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authorJustin Clark-Casey (justincc)2012-09-25 21:35:39 +0100
committerJustin Clark-Casey (justincc)2012-09-25 21:35:39 +0100
commit4fc0cfba3ce1e6545e334f8e34a0e5b45274081e (patch)
tree9ab2bc50763d2858ccd5632294d6697574bd1d4c
parentDocumenting object-related events (diff)
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Fix occasional race condition failure when creating new clothing/body parts in the viewer or updating existing assets.
On creating these items, the viewer sends a UDP AssetUploadRequest followed by a CreateInventoryItem. It was possible for the CreateInventoryItem/UpdateInventoryItem to occasionally outrace the AssetUploadRequest and fail to find an initialized Xfer object, at which point the item create would fail. So instead we always set up a Xfer object on either the asset or inventory item update request. This does not introduce a new race because code already exists to delay the item operation until the asset is uploaded if necessary (but this only worked if the xfer object already existed)
-rw-r--r--OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs123
-rw-r--r--OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs9
-rw-r--r--OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs72
3 files changed, 94 insertions, 110 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs
index b557ffe..bba7b9c 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs
@@ -57,39 +57,36 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
57 } 57 }
58 58
59 /// <summary> 59 /// <summary>
60 /// Return a xfer uploader if one does not already exist. 60 /// Return the xfer uploader for the given transaction.
61 /// </summary> 61 /// </summary>
62 /// <remarks>
63 /// If an uploader does not already exist for this transaction then it is created, otherwise the existing
64 /// uploader is returned.
65 /// </remarks>
62 /// <param name="transactionID"></param> 66 /// <param name="transactionID"></param>
63 /// <param name="assetID"> 67 /// <returns>The asset xfer uploader</returns>
64 /// We must transfer the new asset ID into the uploader on creation, otherwise 68 public AssetXferUploader RequestXferUploader(UUID transactionID)
65 /// we can see race conditions with other threads which can retrieve an item before it is updated with the new
66 /// asset id.
67 /// </param>
68 /// <returns>
69 /// The xfer uploader requested. Null if one is already in existence.
70 /// FIXME: This is a bizarre thing to do, and is probably meant to signal an error condition if multiple
71 /// transfers are made. Needs to be corrected.
72 /// </returns>
73 public AssetXferUploader RequestXferUploader(UUID transactionID, UUID assetID)
74 { 69 {
70 AssetXferUploader uploader;
71
75 lock (XferUploaders) 72 lock (XferUploaders)
76 { 73 {
77 if (!XferUploaders.ContainsKey(transactionID)) 74 if (!XferUploaders.ContainsKey(transactionID))
78 { 75 {
79 AssetXferUploader uploader = new AssetXferUploader(this, m_Scene, assetID, m_dumpAssetsToFile); 76 uploader = new AssetXferUploader(this, m_Scene, m_dumpAssetsToFile);
80 77
81// m_log.DebugFormat( 78// m_log.DebugFormat(
82// "[AGENT ASSETS TRANSACTIONS]: Adding asset xfer uploader {0} since it didn't previously exist", transactionID); 79// "[AGENT ASSETS TRANSACTIONS]: Adding asset xfer uploader {0} since it didn't previously exist", transactionID);
83 80
84 XferUploaders.Add(transactionID, uploader); 81 XferUploaders.Add(transactionID, uploader);
85 82 }
86 return uploader; 83 else
84 {
85 uploader = XferUploaders[transactionID];
87 } 86 }
88 } 87 }
89 88
90 m_log.WarnFormat("[AGENT ASSETS TRANSACTIONS]: Ignoring request for asset xfer uploader {0} since it already exists", transactionID); 89 return uploader;
91
92 return null;
93 } 90 }
94 91
95 public void HandleXfer(ulong xferID, uint packetID, byte[] data) 92 public void HandleXfer(ulong xferID, uint packetID, byte[] data)
@@ -151,23 +148,11 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
151 string description, string name, sbyte invType, 148 string description, string name, sbyte invType,
