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authorlbsa712007-11-22 15:43:28 +0000
committerlbsa712007-11-22 15:43:28 +0000
commitae5999c3d5edce2094f4eef607eeaa0243e33f1d (patch)
tree3d2e47aad0b8222c39e74bb535d82f5a434ad2a9
parent* Added code to capture the draw distance setting from the client. (diff)
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* removed erroneous comments
-rw-r--r--OpenSim/Framework/Data.MySQL/MySQLDataStore.cs3
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
index 60ffaa3..744d190 100644
--- a/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
+++ b/OpenSim/Framework/Data.MySQL/MySQLDataStore.cs
@@ -459,9 +459,6 @@ namespace OpenSim.Framework.Data.MySQL
459 459
460 private SceneObjectPart buildPrim(DataRow row) 460 private SceneObjectPart buildPrim(DataRow row)
461 { 461 {
462 // TODO: this doesn't work yet because something more
463 // interesting has to be done to actually get these values
464 // back out. Not enough time to figure it out yet.
465 SceneObjectPart prim = new SceneObjectPart(); 462 SceneObjectPart prim = new SceneObjectPart();
466 prim.UUID = new LLUUID((String)row["UUID"]); 463 prim.UUID = new LLUUID((String)row["UUID"]);
467 // explicit conversion of integers is required, which sort 464 // explicit conversion of integers is required, which sort