diff options
author | Jeff Ames | 2010-03-10 13:15:36 +0900 |
---|---|---|
committer | Jeff Ames | 2010-03-10 13:15:36 +0900 |
commit | f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c (patch) | |
tree | f1d5a1e4dfa36cfad3c4512fb1c9ba4dc19b2683 | |
parent | Changed a cryptic debug message and a wrong comment (diff) | |
download | opensim-SC_OLD-f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c.zip opensim-SC_OLD-f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c.tar.gz opensim-SC_OLD-f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c.tar.bz2 opensim-SC_OLD-f58a0394edf3c0e4d46faf1f3053b940ba0a1c8c.tar.xz |
Formatting cleanup. Add copyright notices.
40 files changed, 349 insertions, 79 deletions
diff --git a/OpenSim/Data/IGridUserData.cs b/OpenSim/Data/IGridUserData.cs index abd2cef..bd7a435 100644 --- a/OpenSim/Data/IGridUserData.cs +++ b/OpenSim/Data/IGridUserData.cs | |||
@@ -44,7 +44,7 @@ namespace OpenSim.Data | |||
44 | /// </summary> | 44 | /// </summary> |
45 | public interface IGridUserData | 45 | public interface IGridUserData |
46 | { | 46 | { |
47 | GridUserData GetGridUserData(string userID); | 47 | GridUserData GetGridUserData(string userID); |
48 | bool StoreGridUserData(GridUserData data); | 48 | bool StoreGridUserData(GridUserData data); |
49 | } | 49 | } |
50 | } \ No newline at end of file | 50 | } \ No newline at end of file |
diff --git a/OpenSim/Data/MSSQL/MSSQLAvatarData.cs b/OpenSim/Data/MSSQL/MSSQLAvatarData.cs index 4992183..49a6b09 100644 --- a/OpenSim/Data/MSSQL/MSSQLAvatarData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAvatarData.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Data.MSSQL | |||
47 | 47 | ||
48 | public MSSQLAvatarData(string connectionString, string realm) : | 48 | public MSSQLAvatarData(string connectionString, string realm) : |
49 | base(connectionString, realm, "Avatar") | 49 | base(connectionString, realm, "Avatar") |
50 | { | 50 | { |
51 | } | 51 | } |
52 | 52 | ||
53 | public bool Delete(UUID principalID, string name) | 53 | public bool Delete(UUID principalID, string name) |
diff --git a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs index 506056d..904366e 100644 --- a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs +++ b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs | |||
@@ -110,7 +110,7 @@ namespace OpenSim.Data.MSSQL | |||
110 | { | 110 | { |
111 | List<string> constraints = new List<string>(); | 111 | List<string> constraints = new List<string>(); |
112 | string query = string.Format(@"SELECT | 112 | string query = string.Format(@"SELECT |
113 | COL_NAME(ic.object_id,ic.column_id) AS column_name | 113 | COL_NAME(ic.object_id,ic.column_id) AS column_name |
114 | FROM sys.indexes AS i | 114 | FROM sys.indexes AS i |
115 | INNER JOIN sys.index_columns AS ic | 115 | INNER JOIN sys.index_columns AS ic |
116 | ON i.object_id = ic.object_id AND i.index_id = ic.index_id | 116 | ON i.object_id = ic.object_id AND i.index_id = ic.index_id |
@@ -157,7 +157,7 @@ namespace OpenSim.Data.MSSQL | |||
157 | string where = String.Join(" AND ", terms.ToArray()); | 157 | string where = String.Join(" AND ", terms.ToArray()); |
158 | 158 | ||
159 | string query = String.Format("SELECT * FROM {0} WHERE {1}", | 159 | string query = String.Format("SELECT * FROM {0} WHERE {1}", |
160 | m_Realm, where); | 160 | m_Realm, where); |
161 | 161 | ||
162 | cmd.Connection = conn; | 162 | cmd.Connection = conn; |
163 | cmd.CommandText = query; | 163 | cmd.CommandText = query; |
@@ -296,7 +296,7 @@ namespace OpenSim.Data.MSSQL | |||
296 | query.AppendFormat("[{0}] = {1} ", names[i], values[i]); | 296 | query.AppendFormat("[{0}] = {1} ", names[i], values[i]); |
297 | if (constraints.Count > 0) | 297 | if (constraints.Count > 0) |
298 | { | 298 | { |
299 | List<string> terms = new List<string>(); | 299 | List<string> terms = new List<string>(); |
300 | for (int j = 0; j < constraints.Count; j++) | 300 | for (int j = 0; j < constraints.Count; j++) |
301 | { | 301 | { |
302 | terms.Add(" [" + constraints[j].Key + "] = @" + constraints[j].Key); | 302 | terms.Add(" [" + constraints[j].Key + "] = @" + constraints[j].Key); |
diff --git a/OpenSim/Data/MSSQL/MSSQLGridUserData.cs b/OpenSim/Data/MSSQL/MSSQLGridUserData.cs index b4a945c..9993720 100644 --- a/OpenSim/Data/MSSQL/MSSQLGridUserData.cs +++ b/OpenSim/Data/MSSQL/MSSQLGridUserData.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Data.MSSQL | |||
47 | 47 | ||
48 | public MSSQLGridUserData(string connectionString, string realm) : | 48 | public MSSQLGridUserData(string connectionString, string realm) : |
49 | base(connectionString, realm, "UserGrid") | 49 | base(connectionString, realm, "UserGrid") |
50 | { | 50 | { |
51 | } | 51 | } |
52 | 52 | ||
53 | public GridUserData GetGridUserData(string userID) | 53 | public GridUserData GetGridUserData(string userID) |
@@ -58,7 +58,7 @@ namespace OpenSim.Data.MSSQL | |||
58 | return null; | 58 | return null; |
59 | 59 | ||
60 | return ret[0]; | 60 | return ret[0]; |
61 | } | 61 | } |
