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authorJustin Clark-Casey (justincc)2014-04-29 20:15:29 +0100
committerJustin Clark-Casey (justincc)2014-04-29 20:15:29 +0100
commit5fc61942e07f768f65ce5317cc5b9454d2888c56 (patch)
tree0899648bc053f1e8723bc46cae8383ab0ae73371
parentRestore terrain height and flying adjustments that were eliminated from non-m... (diff)
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minor: convert back some tabs to spaces that got into ScenePresence via recent patch bc969a6b
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 73fe1b7..8c56975 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2498,10 +2498,10 @@ namespace OpenSim.Region.Framework.Scenes
2498 if (pos.Z - terrainHeight < 0.2) 2498 if (pos.Z - terrainHeight < 0.2)
2499 pos.Z = terrainHeight; 2499 pos.Z = terrainHeight;
2500 2500
2501 if (noFly) 2501 if (noFly)
2502 Flying = false; 2502 Flying = false;
2503 else if (pos.Z > terrainHeight) 2503 else if (pos.Z > terrainHeight)
2504 Flying = true; 2504 Flying = true;
2505 2505
2506// m_log.DebugFormat( 2506// m_log.DebugFormat(
2507// "[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}", 2507// "[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}",