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authorMelanie2010-03-28 23:18:25 +0100
committerMelanie2010-03-28 23:18:25 +0100
commit607ed61ec2f7b5c3428522ab1b50de640b510dfd (patch)
treedcf5c44c443a8f2c99292fddc2a5b2f05706f13e
parentMay fix mantis #4613 (diff)
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Stab one bug. When joining an estate with a new region, make sure it's also
used on first run and not only later.
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 8a583c1..0085df3 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -635,6 +635,8 @@ namespace OpenSim.Region.Framework.Scenes
635 635
636 int estateID = estateIDs[0]; 636 int estateID = estateIDs[0];
637 637
638 m_regInfo.EstateSettings = m_storageManager.EstateDataStore.LoadEstateSettings(estateID);
639
638 if (m_storageManager.EstateDataStore.LinkRegion(m_regInfo.RegionID, estateID)) 640 if (m_storageManager.EstateDataStore.LinkRegion(m_regInfo.RegionID, estateID))
639 break; 641 break;
640 642