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author | Justin Clark-Casey (justincc) | 2014-04-29 20:15:29 +0100 |
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committer | Justin Clark-Casey (justincc) | 2014-04-29 20:15:29 +0100 |
commit | 5fc61942e07f768f65ce5317cc5b9454d2888c56 (patch) | |
tree | 0899648bc053f1e8723bc46cae8383ab0ae73371 | |
parent | Restore terrain height and flying adjustments that were eliminated from non-m... (diff) | |
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minor: convert back some tabs to spaces that got into ScenePresence via recent patch bc969a6b
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 73fe1b7..8c56975 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2498,10 +2498,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2498 | if (pos.Z - terrainHeight < 0.2) | 2498 | if (pos.Z - terrainHeight < 0.2) |
2499 | pos.Z = terrainHeight; | 2499 | pos.Z = terrainHeight; |
2500 | 2500 | ||
2501 | if (noFly) | 2501 | if (noFly) |
2502 | Flying = false; | 2502 | Flying = false; |
2503 | else if (pos.Z > terrainHeight) | 2503 | else if (pos.Z > terrainHeight) |
2504 | Flying = true; | 2504 | Flying = true; |
2505 | 2505 | ||
2506 | // m_log.DebugFormat( | 2506 | // m_log.DebugFormat( |
2507 | // "[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}", | 2507 | // "[SCENE PRESENCE]: Avatar {0} set move to target {1} (terrain height {2}) in {3}", |