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author | Diva Canto | 2009-08-16 19:51:16 -0700 |
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committer | Diva Canto | 2009-08-16 19:51:16 -0700 |
commit | 87f116ab3a23e662813fe35992db1169d350618c (patch) | |
tree | 4b9117b5552621c637bec13434bda5e8f588cbbc | |
parent | IAvatarFactory.UpdateDatabase gets the assetID and not the object's inworld U... (diff) | |
download | opensim-SC_OLD-87f116ab3a23e662813fe35992db1169d350618c.zip opensim-SC_OLD-87f116ab3a23e662813fe35992db1169d350618c.tar.gz opensim-SC_OLD-87f116ab3a23e662813fe35992db1169d350618c.tar.bz2 opensim-SC_OLD-87f116ab3a23e662813fe35992db1169d350618c.tar.xz |
Remove the call to ResetAttachments upon login. The info in the DB should always have {itemID, assetID}.
-rw-r--r-- | OpenSim/Framework/Communications/Services/LoginService.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Services/LoginService.cs b/OpenSim/Framework/Communications/Services/LoginService.cs index 9709975..1b4c016 100644 --- a/OpenSim/Framework/Communications/Services/LoginService.cs +++ b/OpenSim/Framework/Communications/Services/LoginService.cs | |||
@@ -205,6 +205,7 @@ namespace OpenSim.Framework.Communications.Services | |||
205 | // Otherwise... | 205 | // Otherwise... |
206 | // Create a new agent session | 206 | // Create a new agent session |
207 | 207 | ||
208 | // XXYY we don't need this | ||
208 | m_userManager.ResetAttachments(userProfile.ID); | 209 | m_userManager.ResetAttachments(userProfile.ID); |
209 | 210 | ||
210 | CreateAgent(userProfile, request); | 211 | CreateAgent(userProfile, request); |
@@ -462,7 +463,8 @@ namespace OpenSim.Framework.Communications.Services | |||
462 | // Otherwise... | 463 | // Otherwise... |
463 | // Create a new agent session | 464 | // Create a new agent session |
464 | 465 | ||
465 | m_userManager.ResetAttachments(userProfile.ID); | 466 | // XXYY We don't need this |
467 | //m_userManager.ResetAttachments(userProfile.ID); | ||
466 | 468 | ||
467 | CreateAgent(userProfile, request); | 469 | CreateAgent(userProfile, request); |
468 | 470 | ||