +0000 |
---|---|---|
committer | diva | 2009-02-11 21:07:41 +0000 |
commit | b6e7e5ed424c4c26c3f86f8decbd2b15a5ab90e1 (patch) | |
tree | c7b8ebb8ce301eaacdb37929330252667143eddf | |
parent | * minor: remove some mono compiler warnings (diff) | |
download | opensim-SC_OLD-b6e7e5ed424c4c26c3f86f8decbd2b15a5ab90e1.zip opensim-SC_OLD-b6e7e5ed424c4c26c3f86f8decbd2b15a5ab90e1.tar.gz opensim-SC_OLD-b6e7e5ed424c4c26c3f86f8decbd2b15a5ab90e1.tar.bz2 opensim-SC_OLD-b6e7e5ed424c4c26c3f86f8decbd2b15a5ab90e1.tar.xz |
Enforce estate bans on Teleports.
5 files changed, 293 insertions, 253 deletions
diff --git a/OpenSim/Framework/AgentCircuitManager.cs b/OpenSim/Framework/AgentCircuitManager.cs index 09333bd..56b40bd 100644 --- a/OpenSim/Framework/AgentCircuitManager.cs +++ b/OpenSim/Framework/AgentCircuitManager.cs | |||
@@ -81,13 +81,25 @@ namespace OpenSim.Framework | |||
81 | /// <param name="agentData"></param> | 81 | /// <param name="agentData"></param> |
82 | public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData) | 82 | public virtual void AddNewCircuit(uint circuitCode, AgentCircuitData agentData) |
83 | { | 83 | { |
84 | if (AgentCircuits.ContainsKey(circuitCode)) | 84 | lock (AgentCircuits) |
85 | { | 85 | { |
86 | AgentCircuits[circuitCode] = agentData; | 86 | if (AgentCircuits.ContainsKey(circuitCode)) |
87 | { | ||
88 | AgentCircuits[circuitCode] = agentData; | ||
89 | } | ||
90 | else | ||
91 | { | ||
92 | AgentCircuits.Add(circuitCode, agentData); | ||
93 | } | ||
87 | } | 94 | } |
88 | else | 95 | } |
96 | |||
97 | public virtual void RemoveCircuit(uint circuitCode) | ||
98 | { | ||
99 | lock (AgentCircuits) | ||
89 | { | 100 | { |
90 | AgentCircuits.Add(circuitCode, agentData); | 101 | if (AgentCircuits.ContainsKey(circuitCode)) |
102 | AgentCircuits.Remove(circuitCode); | ||
91 | } | 103 | } |
92 | } | 104 | } |
93 | 105 | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 45915db..98d75ad 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -538,9 +538,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
538 | "[CLIENT]: Close has been called with shutdownCircuit = {0} for {1} attached to scene {2}", | 538 | "[CLIENT]: Close has been called with shutdownCircuit = {0} for {1} attached to scene {2}", |
539 | shutdownCircuit, Name, m_scene.RegionInfo.RegionName); | 539 | shutdownCircuit, Name, m_scene.RegionInfo.RegionName); |
540 | 540 | ||
541 | m_imageManager.Close(); | 541 | if (m_imageManager != null) |
542 | m_imageManager.Close(); | ||
542 | 543 | ||
543 | m_PacketHandler.Flush(); | 544 | if (m_PacketHandler != null) |
545 | m_PacketHandler.Flush(); | ||
544 | 546 | ||
545 | // raise an event on the packet server to Shutdown the circuit | 547 | // raise an event on the packet server to Shutdown the circuit |
546 | // Now, if we raise the event then the packet server will call this method itself, so don't try cleanup | 548 | // Now, if we raise the event then the packet server will call this method itself, so don't try cleanup |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index bdc4490..eb88715 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -443,9 +443,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
443 | 443 | ||
444 | m_packetServer.AddNewClient(epSender, useCircuit, m_assetCache, sessionInfo, epProxy); | 444 | m_packetServer.AddNewClient(epSender, useCircuit, m_assetCache, sessionInfo, epProxy); |
445 | 445 | ||
446 | m_log.DebugFormat( | 446 | //m_log.DebugFormat( |
447 | "[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}", | 447 | // "[CONNECTION SUCCESS]: Incoming client {0} (circuit code {1}) received and authenticated for {2}", |
448 | useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName); | 448 | // useCircuit.CircuitCode.ID, useCircuit.CircuitCode.Code, m_localScene.RegionInfo.RegionName); |
449 | } | 449 | } |
450 | } | 450 | } |