62 | 62 | ||
63 | public bool StoreGridUserData(GridUserData data) | 63 | public bool StoreGridUserData(GridUserData data) |
64 | { | 64 | { |
diff --git a/OpenSim/Data/MSSQL/MSSQLManager.cs b/OpenSim/Data/MSSQL/MSSQLManager.cs index 4309b42..575fd21 100644 --- a/OpenSim/Data/MSSQL/MSSQLManager.cs +++ b/OpenSim/Data/MSSQL/MSSQLManager.cs | |||
@@ -46,7 +46,7 @@ namespace OpenSim.Data.MSSQL | |||
46 | /// <summary> | 46 | /// <summary> |
47 | /// Connection string for ADO.net | 47 | /// Connection string for ADO.net |
48 | /// </summary> | 48 | /// </summary> |
49 | private readonly string connectionString; | 49 | private readonly string connectionString; |
50 | 50 | ||
51 | /// <summary> | 51 | /// <summary> |
52 | /// Initialize the manager and set the connectionstring | 52 | /// Initialize the manager and set the connectionstring |
@@ -196,7 +196,7 @@ namespace OpenSim.Data.MSSQL | |||
196 | 196 | ||
197 | migration.Update(); | 197 | migration.Update(); |
198 | } | 198 | } |
199 | } | 199 | } |
200 | 200 | ||
201 | /// <summary> | 201 | /// <summary> |
202 | /// Returns the version of this DB provider | 202 | /// Returns the version of this DB provider |
diff --git a/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs b/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs index 9f18e5e..e7c8dc5 100644 --- a/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs +++ b/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL | |||
43 | { | 43 | { |
44 | } | 44 | } |
45 | //private string m_Realm; | 45 | //private string m_Realm; |
46 | //private List<string> m_ColumnNames = null; | 46 | //private List<string> m_ColumnNames = null; |
47 | //private MSSQLManager m_database; | 47 | //private MSSQLManager m_database; |
48 | 48 | ||
49 | //public MSSQLUserAccountData(string connectionString, string realm) | 49 | //public MSSQLUserAccountData(string connectionString, string realm) |
diff --git a/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs b/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs index 756b42d..1253e0b 100644 --- a/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs +++ b/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs | |||
@@ -197,7 +197,7 @@ namespace OpenSim.Data.MySQL | |||
197 | public virtual T[] Get(string where) | 197 | public virtual T[] Get(string where) |
198 | { | 198 | { |
199 | using (MySqlCommand cmd = new MySqlCommand()) | 199 | using (MySqlCommand cmd = new MySqlCommand()) |
200 | { | 200 | { |
201 | string query = String.Format("select * from {0} where {1}", | 201 | string query = String.Format("select * from {0} where {1}", |
202 | m_Realm, where); | 202 | m_Realm, where); |
203 | 203 | ||
diff --git a/OpenSim/Data/MySQL/MySQLGridUserData.cs b/OpenSim/Data/MySQL/MySQLGridUserData.cs index 15834d2..df29ecd 100644 --- a/OpenSim/Data/MySQL/MySQLGridUserData.cs +++ b/OpenSim/Data/MySQL/MySQLGridUserData.cs | |||
@@ -54,7 +54,7 @@ namespace OpenSim.Data.MySQL | |||
54 | return null; | 54 | return null; |
55 | 55 | ||
56 | return ret[0]; | 56 | return ret[0]; |
57 | } | 57 | } |
58 | 58 | ||
59 | public bool StoreGridUserData(GridUserData data) | 59 | public bool StoreGridUserData(GridUserData data) |
60 | { | 60 | { |
diff --git a/OpenSim/Data/MySQL/MySQLPresenceData.cs b/OpenSim/Data/MySQL/MySQLPresenceData.cs index 68a68af..143dbe3 100644 --- a/OpenSim/Data/MySQL/MySQLPresenceData.cs +++ b/OpenSim/Data/MySQL/MySQLPresenceData.cs | |||
@@ -134,7 +134,7 @@ namespace OpenSim.Data.MySQL | |||
134 | List<UUID> deleteSessions = new List<UUID>(); | 134 | List<UUID> deleteSessions = new List<UUID>(); |
135 | int online = 0; | 135 | int online = 0; |
136 | 136 | ||
137 | while(reader.Read()) | 137 | while (reader.Read()) |
138 | { | 138 | { |
139 | if (bool.Parse(reader["Online"].ToString())) | 139 | if (bool.Parse(reader["Online"].ToString())) |
140 | online++; | 140 | online++; |
diff --git a/OpenSim/Data/Null/NullPresenceData.cs b/OpenSim/Data/Null/NullPresenceData.cs index 9fc4595..b98b5c9 100644 --- a/OpenSim/Data/Null/NullPresenceData.cs +++ b/OpenSim/Data/Null/NullPresenceData.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Data.Null | |||
55 | } | 55 | } |
56 | 56 | ||
57 | public bool Store(PresenceData data) | 57 | public bool Store(PresenceData data) |
58 | { | 58 | { |
59 | if (Instance != this) | 59 | if (Instance != this) |
60 | return Instance.Store(data); | 60 | return Instance.Store(data); |
61 | 61 | ||
@@ -113,7 +113,7 @@ namespace OpenSim.Data.Null | |||
113 | } | 113 | } |
114 | 114 | ||
115 | public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt) | 115 | public bool SetHomeLocation(string userID, UUID regionID, Vector3 position, Vector3 lookAt) |
116 | { | 116 | { |
117 | if (Instance != this) | 117 | if (Instance != this) |
118 | return Instance.SetHomeLocation(userID, regionID, position, lookAt); | 118 | return Instance.SetHomeLocation(userID, regionID, position, lookAt); |
119 | 119 | ||
@@ -130,28 +130,28 @@ namespace OpenSim.Data.Null | |||
