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authordahlia2013-07-08 17:12:39 -0700
committerdahlia2013-07-08 17:12:39 -0700
commit33eea62606908ca39ac90eb9c99b0eee3c5f39de (patch)
tree610a95ad875f5ca7a8780fef32f0fbebf52b828a
parentBulletSim: make all the different angularVerticalAttraction algorithms (diff)
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remove an invalid null UUID check which caused a warning
-rw-r--r--OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs9
1 files changed, 1 insertions, 8 deletions
diff --git a/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs b/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs
index 00504d0..b997d4d 100644
--- a/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs
+++ b/OpenSim/Region/OptionalModules/Materials/MaterialsDemoModule.cs
@@ -416,14 +416,7 @@ namespace OpenSim.Region.OptionalModules.MaterialsDemoModule
416 if (te.DefaultTexture == null) 416 if (te.DefaultTexture == null)
417 m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture is null"); 417 m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture is null");
418 else 418 else
419 { 419 te.DefaultTexture.MaterialID = id;
420 if (te.DefaultTexture.MaterialID == null)
421 m_log.Debug("[MaterialsDemoModule]: te.DefaultTexture.MaterialID is null");
422 else
423 {
424 te.DefaultTexture.MaterialID = id;
425 }
426 }
427 } 420 }
428 else 421 else
429 { 422 {