451 | 451 | ||
diff --git a/OpenSim/Region/CoreModules/Communications/Local/LocalInterregionComms.cs b/OpenSim/Region/CoreModules/Communications/Local/LocalInterregionComms.cs index 5c2fc1c..98536ed 100644 --- a/OpenSim/Region/CoreModules/Communications/Local/LocalInterregionComms.cs +++ b/OpenSim/Region/CoreModules/Communications/Local/LocalInterregionComms.cs | |||
@@ -1,245 +1,245 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | using System; | 27 | using System; |
28 | using System.Collections; | 28 | using System.Collections; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Net.Sockets; | 31 | using System.Net.Sockets; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using System.Xml; | 34 | using System.Xml; |
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using log4net; | 36 | using log4net; |
37 | using Nini.Config; | 37 | using Nini.Config; |
38 | using Nwc.XmlRpc; | 38 | using Nwc.XmlRpc; |
39 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
40 | using OpenSim.Framework.Communications.Cache; | 40 | using OpenSim.Framework.Communications.Cache; |
41 | using OpenSim.Region.Framework.Interfaces; | 41 | using OpenSim.Region.Framework.Interfaces; |
42 | using OpenSim.Region.Framework.Scenes; | 42 | using OpenSim.Region.Framework.Scenes; |
43 | 43 | ||
44 | namespace OpenSim.Region.CoreModules.Communications.Local | 44 | namespace OpenSim.Region.CoreModules.Communications.Local |
45 | { | 45 | { |
46 | public class LocalInterregionComms : IRegionModule, IInterregionCommsOut, IInterregionCommsIn | 46 | public class LocalInterregionComms : IRegionModule, IInterregionCommsOut, IInterregionCommsIn |
47 | { | 47 | { |
48 | private bool m_enabled = false; | 48 | private bool m_enabled = false; |
49 | 49 | ||
50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 50 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
51 | private List<Scene> m_sceneList = new List<Scene>(); | 51 | private List<Scene> m_sceneList = new List<Scene>(); |
52 | 52 | ||
53 | #region Events | 53 | #region Events |
54 | public event ChildAgentUpdateReceived OnChildAgentUpdate; | 54 | public event ChildAgentUpdateReceived OnChildAgentUpdate; |
55 | 55 | ||
56 | #endregion /* Events */ | 56 | #endregion /* Events */ |
57 | 57 | ||
58 | #region IRegionModule | 58 | #region IRegionModule |
59 | 59 | ||
60 | public void Initialise(Scene scene, IConfigSource config) | 60 | public void Initialise(Scene scene, IConfigSource config) |
61 | { | 61 | { |
62 | if (m_sceneList.Count == 0) | 62 | if (m_sceneList.Count == 0) |
63 | { | 63 | { |
64 | IConfig startupConfig = config.Configs["Communications"]; | 64 | IConfig startupConfig = config.Configs["Communications"]; |
65 | 65 | ||
66 | if ((startupConfig != null) && (startupConfig.GetString("InterregionComms", "RESTCommms") == "LocalComms")) | 66 | if ((startupConfig != null) && (startupConfig.GetString("InterregionComms", "RESTCommms") == "LocalComms")) |
67 | { | 67 | { |
68 | m_log.Debug("[LOCAL COMMS]: Enabling InterregionComms LocalComms module"); | 68 | m_log.Debug("[LOCAL COMMS]: Enabling InterregionComms LocalComms module"); |
69 | m_enabled = true; | 69 | m_enabled = true; |
70 | } | 70 | } |
71 | } | 71 | } |
72 | 72 | ||
73 | if (!m_enabled) | 73 | if (!m_enabled) |
74 | return; | 74 | return; |
75 | 75 | ||
76 | Init(scene); | 76 | Init(scene); |
77 | } | 77 | } |
78 | 78 | ||
79 | public void PostInitialise() | 79 | public void PostInitialise() |
80 | { | 80 | { |
81 | } | 81 | } |
82 | 82 | ||
83 | public void Close() | 83 | public void Close() |
84 | { | 84 | { |
85 | } | 85 | } |
86 | 86 | ||
87 | public string Name | 87 | public string Name |
88 | { | 88 | { |
89 | get { return "LocalInterregionCommsModule"; } | 89 | get { return "LocalInterregionCommsModule"; } |
90 | } | 90 | } |
91 | 91 | ||