130 | p.Data["HomePosition"] = position.ToString(); | 130 | p.Data["HomePosition"] = position.ToString(); |
131 | p.Data["HomeLookAt"] = lookAt.ToString(); | 131 | p.Data["HomeLookAt"] = lookAt.ToString(); |
132 | foundone = true; | 132 | foundone = true; |
133 | } | 133 | } |
134 | } | 134 | } |
135 | 135 | ||
136 | return foundone; | 136 | return foundone; |
137 | } | 137 | } |
138 | 138 | ||
139 | public PresenceData[] Get(string field, string data) | 139 | public PresenceData[] Get(string field, string data) |
140 | { | 140 | { |
141 | if (Instance != this) | 141 | if (Instance != this) |
142 | return Instance.Get(field, data); | 142 | return Instance.Get(field, data); |
143 | 143 | ||
144 | // m_log.DebugFormat( | 144 | // m_log.DebugFormat( |
145 | // "[NULL PRESENCE DATA]: Getting presence data for field {0} with parameter {1}", field, data); | 145 | // "[NULL PRESENCE DATA]: Getting presence data for field {0} with parameter {1}", field, data); |
146 | 146 | ||
147 | List<PresenceData> presences = new List<PresenceData>(); | 147 | List<PresenceData> presences = new List<PresenceData>(); |
148 | if (field == "UserID") | 148 | if (field == "UserID") |
149 | { | 149 | { |
150 | foreach (PresenceData p in m_presenceData.Values) | 150 | foreach (PresenceData p in m_presenceData.Values) |
151 | { | 151 | { |
152 | if (p.UserID == data) | 152 | if (p.UserID == data) |
153 | { | 153 | { |
154 | presences.Add(p); | 154 | presences.Add(p); |
155 | // Console.WriteLine("HOME for " + p.UserID + " is " + (p.Data.ContainsKey("HomeRegionID") ? p.Data["HomeRegionID"] : "Not found")); | 155 | // Console.WriteLine("HOME for " + p.UserID + " is " + (p.Data.ContainsKey("HomeRegionID") ? p.Data["HomeRegionID"] : "Not found")); |
156 | } | 156 | } |
157 | } | 157 | } |
@@ -194,7 +194,7 @@ namespace OpenSim.Data.Null | |||
194 | } | 194 | } |
195 | 195 | ||
196 | public void Prune(string userID) | 196 | public void Prune(string userID) |
197 | { | 197 | { |
198 | if (Instance != this) | 198 | if (Instance != this) |
199 | { | 199 | { |
200 | Instance.Prune(userID); | 200 | Instance.Prune(userID); |
diff --git a/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs b/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs index 84ce775..2c28375 100644 --- a/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs +++ b/OpenSim/Data/SQLite/SQLiteAuthenticationData.cs | |||
@@ -120,7 +120,7 @@ namespace OpenSim.Data.SQLite | |||
120 | } | 120 | } |
121 | 121 | ||
122 | public bool Store(AuthenticationData data) | 122 | public bool Store(AuthenticationData data) |
123 | { | 123 | { |
124 | if (data.Data.ContainsKey("UUID")) | 124 | if (data.Data.ContainsKey("UUID")) |
125 | data.Data.Remove("UUID"); | 125 | data.Data.Remove("UUID"); |
126 | 126 | ||
diff --git a/OpenSim/Framework/MultipartForm.cs b/OpenSim/Framework/MultipartForm.cs index 8ba6d22..90c4007 100644 --- a/OpenSim/Framework/MultipartForm.cs +++ b/OpenSim/Framework/MultipartForm.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using System.Net; | 30 | using System.Net; |
4 | using System.IO; | 31 | using System.IO; |
diff --git a/OpenSim/Framework/SLUtil.cs b/OpenSim/Framework/SLUtil.cs index 2fc5bdf..f6d6a7c 100644 --- a/OpenSim/Framework/SLUtil.cs +++ b/OpenSim/Framework/SLUtil.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using System.Reflection; | 30 | using System.Reflection; |
4 | using log4net; | 31 | using log4net; |
@@ -219,7 +246,7 @@ namespace OpenSim.Framework | |||
219 | /// Parse a notecard in Linden format to a string of ordinary text. | 246 | /// Parse a notecard in Linden format to a string of ordinary text. |
220 | /// </summary> | 247 | /// </summary> |
221 | /// <param name="rawInput"></param> | 248 | /// <param name="rawInput"></param> |
222 | /// <returns></returns> | 249 | /// <returns></returns> |
223 | public static string ParseNotecardToString(string rawInput) | 250 | public static string ParseNotecardToString(string rawInput) |
224 | { | 251 | { |
225 | string[] output = ParseNotecardToList(rawInput).ToArray(); | 252 | string[] output = ParseNotecardToList(rawInput).ToArray(); |
@@ -237,7 +264,7 @@ namespace OpenSim.Framework | |||
237 | /// <returns></returns> | 264 | /// <returns></returns> |
238 | public static List<string> ParseNotecardToList(string rawInput) | 265 | public static List<string> ParseNotecardToList(string rawInput) |
239 | { | 266 | { |
240 | string[] input = rawInput.Replace("\r", "").Split('\n'); | 267 | string[] input = rawInput.Replace("\r", "").Split('\n'); |
241 | int idx = 0; | 268 | int idx = 0; |
242 | int level = 0; | 269 | int level = 0; |
243 | List<string> output = new List<string>(); | 270 | List<string> output = new List<string>(); |
diff --git a/OpenSim/Framework/UntrustedWebRequest.cs b/OpenSim/Framework/UntrustedWebRequest.cs index 1af7c41..e6411cc 100644 --- a/OpenSim/Framework/UntrustedWebRequest.cs +++ b/OpenSim/Framework/UntrustedWebRequest.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using System.IO; | 30 | using System.IO; |