152 sbyte type, byte wearableType, uint nextOwnerMask) 149 sbyte type, byte wearableType, uint nextOwnerMask)
153 { 150 {
154 AssetXferUploader uploader = null; 151 AssetXferUploader uploader = RequestXferUploader(transactionID);
155 152
156 lock (XferUploaders) 153 uploader.RequestCreateInventoryItem(
157 { 154 remoteClient, transactionID, folderID, callbackID,
158 if (XferUploaders.ContainsKey(transactionID)) 155 description, name, invType, type, wearableType, nextOwnerMask);
159 uploader = XferUploaders[transactionID];
160 }
161
162 if (uploader != null)
163 uploader.RequestCreateInventoryItem(
164 remoteClient, transactionID, folderID,
165 callbackID, description, name, invType, type,
166 wearableType, nextOwnerMask);
167 else
168 m_log.ErrorFormat(
169 "[AGENT ASSET TRANSACTIONS]: Could not find uploader with transaction ID {0} when handling request to create inventory item {1} from {2}",
170 transactionID, name, remoteClient.Name);
171 } 156 }
172 157
173 /// <summary> 158 /// <summary>
@@ -197,69 +182,37 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
197 SceneObjectPart part, UUID transactionID, 182 SceneObjectPart part, UUID transactionID,
198 TaskInventoryItem item) 183 TaskInventoryItem item)
199 { 184 {
200 AssetXferUploader uploader = null; 185 AssetBase asset = GetTransactionAsset(transactionID);
201 186
202 lock (XferUploaders) 187 // Only legacy viewers use this, and they prefer CAPS, which
203 { 188 // we have, so this really never runs.
204 if (XferUploaders.ContainsKey(transactionID)) 189 // Allow it, but only for "safe" types.
205 uploader = XferUploaders[transactionID]; 190 if ((InventoryType)item.InvType != InventoryType.Notecard &&
206 } 191 (InventoryType)item.InvType != InventoryType.LSL)
192 return;
207 193
208 if (uploader != null) 194 if (asset != null)
209 { 195 {
210 AssetBase asset = GetTransactionAsset(transactionID);
211
212 // Only legacy viewers use this, and they prefer CAPS, which
213 // we have, so this really never runs.
214 // Allow it, but only for "safe" types.
215 if ((InventoryType)item.InvType != InventoryType.Notecard &&
216 (InventoryType)item.InvType != InventoryType.LSL)
217 return;
218
219 if (asset != null)
220 {
221// m_log.DebugFormat( 196// m_log.DebugFormat(
222// "[AGENT ASSETS TRANSACTIONS]: Updating item {0} in {1} for transaction {2}", 197// "[AGENT ASSETS TRANSACTIONS]: Updating item {0} in {1} for transaction {2}",
223// item.Name, part.Name, transactionID); 198// item.Name, part.Name, transactionID);
224 199
225 asset.FullID = UUID.Random(); 200 asset.FullID = UUID.Random();
226 asset.Name = item.Name; 201 asset.Name = item.Name;
227 asset.Description = item.Description; 202 asset.Description = item.Description;
228 asset.Type = (sbyte)item.Type; 203 asset.Type = (sbyte)item.Type;
229 item.AssetID = asset.FullID; 204 item.AssetID = asset.FullID;
230 205
231 m_Scene.AssetService.Store(asset); 206 m_Scene.AssetService.Store(asset);
232 }
233 }
234 else
235 {
236 m_log.ErrorFormat(
237 "[AGENT ASSET TRANSACTIONS]: Could not find uploader with transaction ID {0} when handling request to update task inventory item {1} in {2}",
238 transactionID, item.Name, part.Name);
239 } 207 }
240 } 208 }
241 209
242 public void RequestUpdateInventoryItem(IClientAPI remoteClient, 210 public void RequestUpdateInventoryItem(IClientAPI remoteClient,
243 UUID transactionID, InventoryItemBase item) 211 UUID transactionID, InventoryItemBase item)
244 { 212 {
245 AssetXferUploader uploader = null; 213 AssetXferUploader uploader = RequestXferUploader(transactionID);
246
247 lock (XferUploaders)
248 {
249 if (XferUploaders.ContainsKey(transactionID))
250 uploader = XferUploaders[transactionID];
251 }
252 214
253 if (uploader != null) 215 uploader.RequestUpdateInventoryItem(remoteClient, transactionID, item);
254 {
255 uploader.RequestUpdateInventoryItem(remoteClient, transactionID, item);
256 }
257 else
258 {
259 m_log.ErrorFormat(
260 "[AGENT ASSET TRANSACTIONS]: Could not find uploader with transaction ID {0} when handling request to update inventory item {1} for {2}",
261 transactionID, item.Name, remoteClient.Name);
