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author | Dr Scofield | 2008-09-30 16:14:09 +0000 |
---|---|---|
committer | Dr Scofield | 2008-09-30 16:14:09 +0000 |
commit | 63b2e3575ae7aa765f22a35b23784ae98af8527a (patch) | |
tree | 5d8a9a6972fd0103040d09a35a9c7cea13bd8c05 | |
parent | And one more. lThat should make all scripts start for everyone (diff) | |
download | opensim-SC_OLD-63b2e3575ae7aa765f22a35b23784ae98af8527a.zip opensim-SC_OLD-63b2e3575ae7aa765f22a35b23784ae98af8527a.tar.gz opensim-SC_OLD-63b2e3575ae7aa765f22a35b23784ae98af8527a.tar.bz2 opensim-SC_OLD-63b2e3575ae7aa765f22a35b23784ae98af8527a.tar.xz |
- a couple of minor code cleanups in RestInventoryServices
- cleanups and more comments in ChatModule and IRCBridgeModule
- adding Name support in ScenePresence
4 files changed, 96 insertions, 83 deletions
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs index a402989..9cbbf0c 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs | |||
@@ -1285,33 +1285,33 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1285 | private void formatItem(InventoryRequestData rdata, InventoryItemBase i, string indent) | 1285 | private void formatItem(InventoryRequestData rdata, InventoryItemBase i, string indent) |
1286 | { | 1286 | { |
1287 | Rest.Log.DebugFormat("{0} Item : {1} {2} {3} Type = {4}, AssetType = {5}", | 1287 | Rest.Log.DebugFormat("{0} Item : {1} {2} {3} Type = {4}, AssetType = {5}", |
1288 | MsgId, i.ID, indent, i.Name, i.InvType, i.AssetType); | 1288 | MsgId, i.ID, indent, i.Name, i.InvType, i.AssetType); |
1289 | 1289 | ||
1290 | rdata.writer.WriteStartElement(String.Empty,"Item",String.Empty); | 1290 | rdata.writer.WriteStartElement(String.Empty, "Item", String.Empty); |
1291 | 1291 | ||
1292 | rdata.writer.WriteAttributeString("name",String.Empty,i.Name); | 1292 | rdata.writer.WriteAttributeString("name", String.Empty, i.Name); |
1293 | rdata.writer.WriteAttributeString("desc",String.Empty,i.Description); | 1293 | rdata.writer.WriteAttributeString("desc", String.Empty, i.Description); |
1294 | rdata.writer.WriteAttributeString("uuid",String.Empty,i.ID.ToString()); | 1294 | rdata.writer.WriteAttributeString("uuid", String.Empty, i.ID.ToString()); |
1295 | rdata.writer.WriteAttributeString("folder",String.Empty,i.Folder.ToString()); | 1295 | rdata.writer.WriteAttributeString("folder", String.Empty, i.Folder.ToString()); |
1296 | rdata.writer.WriteAttributeString("owner",String.Empty,i.Owner.ToString()); | 1296 | rdata.writer.WriteAttributeString("owner", String.Empty, i.Owner.ToString()); |
1297 | rdata.writer.WriteAttributeString("creator",String.Empty,i.Creator.ToString()); | 1297 | rdata.writer.WriteAttributeString("creator", String.Empty, i.Creator.ToString()); |
1298 | rdata.writer.WriteAttributeString("creationdate",String.Empty,i.CreationDate.ToString()); | 1298 | rdata.writer.WriteAttributeString("creationdate", String.Empty, i.CreationDate.ToString()); |
1299 | rdata.writer.WriteAttributeString("type",String.Empty,i.InvType.ToString()); | 1299 | rdata.writer.WriteAttributeString("type", String.Empty, i.InvType.ToString()); |
1300 | rdata.writer.WriteAttributeString("assettype",String.Empty,i.AssetType.ToString()); | 1300 | rdata.writer.WriteAttributeString("assettype", String.Empty, i.AssetType.ToString()); |
1301 | rdata.writer.WriteAttributeString("groupowned",String.Empty,i.GroupOwned.ToString()); | 1301 | rdata.writer.WriteAttributeString("groupowned", String.Empty, i.GroupOwned.ToString()); |
1302 | rdata.writer.WriteAttributeString("groupid",String.Empty,i.GroupID.ToString()); | 1302 | rdata.writer.WriteAttributeString("groupid", String.Empty, i.GroupID.ToString()); |
1303 | rdata.writer.WriteAttributeString("saletype",String.Empty,i.SaleType.ToString()); | 1303 | rdata.writer.WriteAttributeString("saletype", String.Empty, i.SaleType.ToString()); |
1304 | rdata.writer.WriteAttributeString("saleprice",String.Empty,i.SalePrice.ToString()); | 1304 | rdata.writer.WriteAttributeString("saleprice", String.Empty, i.SalePrice.ToString()); |
1305 | rdata.writer.WriteAttributeString("flags",String.Empty,i.Flags.ToString("X")); | 1305 | rdata.writer.WriteAttributeString("flags", String.Empty, i.Flags.ToString()); |