4 | using System.Net; | 31 | using System.Net; |
@@ -118,7 +145,7 @@ namespace OpenSim.Framework | |||
118 | /// <param name="allowLoopback">True to allow loopback addresses to be used</param> | 145 | /// <param name="allowLoopback">True to allow loopback addresses to be used</param> |
119 | /// <param name="uri">The URI to test for whether it should be allowed.</param> | 146 | /// <param name="uri">The URI to test for whether it should be allowed.</param> |
120 | /// <returns> | 147 | /// <returns> |
121 | /// <c>true</c> if [is URI allowable] [the specified URI]; otherwise, <c>false</c>. | 148 | /// <c>true</c> if [is URI allowable] [the specified URI]; otherwise, <c>false</c>. |
122 | /// </returns> | 149 | /// </returns> |
123 | private static bool IsUriAllowable(Uri uri, bool allowLoopback) | 150 | private static bool IsUriAllowable(Uri uri, bool allowLoopback) |
124 | { | 151 | { |
@@ -180,7 +207,7 @@ namespace OpenSim.Framework | |||
180 | /// </summary> | 207 | /// </summary> |
181 | /// <param name="ip">The ip address to check.</param> | 208 | /// <param name="ip">The ip address to check.</param> |
182 | /// <returns> | 209 | /// <returns> |
183 | /// <c>true</c> if this is a loopback IP address; <c>false</c> otherwise. | 210 | /// <c>true</c> if this is a loopback IP address; <c>false</c> otherwise. |
184 | /// </returns> | 211 | /// </returns> |
185 | private static bool IsIPv6Loopback(IPAddress ip) | 212 | private static bool IsIPv6Loopback(IPAddress ip) |
186 | { | 213 | { |
diff --git a/OpenSim/Framework/WebUtil.cs b/OpenSim/Framework/WebUtil.cs index d9782ff..16e44af 100644 --- a/OpenSim/Framework/WebUtil.cs +++ b/OpenSim/Framework/WebUtil.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using System.Collections.Specialized; | 30 | using System.Collections.Specialized; |
4 | using System.IO; | 31 | using System.IO; |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index d458364..3b7fe88 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -36,7 +36,7 @@ using OpenSim.Region.Framework.Interfaces; | |||
36 | using OpenSim.Region.Framework.Scenes; | 36 | using OpenSim.Region.Framework.Scenes; |
37 | 37 | ||
38 | namespace OpenSim.Region.CoreModules.Avatar.Attachments | 38 | namespace OpenSim.Region.CoreModules.Avatar.Attachments |
39 | { | 39 | { |
40 | public class AttachmentsModule : IAttachmentsModule, IRegionModule | 40 | public class AttachmentsModule : IAttachmentsModule, IRegionModule |
41 | { | 41 | { |
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -204,7 +204,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
204 | if (m_scene.AvatarFactory != null) | 204 | if (m_scene.AvatarFactory != null) |
205 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); | 205 | m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance); |
206 | } | 206 | } |
207 | } | 207 | } |
208 | 208 | ||
209 | public void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient) | 209 | public void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient) |
210 | { | 210 | { |
@@ -222,7 +222,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
222 | } | 222 | } |
223 | 223 | ||
224 | DetachSingleAttachmentToInv(itemID, remoteClient); | 224 | DetachSingleAttachmentToInv(itemID, remoteClient); |
225 | } | 225 | } |
226 | 226 | ||
227 | // What makes this method odd and unique is it tries to detach using an UUID.... Yay for standards. | 227 | // What makes this method odd and unique is it tries to detach using an UUID.... Yay for standards. |
228 | // To LocalId or UUID, *THAT* is the question. How now Brown UUID?? | 228 | // To LocalId or UUID, *THAT* is the question. How now Brown UUID?? |
@@ -252,6 +252,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
252 | } | 252 | } |
253 | } | 253 | } |
254 | } | 254 | } |
255 | } | 255 | } |
256 | } | 256 | } |
257 | } \ No newline at end of file | 257 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 128515d..312db38 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -394,11 +394,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
394 | public IClientAPI LocateClientObject(UUID agentID) | 394 | public IClientAPI LocateClientObject(UUID agentID) |
395 | { | 395 | { |
396 | Scene scene = GetClientScene(agentID); | 396 | Scene scene = GetClientScene(agentID); |
397 | if(scene == null) | 397 | if (scene == null) |
398 | return null; | 398 | return null; |
399 | 399 | ||
400 | ScenePresence presence = scene.GetScenePresence(agentID); | 400 | ScenePresence presence = scene.GetScenePresence(agentID); |
401 | if(presence == null) | 401 | if (presence == null) |
402 | return null; | 402 | return null; |
403 | 403 | ||
404 | return presence.ControllingClient; | 404 | return presence.ControllingClient; |
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index c0d3f31..ad050a1 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | |||
@@ -108,7 +108,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
108 | if (!m_Enabled) | 108 | if (!m_Enabled) |
109 | return; | 109 | return; |
110 | 110 | ||
