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author | Justin Clark-Casey (justincc) | 2012-05-21 19:38:43 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-05-21 19:38:43 +0100 |
commit | 16d303f7cd631d05cba24c95546da0f7d0d6c774 (patch) | |
tree | c05c19a02ec02e1fd76db0b7cc9a12b79f03cca4 | |
parent | Improve locking of RegionCombinerModule.m_regions (diff) | |
download | opensim-SC_OLD-16d303f7cd631d05cba24c95546da0f7d0d6c774.zip opensim-SC_OLD-16d303f7cd631d05cba24c95546da0f7d0d6c774.tar.gz opensim-SC_OLD-16d303f7cd631d05cba24c95546da0f7d0d6c774.tar.bz2 opensim-SC_OLD-16d303f7cd631d05cba24c95546da0f7d0d6c774.tar.xz |
Fix bug where outfit folders could not be renamed.
Outfit folders are a type of system folder whose details are allowed to change.
-rw-r--r-- | OpenSim/Services/InventoryService/XInventoryService.cs | 17 |
1 files changed, 13 insertions, 4 deletions
diff --git a/OpenSim/Services/InventoryService/XInventoryService.cs b/OpenSim/Services/InventoryService/XInventoryService.cs index eed88bd..2ce1bab 100644 --- a/OpenSim/Services/InventoryService/XInventoryService.cs +++ b/OpenSim/Services/InventoryService/XInventoryService.cs | |||
@@ -327,27 +327,36 @@ namespace OpenSim.Services.InventoryService | |||
327 | 327 | ||
328 | public virtual bool UpdateFolder(InventoryFolderBase folder) | 328 | public virtual bool UpdateFolder(InventoryFolderBase folder) |
329 | { | 329 | { |
330 | //m_log.DebugFormat("[XINVENTORY]: Update folder {0} {1} ({2})", folder.Name, folder.Type, folder.ID); | 330 | // m_log.DebugFormat("[XINVENTORY]: Update folder {0} {1} ({2})", folder.Name, folder.Type, folder.ID); |
331 | |||
331 | XInventoryFolder xFolder = ConvertFromOpenSim(folder); | 332 | XInventoryFolder xFolder = ConvertFromOpenSim(folder); |
332 | InventoryFolderBase check = GetFolder(folder); | 333 | InventoryFolderBase check = GetFolder(folder); |
334 | |||
333 | if (check == null) | 335 | if (check == null) |
334 | return AddFolder(folder); | 336 | return AddFolder(folder); |
335 | 337 | ||
336 | if (check.Type != -1 || xFolder.type != -1) | 338 | if ((check.Type != (short)AssetType.Unknown || xFolder.type != (short)AssetType.Unknown) |
339 | && (check.Type != (short)AssetType.OutfitFolder || xFolder.type != (short)AssetType.OutfitFolder)) | ||
337 | { | 340 | { |
338 | if (xFolder.version < check.Version) | 341 | if (xFolder.version < check.Version) |
339 | { | 342 | { |
340 | //m_log.DebugFormat("[XINVENTORY]: {0} < {1} can't do", xFolder.version, check.Version); | 343 | // m_log.DebugFormat("[XINVENTORY]: {0} < {1} can't do", xFolder.version, check.Version); |
341 | return false; | 344 | return false; |
342 | } | 345 | } |
346 | |||
343 | check.Version = (ushort)xFolder.version; | 347 | check.Version = (ushort)xFolder.version; |
344 | xFolder = ConvertFromOpenSim(check); | 348 | xFolder = ConvertFromOpenSim(check); |
345 | //m_log.DebugFormat("[XINVENTORY]: Storing {0} {1} {2}", xFolder.folderName, xFolder.version, xFolder.type); | 349 | |
350 | // m_log.DebugFormat( | ||
351 | // "[XINVENTORY]: Storing version only update to system folder {0} {1} {2}", | ||
352 | // xFolder.folderName, xFolder.version, xFolder.type); | ||
353 | |||
346 | return m_Database.StoreFolder(xFolder); | 354 | return m_Database.StoreFolder(xFolder); |
347 | } | 355 | } |
348 | 356 | ||
349 | if (xFolder.version < check.Version) | 357 | if (xFolder.version < check.Version) |
350 | xFolder.version = check.Version; | 358 | xFolder.version = check.Version; |
359 | |||
351 | xFolder.folderID = check.ID; | 360 | xFolder.folderID = check.ID; |
352 | 361 | ||
353 | return m_Database.StoreFolder(xFolder); | 362 | return m_Database.StoreFolder(xFolder); |