1306 | 1306 | ||
1307 | rdata.writer.WriteStartElement(String.Empty,"Permissions",String.Empty); | 1307 | rdata.writer.WriteStartElement(String.Empty, "Permissions", String.Empty); |
1308 | rdata.writer.WriteAttributeString("current",String.Empty,i.CurrentPermissions.ToString("X")); | 1308 | rdata.writer.WriteAttributeString("current", String.Empty, i.CurrentPermissions.ToString("X")); |
1309 | rdata.writer.WriteAttributeString("next",String.Empty,i.NextPermissions.ToString("X")); | 1309 | rdata.writer.WriteAttributeString("next", String.Empty, i.NextPermissions.ToString("X")); |
1310 | rdata.writer.WriteAttributeString("everyone",String.Empty,i.EveryOnePermissions.ToString("X")); | 1310 | rdata.writer.WriteAttributeString("everyone", String.Empty, i.EveryOnePermissions.ToString("X")); |
1311 | rdata.writer.WriteAttributeString("base",String.Empty,i.BasePermissions.ToString("X")); | 1311 | rdata.writer.WriteAttributeString("base", String.Empty, i.BasePermissions.ToString("X")); |
1312 | rdata.writer.WriteEndElement(); | 1312 | rdata.writer.WriteEndElement(); |
1313 | 1313 | ||
1314 | rdata.writer.WriteElementString("Asset",i.AssetID.ToString()); | 1314 | rdata.writer.WriteElementString("Asset", i.AssetID.ToString()); |
1315 | 1315 | ||
1316 | rdata.writer.WriteEndElement(); | 1316 | rdata.writer.WriteEndElement(); |
1317 | } | 1317 | } |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs index 6a7b622..606ce7e 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs | |||
@@ -63,9 +63,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
63 | if (!m_scenes.Contains(scene)) | 63 | if (!m_scenes.Contains(scene)) |
64 | { | 64 | { |
65 | m_scenes.Add(scene); | 65 | m_scenes.Add(scene); |
66 | scene.EventManager.OnNewClient += NewClient; | 66 | scene.EventManager.OnNewClient += OnNewClient; |
67 | scene.EventManager.OnChatFromWorld += SimChat; | 67 | scene.EventManager.OnChatFromWorld += OnSimChat; |
68 | scene.EventManager.OnChatBroadcast += SimBroadcast; | 68 | scene.EventManager.OnChatBroadcast += OnSimBroadcast; |
69 | } | 69 | } |
70 | 70 | ||
71 | // wrap this in a try block so that defaults will work if | 71 | // wrap this in a try block so that defaults will work if |
@@ -105,7 +105,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
105 | #endregion | 105 | #endregion |
106 | 106 | ||
107 | #region ISimChat Members | 107 | #region ISimChat Members |
108 | public void SimBroadcast(Object sender, OSChatMessage c) | 108 | public void OnSimBroadcast(Object sender, OSChatMessage c) |
109 | { | 109 | { |
110 | // We only want to relay stuff on channel 0 and on the debug channel | 110 | // We only want to relay stuff on channel 0 and on the debug channel |
111 | if (c.Channel != 0 && c.Channel != DEBUG_CHANNEL) return; | 111 | if (c.Channel != 0 && c.Channel != DEBUG_CHANNEL) return; |
@@ -116,34 +116,44 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
116 | if (c.Message.Length > 1100) | 116 | if (c.Message.Length > 1100) |
117 | c.Message = c.Message.Substring(0, 1000); | 117 | c.Message = c.Message.Substring(0, 1000); |
118 | 118 | ||
119 | // chat works by redistributing every incoming chat | 119 | // broadcast chat works by redistributing every incoming chat |
120 | // message to each avatar in the scene | 120 | // message to each avatar in the scene. |
121 | Vector3 pos = new Vector3(128, 128, 30); | 121 | Vector3 pos = new Vector3(128, 128, 30); |
122 | ((Scene)c.Scene).ForEachScenePresence(delegate(ScenePresence presence) | 122 | ((Scene)c.Scene).ForEachScenePresence( |
123 | { | 123 | delegate(ScenePresence presence) |
124 | if (presence.IsChildAgent) return; | 124 | { |
125 | 125 | // ignore chat from child agents | |
126 | IClientAPI client = presence.ControllingClient; | 126 | if (presence.IsChildAgent) return; |
127 | 127 | ||
128 | if ((c.Type == ChatTypeEnum.Owner) && | 128 | IClientAPI client = presence.ControllingClient; |
129 | (null != c.SenderObject) && | 129 | |
130 | (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) | 130 | // don't forward SayOwner chat from objects to |