111 | lock(m_Scenes) | 111 | lock (m_Scenes) |
112 | { | 112 | { |
113 | m_Scenes.Remove(scene); | 113 | m_Scenes.Remove(scene); |
114 | } | 114 | } |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 0fc467b..16e05b7 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -576,7 +576,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
576 | foreach (SceneObjectPart part in partList) | 576 | foreach (SceneObjectPart part in partList) |
577 | { | 577 | { |
578 | if (part.OwnerID != item.Owner) | 578 | if (part.OwnerID != item.Owner) |
579 | { | 579 | { |
580 | part.LastOwnerID = part.OwnerID; | 580 | part.LastOwnerID = part.OwnerID; |
581 | part.OwnerID = item.Owner; | 581 | part.OwnerID = item.Owner; |
582 | part.Inventory.ChangeInventoryOwner(item.Owner); | 582 | part.Inventory.ChangeInventoryOwner(item.Owner); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs index 292ff8e..63a28fc 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Presence/Tests/PresenceConnectorsTests.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests | |||
61 | m_LocalConnector = new LocalPresenceServicesConnector(config); | 61 | m_LocalConnector = new LocalPresenceServicesConnector(config); |
62 | 62 | ||
63 | // Let's stick in a test presence | 63 | // Let's stick in a test presence |
64 | m_LocalConnector.m_PresenceService.LoginAgent(UUID.Zero.ToString(), UUID.Zero, UUID.Zero); | 64 | m_LocalConnector.m_PresenceService.LoginAgent(UUID.Zero.ToString(), UUID.Zero, UUID.Zero); |
65 | } | 65 | } |
66 | 66 | ||
67 | /// <summary> | 67 | /// <summary> |
@@ -80,7 +80,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests | |||
80 | p.Data = new Dictionary<string, string>(); | 80 | p.Data = new Dictionary<string, string>(); |
81 | p.Data["Online"] = true.ToString(); | 81 | p.Data["Online"] = true.ToString(); |
82 | m_presenceData.Add(UUID.Zero, p); | 82 | m_presenceData.Add(UUID.Zero, p); |
83 | */ | 83 | */ |
84 | 84 | ||
85 | string user1 = UUID.Zero.ToString(); | 85 | string user1 = UUID.Zero.ToString(); |
86 | UUID session1 = UUID.Zero; | 86 | UUID session1 = UUID.Zero; |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 38f371a..1279ac1 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -175,7 +175,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
175 | void ClientOnPreAgentUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData) | 175 | void ClientOnPreAgentUpdate(IClientAPI remoteClient, AgentUpdateArgs agentData) |
176 | { | 176 | { |
177 | //If we are forcing a position for them to go | 177 | //If we are forcing a position for them to go |
178 | if( forcedPosition != null ) | 178 | if (forcedPosition != null) |
179 | { | 179 | { |
180 | ScenePresence clientAvatar = m_scene.GetScenePresence(remoteClient.AgentId); | 180 | ScenePresence clientAvatar = m_scene.GetScenePresence(remoteClient.AgentId); |
181 | 181 | ||
@@ -191,7 +191,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
191 | forcedPosition = null; | 191 | forcedPosition = null; |
192 | } | 192 | } |
193 | //if we are far away, teleport | 193 | //if we are far away, teleport |
194 | else if(Vector3.Distance(clientAvatar.AbsolutePosition,forcedPosition.Value) > 3 ) | 194 | else if (Vector3.Distance(clientAvatar.AbsolutePosition,forcedPosition.Value) > 3) |
195 | { | 195 | { |
196 | Debug.WriteLine(string.Format("Teleporting out because {0} is too far from avatar position {1}",forcedPosition.Value,clientAvatar.AbsolutePosition)); | 196 | Debug.WriteLine(string.Format("Teleporting out because {0} is too far from avatar position {1}",forcedPosition.Value,clientAvatar.AbsolutePosition)); |
197 | clientAvatar.Teleport(forcedPosition.Value); | 197 | clientAvatar.Teleport(forcedPosition.Value); |
@@ -332,7 +332,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
332 | 332 | ||
333 | public void SendYouAreRestrictedNotice(ScenePresence avatar) | 333 | public void SendYouAreRestrictedNotice(ScenePresence avatar) |
334 | { | 334 | { |
335 | avatar.ControllingClient.SendAlertMessage( | 335 | avatar.ControllingClient.SendAlertMessage( |
336 | "You are not allowed on this parcel because the land owner has restricted access."); | 336 | "You are not allowed on this parcel because the land owner has restricted access."); |
337 | 337 | ||
338 | } | 338 | } |
@@ -467,7 +467,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
467 | ForceAvatarToPosition(clientAvatar, m_scene.GetNearestAllowedPosition(clientAvatar)); | 467 | ForceAvatarToPosition(clientAvatar, m_scene.GetNearestAllowedPosition(clientAvatar)); |
468 | } | 468 | } |
469 | } | 469 | } |
470 | else if ( parcel.IsRestrictedFromLand(clientAvatar.UUID)) | 470 | else if (parcel.IsRestrictedFromLand(clientAvatar.UUID)) |
471 | { | 471 | { |
472 | //once we've sent the message once, keep going toward the target until we are done | 472 | //once we've sent the message once, keep going toward the target until we are done |
473 | if (forcedPosition == null) | 473 | if (forcedPosition == null) |
@@ -479,7 +479,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