92 | public bool IsSharedModule | 92 | public bool IsSharedModule |
93 | { | 93 | { |
94 | get { return true; } | 94 | get { return true; } |
95 | } | 95 | } |
96 | /// <summary> | 96 | /// <summary> |
97 | /// Can be called from other modules. | 97 | /// Can be called from other modules. |
98 | /// </summary> | 98 | /// </summary> |
99 | /// <param name="scene"></param> | 99 | /// <param name="scene"></param> |
100 | public void Init(Scene scene) | 100 | public void Init(Scene scene) |
101 | { | 101 | { |
102 | if (!m_sceneList.Contains(scene)) | 102 | if (!m_sceneList.Contains(scene)) |
103 | { | 103 | { |
104 | lock (m_sceneList) | 104 | lock (m_sceneList) |
105 | { | 105 | { |
106 | m_sceneList.Add(scene); | 106 | m_sceneList.Add(scene); |
107 | if (m_enabled) | 107 | if (m_enabled) |
108 | scene.RegisterModuleInterface<IInterregionCommsOut>(this); | 108 | scene.RegisterModuleInterface<IInterregionCommsOut>(this); |
109 | scene.RegisterModuleInterface<IInterregionCommsIn>(this); | 109 | scene.RegisterModuleInterface<IInterregionCommsIn>(this); |
110 | } | 110 | } |
111 | 111 | ||
112 | } | 112 | } |
113 | } | 113 | } |
114 | 114 | ||
115 | #endregion /* IRegionModule */ | 115 | #endregion /* IRegionModule */ |
116 | 116 | ||
117 | #region IInterregionComms | 117 | #region IInterregionComms |
118 | 118 | ||
119 | /** | 119 | /** |
120 | * Agent-related communications | 120 | * Agent-related communications |
121 | */ | 121 | */ |
122 | 122 | ||
123 | public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit) | 123 | public bool SendCreateChildAgent(ulong regionHandle, AgentCircuitData aCircuit) |
124 | { | 124 | { |
125 | foreach (Scene s in m_sceneList) | 125 | foreach (Scene s in m_sceneList) |
126 | { | 126 | { |
127 | if (s.RegionInfo.RegionHandle == regionHandle) | 127 | if (s.RegionInfo.RegionHandle == regionHandle) |
128 | { | 128 | { |
129 | // m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", regionHandle); | 129 | // m_log.DebugFormat("[LOCAL COMMS]: Found region {0} to send SendCreateChildAgent", regionHandle); |
130 | s.NewUserConnection(aCircuit); | 130 | s.NewUserConnection(aCircuit); |
131 | return true; | 131 | return true; |
132 | } | 132 | } |
133 | } | 133 | } |
134 | 134 | ||
135 | // m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle); | 135 | // m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for SendCreateChildAgent", regionHandle); |
136 | return false; | 136 | return false; |
137 | } | 137 | } |
138 | 138 | ||
139 | public bool SendChildAgentUpdate(ulong regionHandle, AgentData cAgentData) | 139 | public bool SendChildAgentUpdate(ulong regionHandle, AgentData cAgentData) |
140 | { | 140 | { |
141 | foreach (Scene s in m_sceneList) | 141 | foreach (Scene s in m_sceneList) |
142 | { | 142 | { |
143 | if (s.RegionInfo.RegionHandle == regionHandle) | 143 | if (s.RegionInfo.RegionHandle == regionHandle) |
144 | { | 144 | { |
145 | //m_log.DebugFormat( | 145 | //m_log.DebugFormat( |
146 | // "[LOCAL COMMS]: Found region {0} {1} to send ChildAgentUpdate", | 146 | // "[LOCAL COMMS]: Found region {0} {1} to send ChildAgentUpdate", |
147 | // s.RegionInfo.RegionName, regionHandle); | 147 | // s.RegionInfo.RegionName, regionHandle); |
148 | 148 | ||
149 | s.IncomingChildAgentDataUpdate(cAgentData); | 149 | s.IncomingChildAgentDataUpdate(cAgentData); |
150 | return true; | 150 | return true; |
151 | } | 151 | } |
152 | } | 152 | } |
153 | 153 | ||
154 | // m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for ChildAgentUpdate", regionHandle); | 154 | // m_log.DebugFormat("[LOCAL COMMS]: Did not find region {0} for ChildAgentUpdate", regionHandle); |
155 | return false; | 155 | return false; |
156 | } | 156 | } |
157 | 157 | ||
158 | public bool SendChildAgentUpdate(ulong regionHandle, AgentPosition cAgentData) | 158 | public bool SendChildAgentUpdate(ulong regionHandle, AgentPosition cAgentData) |