131 | return; | 131 | // non-owner agents |
132 | 132 | if ((c.Type == ChatTypeEnum.Owner) && | |
133 | if (null == c.SenderObject) | 133 | (null != c.SenderObject) && |
134 | client.SendChatMessage(c.Message, (byte)c.Type, | 134 | (((SceneObjectPart)c.SenderObject).OwnerID != client.AgentId)) |
135 | pos, c.From, UUID.Zero, | 135 | return; |
136 | (byte)ChatSourceType.Agent, | 136 | |
137 | (byte)ChatAudibleLevel.Fully); | 137 | if (null == c.SenderObject) |
138 | else | 138 | { |
139 | client.SendChatMessage(c.Message, (byte)c.Type, | 139 | // chat from agent (avatar) |
140 | pos, c.From, UUID.Zero, | 140 | client.SendChatMessage(c.Message, (byte)c.Type, |
141 | (byte)ChatSourceType.Object, | 141 | pos, c.From, UUID.Zero, |
142 | (byte)ChatAudibleLevel.Fully); | 142 | (byte)ChatSourceType.Agent, |
143 | }); | 143 | (byte)ChatAudibleLevel.Fully); |
144 | } | ||
145 | else | ||
146 | { | ||
147 | // chat from object | ||
148 | client.SendChatMessage(c.Message, (byte)c.Type, | ||
149 | pos, c.From, UUID.Zero, | ||
150 | (byte)ChatSourceType.Object, | ||
151 | (byte)ChatAudibleLevel.Fully); | ||
152 | } | ||
153 | }); | ||
144 | } | 154 | } |
145 | 155 | ||
146 | public void SimChat(Object sender, OSChatMessage e) | 156 | public void OnSimChat(Object sender, OSChatMessage e) |
147 | { | 157 | { |
148 | // early return if not on public or debug channel | 158 | // early return if not on public or debug channel |
149 | if (e.Channel != 0 && e.Channel != DEBUG_CHANNEL) return; | 159 | if (e.Channel != 0 && e.Channel != DEBUG_CHANNEL) return; |
@@ -176,7 +186,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
176 | { | 186 | { |
177 | fromPos = avatar.AbsolutePosition; | 187 | fromPos = avatar.AbsolutePosition; |
178 | regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, | 188 | regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, |
179 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 189 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); |
180 | fromName = avatar.Firstname + " " + avatar.Lastname; | 190 | fromName = avatar.Firstname + " " + avatar.Lastname; |
181 | fromID = e.Sender.AgentId; | 191 | fromID = e.Sender.AgentId; |
182 | } | 192 | } |
@@ -188,31 +198,32 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
188 | // message to each avatar in the scene | 198 | // message to each avatar in the scene |
189 | foreach (Scene s in m_scenes) | 199 | foreach (Scene s in m_scenes) |
190 | { | 200 | { |
191 | s.ForEachScenePresence(delegate(ScenePresence presence) | 201 | s.ForEachScenePresence( |
192 | { | 202 | delegate(ScenePresence presence) |
193 | if (e.Channel == DEBUG_CHANNEL) | 203 | { |
194 | { | 204 | if (e.Channel == DEBUG_CHANNEL) |
195 | TrySendChatMessage(presence, fromPos, regionPos, | 205 | { |
196 | fromID, fromName, e.Type, | 206 | TrySendChatMessage(presence, fromPos, regionPos, |
197 | message, ChatSourceType.Object); | 207 | fromID, fromName, e.Type, |
198 | } | 208 | message, ChatSourceType.Object); |
199 | else | 209 | } |
200 | { | 210 | else |
201 | TrySendChatMessage(presence, fromPos, regionPos, | 211 | { |
202 | fromID, fromName, e.Type, | 212 | TrySendChatMessage(presence, fromPos, regionPos, |
203 | message, ChatSourceType.Agent); | 213 | fromID, fromName, e.Type, |
204 | } | 214 | message, ChatSourceType.Agent); |
205 | }); | 215 | } |
216 | }); | ||
206 | } | 217 | } |
207 | } | 218 | } |
208 | 219 | ||
209 | #endregion | 220 | #endregion |
210 | 221 | ||
211 | public void NewClient(IClientAPI client) | 222 | public void OnNewClient(IClientAPI client) |
212 | { | 223 | { |
213 | try | 224 | try |
214 | { | 225 | { |
215 | client.OnChatFromViewer += SimChat; | 226 | client.OnChatFromViewer += OnSimChat; |
216 | } | 227 | } |
217 | catch (Exception ex) | 228 | catch (Exception ex) |
218 | { | 229 | { |
@@ -229,8 +240,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
229 | 240 | ||
230 | Vector3 fromRegionPos = fromPos + regionPos; | 241 | Vector3 fromRegionPos = fromPos + regionPos; |
231 | Vector3 toRegionPos = presence.AbsolutePosition + | 242 | Vector3 toRegionPos = presence.AbsolutePosition + |