479 | else | 479 | else |
480 | { | 480 | { |
481 | //when we are finally in a safe place, lets release the forced position lock | 481 | //when we are finally in a safe place, lets release the forced position lock |
482 | forcedPosition = null; | 482 | forcedPosition = null; |
483 | } | 483 | } |
484 | } | 484 | } |
485 | } | 485 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 27d9fdb..e85136a 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -287,7 +287,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
287 | entry.Flags = AccessList.Ban; | 287 | entry.Flags = AccessList.Ban; |
288 | entry.Time = new DateTime(); | 288 | entry.Time = new DateTime(); |
289 | //See if they are on the list, but make sure the owner isn't banned | 289 | //See if they are on the list, but make sure the owner isn't banned |
290 | if (LandData.ParcelAccessList.Contains(entry) && LandData.OwnerID != avatar ) | 290 | if (LandData.ParcelAccessList.Contains(entry) && LandData.OwnerID != avatar) |
291 | { | 291 | { |
292 | //They are banned, so lets send them a notice about this parcel | 292 | //They are banned, so lets send them a notice about this parcel |
293 | return true; | 293 | return true; |
diff --git a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs index 367ff3d..6cf2a2e 100644 --- a/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs | |||
@@ -31,7 +31,7 @@ using OpenSim.Framework; | |||
31 | using OpenSim.Region.Framework.Scenes; | 31 | using OpenSim.Region.Framework.Scenes; |
32 | 32 | ||
33 | namespace OpenSim.Region.Framework.Interfaces | 33 | namespace OpenSim.Region.Framework.Interfaces |
34 | { | 34 | { |
35 | public interface IAttachmentsModule | 35 | public interface IAttachmentsModule |
36 | { | 36 | { |
37 | /// <summary> | 37 | /// <summary> |
@@ -43,7 +43,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
43 | /// <param name="rot"></param> | 43 | /// <param name="rot"></param> |
44 | /// <param name="pos"></param> | 44 | /// <param name="pos"></param> |
45 | /// <param name="silent"></param> | 45 | /// <param name="silent"></param> |
46 | /// <returns>true if the object was successfully attached, false otherwise</returns> | 46 | /// <returns>true if the object was successfully attached, false otherwise</returns> |
47 | bool AttachObject( | 47 | bool AttachObject( |
48 | IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent); | 48 | IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent); |
49 | 49 | ||
@@ -54,7 +54,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
54 | /// <param name="remoteClient"></param> | 54 | /// <param name="remoteClient"></param> |
55 | /// <param name="itemID"></param> | 55 | /// <param name="itemID"></param> |
56 | /// <param name="AttachmentPt"></param> | 56 | /// <param name="AttachmentPt"></param> |
57 | /// <returns></returns> | 57 | /// <returns></returns> |
58 | UUID SetAttachmentInventoryStatus( | 58 | UUID SetAttachmentInventoryStatus( |
59 | SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt); | 59 | SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt); |
60 | 60 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs index 2401402..8185258 100644 --- a/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IInventoryAccessModule.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | 30 | ||
4 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index f0d346f..dc9ae19 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -113,15 +113,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
113 | /// Fired when an object is touched/grabbed. | 113 | /// Fired when an object is touched/grabbed. |
114 | /// </summary> | 114 | /// </summary> |
115 | /// The originalID is the local ID of the part that was actually touched. The localID itself is always that of | 115 | /// The originalID is the local ID of the part that was actually touched. The localID itself is always that of |
116 | /// the root part. | 116 | /// the root part. |
117 | public event ObjectGrabDelegate OnObjectGrab; | 117 | public event ObjectGrabDelegate OnObjectGrab; |
118 | public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs); | 118 | public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs); |
119 | 119 | ||
120 | public event ObjectGrabDelegate OnObjectGrabbing; | 120 | public event ObjectGrabDelegate OnObjectGrabbing; |
121 | public event ObjectDeGrabDelegate OnObjectDeGrab; | 121 | public event ObjectDeGrabDelegate OnObjectDeGrab; |
122 | public event ScriptResetDelegate OnScriptReset; | 122 | public event ScriptResetDelegate OnScriptReset; |
123 | 123 | ||
124 | public event OnPermissionErrorDelegate OnPermissionError; | 124 | public event OnPermissionErrorDelegate OnPermissionError; |
125 | 125 | ||
126 | /// <summary> | 126 | /// <summary> |
127 | /// Fired when a new script is created. | 127 | /// Fired when a new script is created. |
@@ -169,7 +169,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
169 | 169 | ||