159 | { | 159 | { |
160 | foreach (Scene s in m_sceneList) | 160 | foreach (Scene s in m_sceneList) |
161 | { | 161 | { |
162 | if (s.RegionInfo.RegionHandle == regionHandle) | 162 | if (s.RegionInfo.RegionHandle == regionHandle) |
163 | { | 163 | { |
164 | //m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate"); | 164 | //m_log.Debug("[LOCAL COMMS]: Found region to send ChildAgentUpdate"); |
165 | s.IncomingChildAgentDataUpdate(cAgentData); | 165 | s.IncomingChildAgentDataUpdate(cAgentData); |
166 | return true; | 166 | return true; |
167 | } | 167 | } |
168 | } | 168 | } |
169 | //m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate"); | 169 | //m_log.Debug("[LOCAL COMMS]: region not found for ChildAgentUpdate"); |
170 | return false; | 170 | return false; |
171 | } | 171 | } |
172 | 172 | ||
173 | public bool SendReleaseAgent(ulong regionHandle, UUID id, string uri) | 173 | public bool SendReleaseAgent(ulong regionHandle, UUID id, string uri) |
174 | { | 174 | { |
175 | //uint x, y; | 175 | //uint x, y; |
176 | //Utils.LongToUInts(regionHandle, out x, out y); | 176 | //Utils.LongToUInts(regionHandle, out x, out y); |
177 | //x = x / Constants.RegionSize; | 177 | //x = x / Constants.RegionSize; |
178 | //y = y / Constants.RegionSize; | 178 | //y = y / Constants.RegionSize; |
179 | //Console.WriteLine("\n >>> Local SendReleaseAgent " + x + "-" + y); | 179 | //Console.WriteLine("\n >>> Local SendReleaseAgent " + x + "-" + y); |
180 | foreach (Scene s in m_sceneList) | 180 | foreach (Scene s in m_sceneList) |
181 | { | 181 | { |
182 | if (s.RegionInfo.RegionHandle == regionHandle) | 182 | if (s.RegionInfo.RegionHandle == regionHandle) |
183 | { | 183 | { |
184 | //m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent"); | 184 | //m_log.Debug("[LOCAL COMMS]: Found region to SendReleaseAgent"); |
185 | return s.IncomingReleaseAgent(id); | 185 | return s.IncomingReleaseAgent(id); |
186 | } | 186 | } |
187 | } | 187 | } |
188 | //m_log.Debug("[LOCAL COMMS]: region not found in SendReleaseAgent"); | 188 | //m_log.Debug("[LOCAL COMMS]: region not found in SendReleaseAgent"); |
189 | return false; | 189 | return false; |
190 | } | 190 | } |
191 | 191 | ||
192 | public bool SendCloseAgent(ulong regionHandle, UUID id) | 192 | public bool SendCloseAgent(ulong regionHandle, UUID id) |
193 | { | 193 | { |
194 | //uint x, y; | 194 | //uint x, y; |
195 | //Utils.LongToUInts(regionHandle, out x, out y); | 195 | //Utils.LongToUInts(regionHandle, out x, out y); |
196 | //x = x / Constants.RegionSize; | 196 | //x = x / Constants.RegionSize; |
197 | //y = y / Constants.RegionSize; | 197 | //y = y / Constants.RegionSize; |
198 | //Console.WriteLine("\n >>> Local SendCloseAgent " + x + "-" + y); | 198 | //Console.WriteLine("\n >>> Local SendCloseAgent " + x + "-" + y); |
199 | foreach (Scene s in m_sceneList) | 199 | foreach (Scene s in m_sceneList) |
200 | { | 200 | { |
201 | if (s.RegionInfo.RegionHandle == regionHandle) | 201 | if (s.RegionInfo.RegionHandle == regionHandle) |
202 | { | 202 | { |
203 | //m_log.Debug("[LOCAL COMMS]: Found region to SendCloseAgent"); | 203 | //m_log.Debug("[LOCAL COMMS]: Found region to SendCloseAgent"); |
204 | return s.IncomingCloseAgent(id); | 204 | return s.IncomingCloseAgent(id); |
205 | } | 205 | } |
206 | } | 206 | } |
207 | //m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent"); | 207 | //m_log.Debug("[LOCAL COMMS]: region not found in SendCloseAgent"); |
208 | return false; | 208 | return false; |
209 | } | 209 | } |
210 | 210 | ||
211 | /** | 211 | /** |
212 | * Object-related communications | 212 | * Object-related communications |
213 | */ | 213 | */ |
214 | 214 | ||
215 | public bool SendCreateObject(ulong regionHandle, ISceneObject sog) | 215 | public bool SendCreateObject(ulong regionHandle, ISceneObject sog) |