232 | new Vector3(presence.Scene.RegionInfo.RegionLocX * Constants.RegionSize, | 243 | new Vector3(presence.Scene.RegionInfo.RegionLocX * Constants.RegionSize, |
233 | presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 244 | presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); |
234 | 245 | ||
235 | int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos)); | 246 | int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos)); |
236 | 247 | ||
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs index 8fe5080..215c8d9 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs | |||
@@ -92,8 +92,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
92 | if (!m_scenes.Contains(scene)) | 92 | if (!m_scenes.Contains(scene)) |
93 | { | 93 | { |
94 | m_scenes.Add(scene); | 94 | m_scenes.Add(scene); |
95 | scene.EventManager.OnNewClient += NewClient; | 95 | scene.EventManager.OnNewClient += OnNewClient; |
96 | scene.EventManager.OnChatFromWorld += SimChat; | 96 | scene.EventManager.OnChatFromWorld += OnSimChat; |
97 | scene.EventManager.OnMakeRootAgent += OnMakeRootAgent; | 97 | scene.EventManager.OnMakeRootAgent += OnMakeRootAgent; |
98 | scene.EventManager.OnMakeChildAgent += OnMakeChildAgent; | 98 | scene.EventManager.OnMakeChildAgent += OnMakeChildAgent; |
99 | } | 99 | } |
@@ -171,7 +171,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
171 | 171 | ||
172 | #region ISimChat Members | 172 | #region ISimChat Members |
173 | 173 | ||
174 | public void SimChat(Object sender, OSChatMessage e) | 174 | public void OnSimChat(Object sender, OSChatMessage e) |
175 | { | 175 | { |
176 | // We only want to relay stuff on channel 0 | 176 | // We only want to relay stuff on channel 0 |
177 | if (e.Channel != 0) return; | 177 | if (e.Channel != 0) return; |
@@ -233,15 +233,15 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
233 | 233 | ||
234 | #endregion | 234 | #endregion |
235 | 235 | ||
236 | public void NewClient(IClientAPI client) | 236 | public void OnNewClient(IClientAPI client) |
237 | { | 237 | { |
238 | try | 238 | try |
239 | { | 239 | { |
240 | string clientName = String.Format("{0} {1}", client.FirstName, client.LastName); | 240 | string clientName = String.Format("{0} {1}", client.FirstName, client.LastName); |
241 | 241 | ||
242 | client.OnChatFromViewer += SimChat; | 242 | client.OnChatFromViewer += OnSimChat; |
243 | client.OnLogout += ClientLoggedOut; | 243 | client.OnLogout += OnClientLoggedOut; |
244 | client.OnConnectionClosed += ClientLoggedOut; | 244 | client.OnConnectionClosed += OnClientLoggedOut; |
245 | 245 | ||
246 | if (clientName != m_last_new_user) | 246 | if (clientName != m_last_new_user) |
247 | { | 247 | { |
@@ -295,7 +295,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
295 | } | 295 | } |
296 | 296 | ||
297 | 297 | ||
298 | public void ClientLoggedOut(IClientAPI client) | 298 | public void OnClientLoggedOut(IClientAPI client) |
299 | { | 299 | { |
300 | lock (m_syncLogout) | 300 | lock (m_syncLogout) |
301 | { | 301 | { |
@@ -614,10 +614,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
614 | } | 614 | } |
615 | } | 615 | } |
616 | 616 | ||
617 | static private Vector3 pos = new Vector3(128, 128, 20); | ||
617 | public void ListenerRun() | 618 | public void ListenerRun() |
618 | { | 619 | { |
619 | string inputLine; | 620 | string inputLine; |
620 | Vector3 pos = new Vector3(128, 128, 20); | 621 | |
621 | while (m_enabled) | 622 | while (m_enabled) |
622 | { | 623 | { |
623 | try | 624 | try |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 02859cd..4c0aa90 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -415,6 +415,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
415 | m_controllingClient = client; | 415 | m_controllingClient = client; |
416 | m_firstname = m_controllingClient.FirstName; | 416 | m_firstname = m_controllingClient.FirstName; |
417 | m_lastname = m_controllingClient.LastName; | 417 | m_lastname = m_controllingClient.LastName; |
418 | m_name = String.Format("{0} {1}", m_firstname, m_lastname); | ||
418 | 419 | ||
419 | m_scene = world; | 420 | m_scene = world; |
420 | m_uuid = client.AgentId; | 421 | m_uuid = client.AgentId; |