170 | public delegate void ClientClosed(UUID clientID, Scene scene); | 170 | public delegate void ClientClosed(UUID clientID, Scene scene); |
171 | 171 | ||
172 | public event ClientClosed OnClientClosed; | 172 | public event ClientClosed OnClientClosed; |
173 | 173 | ||
174 | /// <summary> | 174 | /// <summary> |
175 | /// This is fired when a scene object property that a script might be interested in (such as color, scale or | 175 | /// This is fired when a scene object property that a script might be interested in (such as color, scale or |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 311821a..87a753e 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1976,7 +1976,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1976 | public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) | 1976 | public bool AddNewSceneObject(SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates) |
1977 | { | 1977 | { |
1978 | return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates); | 1978 | return m_sceneGraph.AddNewSceneObject(sceneObject, attachToBackup, sendClientUpdates); |
1979 | } | 1979 | } |
1980 | 1980 | ||
1981 | /// <summary> | 1981 | /// <summary> |
1982 | /// Delete every object from the scene | 1982 | /// Delete every object from the scene |
@@ -2644,7 +2644,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2644 | public virtual void SubscribeToClientAttachmentEvents(IClientAPI client) | 2644 | public virtual void SubscribeToClientAttachmentEvents(IClientAPI client) |
2645 | { | 2645 | { |
2646 | client.OnRezSingleAttachmentFromInv += RezSingleAttachment; | 2646 | client.OnRezSingleAttachmentFromInv += RezSingleAttachment; |
2647 | client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments; | 2647 | client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments; |
2648 | client.OnObjectAttach += m_sceneGraph.AttachObject; | 2648 | client.OnObjectAttach += m_sceneGraph.AttachObject; |
2649 | client.OnObjectDetach += m_sceneGraph.DetachObject; | 2649 | client.OnObjectDetach += m_sceneGraph.DetachObject; |
2650 | 2650 | ||
@@ -2696,7 +2696,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2696 | } | 2696 | } |
2697 | 2697 | ||
2698 | protected virtual void UnsubscribeToClientEvents(IClientAPI client) | 2698 | protected virtual void UnsubscribeToClientEvents(IClientAPI client) |
2699 | { | 2699 | { |
2700 | } | 2700 | } |
2701 | 2701 | ||
2702 | /// <summary> | 2702 | /// <summary> |
@@ -2797,13 +2797,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
2797 | } | 2797 | } |
2798 | 2798 | ||
2799 | public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client) | 2799 | public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client) |
2800 | { | 2800 | { |
2801 | client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments; | 2801 | client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments; |
2802 | client.OnRezSingleAttachmentFromInv -= RezSingleAttachment; | 2802 | client.OnRezSingleAttachmentFromInv -= RezSingleAttachment; |
2803 | client.OnObjectAttach -= m_sceneGraph.AttachObject; | 2803 | client.OnObjectAttach -= m_sceneGraph.AttachObject; |
2804 | client.OnObjectDetach -= m_sceneGraph.DetachObject; | 2804 | client.OnObjectDetach -= m_sceneGraph.DetachObject; |
2805 | 2805 | ||
2806 | if (AttachmentsModule != null) | 2806 | if (AttachmentsModule != null) |
2807 | client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory; | 2807 | client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory; |
2808 | } | 2808 | } |
2809 | 2809 | ||
@@ -3526,7 +3526,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3526 | { | 3526 | { |
3527 | foreach (var parcel in AllParcels()) | 3527 | foreach (var parcel in AllParcels()) |
3528 | { | 3528 | { |
3529 | if( parcel.ContainsPoint((int)x,(int)y)) | 3529 | if (parcel.ContainsPoint((int)x,(int)y)) |
3530 | { | 3530 | { |
3531 | return parcel; | 3531 | return parcel; |
3532 | } | 3532 | } |
@@ -4965,7 +4965,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
4965 | private Vector3 GetPositionAtAvatarHeightOrGroundHeight(ScenePresence avatar, float x, float y) | 4965 | private Vector3 GetPositionAtAvatarHeightOrGroundHeight(ScenePresence avatar, float x, float y) |
4966 | { | 4966 | { |
4967 | Vector3 ground = GetPositionAtGround(x, y); | 4967 | Vector3 ground = GetPositionAtGround(x, y); |
4968 | if( avatar.AbsolutePosition.Z > ground.Z) | 4968 | if (avatar.AbsolutePosition.Z > ground.Z) |
4969 | { | 4969 | { |
4970 | ground.Z = avatar.AbsolutePosition.Z; | 4970 | ground.Z = avatar.AbsolutePosition.Z; |
4971 | } | 4971 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index 37b4fd6..88deedf 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -569,7 +569,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
569 | ApplyPhysics(m_scene.m_physicalPrim); | 569 | ApplyPhysics(m_scene.m_physicalPrim); |
570 | 570 | ||
571 | // Don't trigger the update here - otherwise some client issues occur when multiple updates are scheduled | 571 | // Don't trigger the update here - otherwise some client issues occur when multiple updates are scheduled |
