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author | Robert Adams | 2014-02-02 22:16:01 -0800 |
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committer | Robert Adams | 2014-02-02 22:16:01 -0800 |
commit | 41b6602a775fb0a2a36d60c554364ff8e5efdbce (patch) | |
tree | 2f1572c27c01be4e31a2e17787138f7ed5a9b940 | |
parent | Really add the old parameter names to load oar to keep downward compatibiliy (diff) | |
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Add "--no-objects" parameter to 'load oar'.
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | 3 |
3 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index a609b77..77b9440 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -268,6 +268,7 @@ namespace OpenSim | |||
268 | m_console.Commands.AddCommand("Archiving", false, "load oar", | 268 | m_console.Commands.AddCommand("Archiving", false, "load oar", |
269 | "load oar [--merge] [--skip-assets]" | 269 | "load oar [--merge] [--skip-assets]" |
270 | + " [--force-terrain] [--force-parcels]" | 270 | + " [--force-terrain] [--force-parcels]" |
271 | + " [--no-objects]" | ||
271 | + " [--rotation degrees] [--rotation-center \"<x,y,z>\"]" | 272 | + " [--rotation degrees] [--rotation-center \"<x,y,z>\"]" |
272 | + " [--displacement \"<x,y,z>\"]" | 273 | + " [--displacement \"<x,y,z>\"]" |
273 | + " [<OAR path>]", | 274 | + " [<OAR path>]", |
@@ -279,6 +280,7 @@ namespace OpenSim | |||
279 | + "--force-parcels forces the loading of parcels from the oar (undoes suppression done by --merge)" + Environment.NewLine | 280 | + "--force-parcels forces the loading of parcels from the oar (undoes suppression done by --merge)" + Environment.NewLine |
280 | + "--rotation specified rotation to be applied to the oar. Specified in degrees." + Environment.NewLine | 281 | + "--rotation specified rotation to be applied to the oar. Specified in degrees." + Environment.NewLine |
281 | + "--rotation-center Location (relative to original OAR) to apply rotation. Default is <128,128,0>" + Environment.NewLine | 282 | + "--rotation-center Location (relative to original OAR) to apply rotation. Default is <128,128,0>" + Environment.NewLine |
283 | + "--no-objects suppresses the addition of any objects (good for loading only the terrain)" + Environment.NewLine | ||
282 | + "The path can be either a filesystem location or a URI." | 284 | + "The path can be either a filesystem location or a URI." |
283 | + " If this is not given then the command looks for an OAR named region.oar in the current directory.", | 285 | + " If this is not given then the command looks for an OAR named region.oar in the current directory.", |
284 | LoadOar); | 286 | LoadOar); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index 23008a0..0c4b79b 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -130,6 +130,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
130 | /// </value> | 130 | /// </value> |
131 | protected Vector3 m_rotationCenter = new Vector3(Constants.RegionSize / 2f, Constants.RegionSize / 2f, 0f); | 131 | protected Vector3 m_rotationCenter = new Vector3(Constants.RegionSize / 2f, Constants.RegionSize / 2f, 0f); |
132 | 132 | ||
133 | protected bool m_noObjects = false; | ||
134 | |||
133 | /// <summary> | 135 | /// <summary> |
134 | /// Used to cache lookups for valid uuids. | 136 | /// Used to cache lookups for valid uuids. |
135 | /// </summary> | 137 | /// </summary> |
@@ -179,6 +181,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
179 | m_merge = options.ContainsKey("merge"); | 181 | m_merge = options.ContainsKey("merge"); |
180 | m_forceTerrain = options.ContainsKey("force-terrain"); | 182 | m_forceTerrain = options.ContainsKey("force-terrain"); |
181 | m_forceParcels = options.ContainsKey("force-parcels"); | 183 | m_forceParcels = options.ContainsKey("force-parcels"); |
184 | m_noObjects = options.ContainsKey("no-objects"); | ||
182 | m_skipAssets = options.ContainsKey("skipAssets"); | 185 | m_skipAssets = options.ContainsKey("skipAssets"); |
183 | m_requestId = requestId; | 186 | m_requestId = requestId; |
184 | m_displacement = options.ContainsKey("displacement") ? (Vector3)options["displacement"] : Vector3.Zero; | 187 | m_displacement = options.ContainsKey("displacement") ? (Vector3)options["displacement"] : Vector3.Zero; |
@@ -261,7 +264,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
261 | 264 | ||
262 | // Process the file | 265 | // Process the file |
263 | 266 | ||
264 | if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) | 267 | if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH) && !m_noObjects) |
265 | { | 268 | { |
266 | sceneContext.SerialisedSceneObjects.Add(Encoding.UTF8.GetString(data)); | 269 | sceneContext.SerialisedSceneObjects.Add(Encoding.UTF8.GetString(data)); |
267 | } | 270 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index a89fe1c..2b2da6f 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | |||
@@ -106,6 +106,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
106 | bool skipAssets = false; | 106 | bool skipAssets = false; |
107 | bool forceTerrain = false; | 107 | bool forceTerrain = false; |
108 | bool forceParcels = false; | 108 | bool forceParcels = false; |
109 | bool noObjects = false; | ||
109 | Vector3 displacement = new Vector3(0f, 0f, 0f); | 110 | Vector3 displacement = new Vector3(0f, 0f, 0f); |
110 | float rotation = 0f; | 111 | float rotation = 0f; |
111 | Vector3 rotationCenter = new Vector3(Constants.RegionSize / 2f, Constants.RegionSize / 2f, 0); | 112 | Vector3 rotationCenter = new Vector3(Constants.RegionSize / 2f, Constants.RegionSize / 2f, 0); |
@@ -117,6 +118,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
117 | options.Add("forceterrain", delegate (string v) { forceTerrain = (v != null); }); // downward compatibility | 118 | options.Add("forceterrain", delegate (string v) { forceTerrain = (v != null); }); // downward compatibility |
118 | options.Add("force-parcels", delegate (string v) { forceParcels = (v != null); }); | 119 | options.Add("force-parcels", delegate (string v) { forceParcels = (v != null); }); |
119 | options.Add("forceparcels", delegate (string v) { forceParcels = (v != null); }); // downward compatibility | 120 | options.Add("forceparcels", delegate (string v) { forceParcels = (v != null); }); // downward compatibility |
121 | options.Add("no-objects", delegate (string v) { noObjects = (v != null); }); | ||
120 | options.Add("displacement=", delegate (string v) { | 122 | options.Add("displacement=", delegate (string v) { |
121 | try | 123 | try |
122 | { | 124 | { |
@@ -178,6 +180,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
178 | if (skipAssets) archiveOptions.Add("skipAssets", null); | 180 | if (skipAssets) archiveOptions.Add("skipAssets", null); |
179 | if (forceTerrain) archiveOptions.Add("force-terrain", null); | 181 | if (forceTerrain) archiveOptions.Add("force-terrain", null); |
180 | if (forceParcels) archiveOptions.Add("force-parcels", null); | 182 | if (forceParcels) archiveOptions.Add("force-parcels", null); |
183 | if (noObjects) archiveOptions.Add("no-objects", null); | ||
181 | archiveOptions.Add("displacement", displacement); | 184 | archiveOptions.Add("displacement", displacement); |
182 | archiveOptions.Add("rotation", rotation); | 185 | archiveOptions.Add("rotation", rotation); |
183 | archiveOptions.Add("rotation-center", rotationCenter); | 186 | archiveOptions.Add("rotation-center", rotationCenter); |