262 }
263 } 216 }
264 } 217 }
265} 218} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs
index 7081989..10a0794 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs
@@ -274,13 +274,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
274 } 274 }
275 275
276 AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); 276 AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
277 AssetXferUploader uploader = transactions.RequestXferUploader(transaction, assetID); 277 AssetXferUploader uploader = transactions.RequestXferUploader(transaction);
278 278 uploader.StartUpload(remoteClient, assetID, transaction, type, data, storeLocal, tempFile);
279 if (uploader != null)
280 {
281 uploader.Initialise(remoteClient, assetID, transaction, type,
282 data, storeLocal, tempFile);
283 }
284 } 279 }
285 280
286 /// <summary> 281 /// <summary>
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
index ec4dfd0..9f05120 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
@@ -41,11 +41,26 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
41 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 41 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
42 42
43 /// <summary> 43 /// <summary>
44 /// Upload state.
45 /// </summary>
46 /// <remarks>
47 /// New -> Uploading -> Complete
48 /// </remarks>
49 private enum UploadState
50 {
51 New,
52 Uploading,
53 Complete
54 }
55
56 /// <summary>
44 /// Reference to the object that holds this uploader. Used to remove ourselves from it's list if we 57 /// Reference to the object that holds this uploader. Used to remove ourselves from it's list if we
45 /// are performing a delayed update. 58 /// are performing a delayed update.
46 /// </summary> 59 /// </summary>
47 AgentAssetTransactions m_transactions; 60 AgentAssetTransactions m_transactions;
48 61
62 private UploadState m_uploadState = UploadState.New;
63
49 private AssetBase m_asset; 64 private AssetBase m_asset;
50 private UUID InventFolder = UUID.Zero; 65 private UUID InventFolder = UUID.Zero;
51 private sbyte invType = 0; 66 private sbyte invType = 0;
@@ -57,7 +72,6 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
57 72
58 private string m_description = String.Empty; 73 private string m_description = String.Empty;
59 private bool m_dumpAssetToFile; 74 private bool m_dumpAssetToFile;
60 private bool m_finished = false;
61 private string m_name = String.Empty; 75 private string m_name = String.Empty;
62 private bool m_storeLocal; 76 private bool m_storeLocal;
63 private uint nextPerm = 0; 77 private uint nextPerm = 0;
@@ -68,11 +82,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
68 public ulong XferID; 82 public ulong XferID;
69 private Scene m_Scene; 83 private Scene m_Scene;
70 84
71 public AssetXferUploader(AgentAssetTransactions transactions, Scene scene, UUID assetID, bool dumpAssetToFile) 85 public AssetXferUploader(AgentAssetTransactions transactions, Scene scene, bool dumpAssetToFile)
72 { 86 {
73 m_transactions = transactions; 87 m_transactions = transactions;
74 m_Scene = scene; 88 m_Scene = scene;
75 m_asset = new AssetBase() { FullID = assetID };
76 m_dumpAssetToFile = dumpAssetToFile; 89 m_dumpAssetToFile = dumpAssetToFile;
77 } 90 }
78 91
@@ -118,20 +131,43 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
118 } 131 }
119 132
120 /// <summary> 133 /// <summary>
121 /// Initialise asset transfer from the client 134 /// Start asset transfer from the client
122 /// </summary> 135 /// </summary>
123 /// <param name="xferID"></param> 136 /// <param name="remoteClient"></param>
124 /// <param name="packetID"></param> 137 /// <param name="assetID"></param>
125 /// <param name="data"></param> 138 /// <param name="transaction"></param>
126 public void Initialise(IClientAPI remoteClient, UUID assetID, 139 /// <param name="type"></param>
127 UUID transaction, sbyte type, byte[] data, bool storeLocal, 140 /// <param name="data">
128 bool tempFile) 141 /// Optional data. If present then the asset is created immediately with this data
142 /// rather than requesting an upload from the client. The data must be longer than 2 bytes.
