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authorJustin Clark-Casey (justincc)2013-08-01 23:16:41 +0100
committerJustin Clark-Casey (justincc)2013-08-01 23:16:41 +0100
commit68b98a8003e0ea7ed082b105ae82a644fb706796 (patch)
tree0cd7bb75a48eabd8de2c2fd0a2e75e3afdc6c19c
parentAdd experimental "debug attachments throttle <ms>" setting (command line) and... (diff)
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minor: Add name to debug lludp packet level feedback on console
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
index 558fcb7..5c38399 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
@@ -694,7 +694,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
694 { 694 {
695 DefaultClientPacketDebugLevel = newDebug; 695 DefaultClientPacketDebugLevel = newDebug;
696 MainConsole.Instance.OutputFormat( 696 MainConsole.Instance.OutputFormat(
697 "Debug packet debug for new clients set to {0}", DefaultClientPacketDebugLevel); 697 "Debug packet debug for new clients set to {0} in {1}", DefaultClientPacketDebugLevel, m_scene.Name);
698 } 698 }
699 else 699 else
700 { 700 {