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author | Diva Canto | 2013-07-21 08:50:52 -0700 |
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committer | Diva Canto | 2013-07-21 09:02:56 -0700 |
commit | 8d18ad2f6f75320dfb605b960f74531c1921b91b (patch) | |
tree | 230edcad1457d89e79beb146e198106059eaea61 | |
parent | The quaternion delta was a bit to high, now that the head rotation is out of ... (diff) | |
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Minor aesthetic change to make things more clear.
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e06cec8..33db88b 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -1728,7 +1728,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
1728 | SendControlsToScripts(flagsForScripts); | 1728 | SendControlsToScripts(flagsForScripts); |
1729 | } | 1729 | } |
1730 | 1730 | ||
1731 | if ((State & 0x10) != 0) | 1731 | // We need to send this back to the client in order to see the edit beams |
1732 | if ((State & (uint)AgentState.Editing) != 0) | ||
1732 | ControllingClient.SendAgentTerseUpdate(this); | 1733 | ControllingClient.SendAgentTerseUpdate(this); |
1733 | 1734 | ||
1734 | m_scene.EventManager.TriggerOnClientMovement(this); | 1735 | m_scene.EventManager.TriggerOnClientMovement(this); |