143 /// </param>
144 /// <param name="storeLocal"></param>
145 /// <param name="tempFile"></param>
146 public void StartUpload(
147 IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data, bool storeLocal,
148 bool tempFile)
129 { 149 {
130// m_log.DebugFormat( 150// m_log.DebugFormat(
131// "[ASSET XFER UPLOADER]: Initialised xfer from {0}, asset {1}, transaction {2}, type {3}, storeLocal {4}, tempFile {5}, already received data length {6}", 151// "[ASSET XFER UPLOADER]: Initialised xfer from {0}, asset {1}, transaction {2}, type {3}, storeLocal {4}, tempFile {5}, already received data length {6}",
132// remoteClient.Name, assetID, transaction, type, storeLocal, tempFile, data.Length); 152// remoteClient.Name, assetID, transaction, type, storeLocal, tempFile, data.Length);
133 153
154 lock (this)
155 {
156 if (m_uploadState != UploadState.New)
157 {
158 m_log.WarnFormat(
159 "[ASSET XFER UPLOADER]: Tried to start upload of asset {0}, transaction {1} for {2} but this is already in state {3}. Aborting.",
160 assetID, transaction, remoteClient.Name, m_uploadState);
161
162 return;
163 }
164
165 m_uploadState = UploadState.Uploading;
166 }
167
134 ourClient = remoteClient; 168 ourClient = remoteClient;
169
170 m_asset = new AssetBase() { FullID = assetID };
135 m_asset.Name = "blank"; 171 m_asset.Name = "blank";
136 m_asset.Description = "empty"; 172 m_asset.Description = "empty";
137 m_asset.Type = type; 173 m_asset.Type = type;
@@ -166,14 +202,14 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
166 202
167 protected void SendCompleteMessage() 203 protected void SendCompleteMessage()
168 { 204 {
169 ourClient.SendAssetUploadCompleteMessage(m_asset.Type, true,
170 m_asset.FullID);
171
172 // We must lock in order to avoid a race with a separate thread dealing with an inventory item or create 205 // We must lock in order to avoid a race with a separate thread dealing with an inventory item or create
173 // message from other client UDP. 206 // message from other client UDP.
174 lock (this) 207 lock (this)
175 { 208 {
176 m_finished = true; 209 m_uploadState = UploadState.Complete;
210
211 ourClient.SendAssetUploadCompleteMessage(m_asset.Type, true, m_asset.FullID);
212
177 if (m_createItem) 213 if (m_createItem)
178 { 214 {
179 DoCreateItem(m_createItemCallback); 215 DoCreateItem(m_createItemCallback);
@@ -243,7 +279,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
243 // We must lock to avoid a race with a separate thread uploading the asset. 279 // We must lock to avoid a race with a separate thread uploading the asset.
244 lock (this) 280 lock (this)
245 { 281 {
246 if (m_finished) 282 if (m_uploadState == UploadState.Complete)
247 { 283 {
248 DoCreateItem(callbackID); 284 DoCreateItem(callbackID);
249 } 285 }
@@ -271,7 +307,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
271 item.AssetID = m_asset.FullID; 307 item.AssetID = m_asset.FullID;
272 m_Scene.InventoryService.UpdateItem(item); 308 m_Scene.InventoryService.UpdateItem(item);
273 309
274 if (m_finished) 310 if (m_uploadState == UploadState.Complete)
275 { 311 {
276 StoreAssetForItemUpdate(item); 312 StoreAssetForItemUpdate(item);
277 } 313 }
@@ -334,7 +370,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
334 /// <returns>null if the asset has not finished uploading</returns> 370 /// <returns>null if the asset has not finished uploading</returns>
335 public AssetBase GetAssetData() 371 public AssetBase GetAssetData()
336 { 372 {
337 if (m_finished) 373 if (m_uploadState == UploadState.Complete)
338 { 374 {
339 return m_asset; 375 return m_asset;
340 } 376 }
@@ -342,4 +378,4 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
342 return null; 378 return null;
343 } 379 }
344 } 380 }
345} 381} \ No newline at end of file