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author | Melanie Thielker | 2009-05-24 17:20:47 +0000 |
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committer | Melanie Thielker | 2009-05-24 17:20:47 +0000 |
commit | ca75c101ecf908bdbf6a7993082d77ae6ed9518c (patch) | |
tree | 9b9fe7d608fb5f72cd689789eb97789fefc817df | |
parent | Make group permissions control what a user can return. (diff) | |
download | opensim-SC_OLD-ca75c101ecf908bdbf6a7993082d77ae6ed9518c.zip opensim-SC_OLD-ca75c101ecf908bdbf6a7993082d77ae6ed9518c.tar.gz opensim-SC_OLD-ca75c101ecf908bdbf6a7993082d77ae6ed9518c.tar.bz2 opensim-SC_OLD-ca75c101ecf908bdbf6a7993082d77ae6ed9518c.tar.xz |
Allow the perms module to inspect and modify the list of objects to return
for more fine-grained control
3 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index ccb3a47..414d1a5 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -795,9 +795,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
795 | Dictionary<UUID,List<SceneObjectGroup>> returns = | 795 | Dictionary<UUID,List<SceneObjectGroup>> returns = |
796 | new Dictionary<UUID,List<SceneObjectGroup>>(); | 796 | new Dictionary<UUID,List<SceneObjectGroup>>(); |
797 | 797 | ||
798 | if (!m_scene.Permissions.CanUseObjectReturn(this, type, remote_client)) | ||
799 | return; | ||
800 | |||
801 | lock (primsOverMe) | 798 | lock (primsOverMe) |
802 | { | 799 | { |
803 | if (type == (uint)ObjectReturnType.Owner) | 800 | if (type == (uint)ObjectReturnType.Owner) |
@@ -859,7 +856,10 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
859 | } | 856 | } |
860 | 857 | ||
861 | foreach (List<SceneObjectGroup> ol in returns.Values) | 858 | foreach (List<SceneObjectGroup> ol in returns.Values) |
862 | m_scene.returnObjects(ol.ToArray(), remote_client.AgentId); | 859 | { |
860 | if (m_scene.Permissions.CanUseObjectReturn(this, type, remote_client, ol)) | ||
861 | m_scene.returnObjects(ol.ToArray(), remote_client.AgentId); | ||
862 | } | ||
863 | } | 863 | } |
864 | 864 | ||
865 | #endregion | 865 | #endregion |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 33b9288..ff57192 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -1525,7 +1525,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1525 | return GenericObjectPermission(agentID, prim, false); | 1525 | return GenericObjectPermission(agentID, prim, false); |
1526 | } | 1526 | } |
1527 | 1527 | ||
1528 | private bool CanUseObjectReturn(ILandObject parcel, uint type, IClientAPI client, Scene scene) | 1528 | private bool CanUseObjectReturn(ILandObject parcel, uint type, IClientAPI client, List<SceneObjectGroup> retlist, Scene scene) |
1529 | { | 1529 | { |
1530 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1530 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1531 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1531 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs index 731f124..b6f3fee 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Permissions.cs | |||
@@ -79,7 +79,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
79 | public delegate bool CopyUserInventoryHandler(UUID itemID, UUID userID); | 79 | public delegate bool CopyUserInventoryHandler(UUID itemID, UUID userID); |
80 | public delegate bool DeleteUserInventoryHandler(UUID itemID, UUID userID); | 80 | public delegate bool DeleteUserInventoryHandler(UUID itemID, UUID userID); |
81 | public delegate bool TeleportHandler(UUID userID, Scene scene); | 81 | public delegate bool TeleportHandler(UUID userID, Scene scene); |
82 | public delegate bool UseObjectReturnHandler(ILandObject landData, uint type, IClientAPI client, Scene scene); | 82 | public delegate bool UseObjectReturnHandler(ILandObject landData, uint type, IClientAPI client, List<SceneObjectGroup> retlist, Scene scene); |
83 | #endregion | 83 | #endregion |
84 | 84 | ||
85 | public class ScenePermissions | 85 | public class ScenePermissions |
@@ -913,7 +913,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
913 | return true; | 913 | return true; |
914 | } | 914 | } |
915 | 915 | ||
916 | public bool CanUseObjectReturn(ILandObject landData, uint type , IClientAPI client) | 916 | public bool CanUseObjectReturn(ILandObject landData, uint type , IClientAPI client, List<SceneObjectGroup> retlist) |
917 | { | 917 | { |
918 | UseObjectReturnHandler handler = OnUseObjectReturn; | 918 | UseObjectReturnHandler handler = OnUseObjectReturn; |
919 | if (handler != null) | 919 | if (handler != null) |
@@ -921,7 +921,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
921 | Delegate[] list = handler.GetInvocationList(); | 921 | Delegate[] list = handler.GetInvocationList(); |
922 | foreach (UseObjectReturnHandler h in list) | 922 | foreach (UseObjectReturnHandler h in list) |
923 | { | 923 | { |
924 | if (h(landData, type, client, m_scene) == false) | 924 | if (h(landData, type, client, retlist, m_scene) == false) |
925 | return false; | 925 | return false; |
926 | } | 926 | } |
927 | } | 927 | } |