216 | { | 216 | { |
217 | foreach (Scene s in m_sceneList) | 217 | foreach (Scene s in m_sceneList) |
218 | { | 218 | { |
219 | if (s.RegionInfo.RegionHandle == regionHandle) | 219 | if (s.RegionInfo.RegionHandle == regionHandle) |
220 | { | 220 | { |
221 | //m_log.Debug("[LOCAL COMMS]: Found region to SendCreateObject"); | 221 | //m_log.Debug("[LOCAL COMMS]: Found region to SendCreateObject"); |
222 | ISceneObject sogClone = sog.CloneForNewScene(); | 222 | ISceneObject sogClone = sog.CloneForNewScene(); |
223 | return s.IncomingCreateObject(sogClone); | 223 | return s.IncomingCreateObject(sogClone); |
224 | } | 224 | } |
225 | } | 225 | } |
226 | return false; | 226 | return false; |
227 | } | 227 | } |
228 | 228 | ||
229 | #endregion /* IInterregionComms */ | 229 | #endregion /* IInterregionComms */ |
230 | 230 | ||
231 | #region Misc | 231 | #region Misc |
232 | 232 | ||
233 | public UUID GetRegionID(ulong regionhandle) | 233 | public UUID GetRegionID(ulong regionhandle) |
234 | { | 234 | { |
235 | foreach (Scene s in m_sceneList) | 235 | foreach (Scene s in m_sceneList) |
236 | { | 236 | { |
237 | if (s.RegionInfo.RegionHandle == regionhandle) | 237 | if (s.RegionInfo.RegionHandle == regionhandle) |
238 | return s.RegionInfo.RegionID; | 238 | return s.RegionInfo.RegionID; |
239 | } | 239 | } |
240 | // ? weird. should not happen | 240 | // ? weird. should not happen |
241 | return m_sceneList[0].RegionInfo.RegionID; | 241 | return m_sceneList[0].RegionInfo.RegionID; |
242 | } | 242 | } |
243 | #endregion | 243 | #endregion |
244 | } | 244 | } |
245 | } | 245 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 18245e5..848b497 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2286,6 +2286,32 @@ namespace OpenSim.Region.Framework.Scenes | |||
2286 | 2286 | ||
2287 | public override void AddNewClient(IClientAPI client) | 2287 | public override void AddNewClient(IClientAPI client) |
2288 | { | 2288 | { |
2289 | if (m_regInfo.EstateSettings.IsBanned(client.AgentId)) | ||
2290 | { | ||
2291 | m_log.WarnFormat("[CONNECTION BEGIN]: Denied access to: {0} ({1} {2}) at {3} because the user is on the banlist", | ||
2292 | client.AgentId, client.FirstName, client.LastName, RegionInfo.RegionName); | ||
2293 | client.SendAlertMessage("Denied access to region " + RegionInfo.RegionName + ". You have been banned from that region."); | ||
2294 | try | ||
2295 | { | ||
2296 | IEventQueue eq = RequestModuleInterface<IEventQueue>(); | ||
2297 | if (eq != null) | ||
2298 | { | ||
2299 | eq.DisableSimulator(RegionInfo.RegionHandle, client.AgentId); | ||
2300 | } | ||
2301 | else | ||
2302 | client.SendShutdownConnectionNotice(); | ||
2303 | |||
2304 | client.Close(false); | ||
2305 | CapsModule.RemoveCapsHandler(client.AgentId); | ||
2306 | m_authenticateHandler.RemoveCircuit(client.CircuitCode); | ||
2307 | } | ||
2308 | catch (Exception e) | ||
2309 | { | ||
2310 | m_log.DebugFormat("[SCENE]: Exception while closing banned client {0} {1}: {2}", client.FirstName, client.LastName, e.Message); | ||
2311 | } | ||
2312 | } | ||
2313 | |||
2314 | |||
2289 | SubscribeToClientEvents(client); | 2315 | SubscribeToClientEvents(client); |
2290 | ScenePresence presence; | 2316 | ScenePresence presence; |
2291 | 2317 | ||
@@ -2803,7 +2829,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2803 | if (m_regInfo.EstateSettings.IsBanned(agent.AgentID)) | 2829 | if (m_regInfo.EstateSettings.IsBanned(agent.AgentID)) |
2804 | { | 2830 | { |
2805 | m_log.WarnFormat( | 2831 | m_log.WarnFormat( |
2806 | "[CONNECTION BEGIN]: Denied access to: {0} at {1} because the user is on the region banlist", | 2832 | "[CONNECTION BEGIN]: Incoming user {0} at {1} is on the region banlist", |
2807 | agent.AgentID, RegionInfo.RegionName); | 2833 | agent.AgentID, RegionInfo.RegionName); |
2808 | } | 2834 | } |
2809 | 2835 | ||