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authorAdam Frisby2007-08-01 23:12:59 +0000
committerAdam Frisby2007-08-01 23:12:59 +0000
commit9e97aa20b4f022ff864d4b5218da89ac75e5cdb2 (patch)
tree5ff7a31c80818397c3d75efa5b97b1927b03acf4
parent* Attempted to Fix an issue whereby X and Y coordinates on terrain brushes we... (diff)
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* Fixed Issue#249 - Terrain reverting without baking crashes the simulator.
-rw-r--r--OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
index 0593077..7f60ae2 100644
--- a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
+++ b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
@@ -102,6 +102,7 @@ namespace OpenSim.Region.Terrain
102 w = 256; 102 w = 256;
103 h = 256; 103 h = 256;
104 heightmap = new Channel(w, h); 104 heightmap = new Channel(w, h);
105 revertmap = new Channel(w, h);
105 106
106 offsetX = X; 107 offsetX = X;
107 offsetY = Y; 108 offsetY = Y;