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authorJustin Clark-Casey (justincc)2013-02-06 02:40:32 +0000
committerJustin Clark-Casey (justincc)2013-02-06 02:40:32 +0000
commit07a7ec4d1b7af92bf385a04f20ed208cf339bcac (patch)
tree9a10ba12c3f8a3066e0068e478d343e2d4955649
parentRemove long unused Scene.DumpAssetsToFile boolean. (diff)
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minor: Add explanation of MaptileStaticUUID setting in Regions.ini.example
-rw-r--r--bin/Regions/Regions.ini.example4
1 files changed, 4 insertions, 0 deletions
diff --git a/bin/Regions/Regions.ini.example b/bin/Regions/Regions.ini.example
index f5282a7..ab3a62a 100644
--- a/bin/Regions/Regions.ini.example
+++ b/bin/Regions/Regions.ini.example
@@ -45,4 +45,8 @@ ExternalHostName = "SYSTEMIP"
45; * 45; *
46 46
47; RegionType = "Mainland" 47; RegionType = "Mainland"
48
49; *
50; * UUID of texture to use as a maptile for this region.
51; * Only set if you have disabled dynamic generation of the map tile from the region contents.
48; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000" 52; MaptileStaticUUID = "00000000-0000-0000-0000-000000000000"