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authorRobert Adams2013-01-18 12:12:45 -0800
committerRobert Adams2013-01-23 14:24:54 -0800
commit775fd6f8cc27c80974b59a79be477a99950a7095 (patch)
treedd063a4a92b1f20a0271ff91063376b007b84417
parentBulletSim: remove the unused RestoreBodyDependencies used by linksets (diff)
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BulletSim: fix build break introduced by previous commit
-rwxr-xr-xOpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs b/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs
index 580ea4e..1e3e5d8 100755
--- a/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSLinkset.cs
@@ -261,11 +261,6 @@ public abstract class BSLinkset
261 // Called at taint-time!! 261 // Called at taint-time!!
262 public abstract bool RemoveBodyDependencies(BSPrim child); 262 public abstract bool RemoveBodyDependencies(BSPrim child);
263 263
264 // Companion to RemoveBodyDependencies(). If RemoveBodyDependencies() returns 'true',
265 // this routine will restore the removed constraints.
266 // Called at taint-time!!
267 public abstract void RestoreBodyDependencies(BSPrim child);
268
269 // ================================================================ 264 // ================================================================
270 protected virtual float ComputeLinksetMass() 265 protected virtual float ComputeLinksetMass()
271 { 266 {