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author | Charles Krinke | 2008-06-23 20:15:39 +0000 |
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committer | Charles Krinke | 2008-06-23 20:15:39 +0000 |
commit | 8f5a8e4f9f8ab7a9762a7599cde3c825d2e28aef (patch) | |
tree | e2dea2b34986c0246afce624b80342b0fd7ec7ed | |
parent | fix typo in Inventory nhibernate mappings. nhibernate should (diff) | |
download | opensim-SC_OLD-8f5a8e4f9f8ab7a9762a7599cde3c825d2e28aef.zip opensim-SC_OLD-8f5a8e4f9f8ab7a9762a7599cde3c825d2e28aef.tar.gz opensim-SC_OLD-8f5a8e4f9f8ab7a9762a7599cde3c825d2e28aef.tar.bz2 opensim-SC_OLD-8f5a8e4f9f8ab7a9762a7599cde3c825d2e28aef.tar.xz |
Mantis#1569. Thank you kindly, Nebadon for a patch that
addresses: Rotation of terrains varies between all the formats,
Raw and R32 seem to be the same, while PNG, JPG, BMP all seem
to be rotated 180 degrees different.
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs index bb819e1..f87d3ee 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/FileLoaders/GenericSystemDrawing.cs | |||
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders | |||
67 | int y; | 67 | int y; |
68 | for (y = 0; y < file.Height; y++) | 68 | for (y = 0; y < file.Height; y++) |
69 | { | 69 | { |
70 | retval[x, y] = file.GetPixel(x, y).GetBrightness() * 128; | 70 | retval[x, y] = file.GetPixel(x, file.Height - y - 1).GetBrightness() * 128; |
71 | } | 71 | } |
72 | } | 72 | } |
73 | 73 | ||
@@ -170,4 +170,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders | |||
170 | return bmp; | 170 | return bmp; |
171 | } | 171 | } |
172 | } | 172 | } |
173 | } \ No newline at end of file | 173 | } |