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authoridb2009-02-15 16:12:58 +0000
committeridb2009-02-15 16:12:58 +0000
commit98e7ea015cb142bda5f8322398056fa2708b3d81 (patch)
treea693b0a4b12245c1b15ac33741249774ad41d5f5
parentThank you, Vytek, for a patch that streamlines the delay in the email (diff)
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Fix exception when standing up.
Fixes Mantis #3170
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index d590d99..0aac6e1 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1471,7 +1471,7 @@ namespace OpenSim.Region.Framework.Scenes
1471 1471
1472 if (m_physicsActor == null) 1472 if (m_physicsActor == null)
1473 { 1473 {
1474 AddToPhysicalScene(m_physicsActor.Flying); 1474 AddToPhysicalScene(false);
1475 } 1475 }
1476 1476
1477 m_pos += m_parentPosition + new Vector3(0.0f, 0.0f, 2.0f*m_sitAvatarHeight); 1477 m_pos += m_parentPosition + new Vector3(0.0f, 0.0f, 2.0f*m_sitAvatarHeight);