572 | // for the same object with very different properties. The caller must schedule the update. | 572 | // for the same object with very different properties. The caller must schedule the update. |
573 | //ScheduleGroupForFullUpdate(); | 573 | //ScheduleGroupForFullUpdate(); |
574 | } | 574 | } |
575 | 575 | ||
@@ -2032,11 +2032,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
2032 | /// Immediately send a full update for this scene object. | 2032 | /// Immediately send a full update for this scene object. |
2033 | /// </summary> | 2033 | /// </summary> |
2034 | public void SendGroupFullUpdate() | 2034 | public void SendGroupFullUpdate() |
2035 | { | 2035 | { |
2036 | if (IsDeleted) | 2036 | if (IsDeleted) |
2037 | return; | 2037 | return; |
2038 | 2038 | ||
2039 | // m_log.DebugFormat("[SOG]: Sending immediate full group update for {0} {1}", Name, UUID); | 2039 | // m_log.DebugFormat("[SOG]: Sending immediate full group update for {0} {1}", Name, UUID); |
2040 | 2040 | ||
2041 | RootPart.SendFullUpdateToAllClients(); | 2041 | RootPart.SendFullUpdateToAllClients(); |
2042 | 2042 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 4729382..8967252 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2869,7 +2869,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2869 | { | 2869 | { |
2870 | SendFullUpdateToClient(remoteClient, clientFlags); | 2870 | SendFullUpdateToClient(remoteClient, clientFlags); |
2871 | } | 2871 | } |
2872 | } | 2872 | } |
2873 | 2873 | ||
2874 | /// <summary> | 2874 | /// <summary> |
2875 | /// Send a full update for this part to all clients. | 2875 | /// Send a full update for this part to all clients. |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 59db81e..b040ca77 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -4024,7 +4024,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4024 | return; | 4024 | return; |
4025 | } | 4025 | } |
4026 | 4026 | ||
4027 | if( message == string.Empty) | 4027 | if (message == string.Empty) |
4028 | { | 4028 | { |
4029 | ShoutError("Trying to use llTextBox with empty message."); | 4029 | ShoutError("Trying to use llTextBox with empty message."); |
4030 | } | 4030 | } |
diff --git a/OpenSim/Server/Handlers/Hypergrid/UserAgentServerConnector.cs b/OpenSim/Server/Handlers/Hypergrid/UserAgentServerConnector.cs index 79c6b2a..6b1152b 100644 --- a/OpenSim/Server/Handlers/Hypergrid/UserAgentServerConnector.cs +++ b/OpenSim/Server/Handlers/Hypergrid/UserAgentServerConnector.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | using System.Collections; | 29 | using System.Collections; |
3 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
4 | using System.Net; | 31 | using System.Net; |
diff --git a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs index f9db859..34f7dcc 100644 --- a/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs +++ b/OpenSim/Server/Handlers/Inventory/XInventoryInConnector.cs | |||
@@ -289,7 +289,7 @@ namespace OpenSim.Server.Handlers.Asset | |||
289 | foreach (InventoryItemBase i in icoll.Items) | 289 | foreach (InventoryItemBase i in icoll.Items) |
290 | items[i.ID.ToString()] = EncodeItem(i); | 290 | items[i.ID.ToString()] = EncodeItem(i); |
291 | result["ITEMS"] = items; | 291 | result["ITEMS"] = items; |
292 | } | 292 | } |
293 | 293 | ||
294 | string xmlString = ServerUtils.BuildXmlResponse(result); | 294 | string xmlString = ServerUtils.BuildXmlResponse(result); |
295 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); | 295 | m_log.DebugFormat("[XXX]: resp string: {0}", xmlString); |
diff --git a/OpenSim/Services/Base/ServiceBase.cs b/OpenSim/Services/Base/ServiceBase.cs index 91d5c56..ef30cba 100644 --- a/OpenSim/Services/Base/ServiceBase.cs +++ b/OpenSim/Services/Base/ServiceBase.cs | |||
@@ -72,7 +72,7 @@ namespace OpenSim.Services.Base | |||
72 | // m_log.DebugFormat("[SERVICE BASE]: Found type {0}", pluginType); | 72 | // m_log.DebugFormat("[SERVICE BASE]: Found type {0}", pluginType); |
73 | 73 | ||
74 | if (pluginType.IsPublic) | 74 | if (pluginType.IsPublic) |
75 | { | 75 | { |
76 | if (className != String.Empty && | 76 | if (className != String.Empty && |
77 | pluginType.ToString() != | 77 | pluginType.ToString() != |
78 | pluginType.Namespace + "." + className) | 78 | pluginType.Namespace + "." + className) |
diff --git a/OpenSim/Services/Connectors/GridUser/GridUserServiceConnector.cs b/OpenSim/Services/Connectors/GridUser/GridUserServiceConnector.cs index ce88236..0e85067 100644 --- a/OpenSim/Services/Connectors/GridUser/GridUserServiceConnector.cs +++ b/OpenSim/Services/Connectors/GridUser/GridUserServiceConnector.cs | |||
@@ -28,9 +28,9 @@ | |||
28 | using System; | 28 | using System; |
29 | 29 | ||
30 | namespace OpenSim.Services.Connectors | 30 | namespace OpenSim.Services.Connectors |
31 | { | 31 | { |
32 | public class GridUserServiceConnector | 32 | public class GridUserServiceConnector |
33 | { | 33 | { |
34 | public GridUserServiceConnector() | 34 | public GridUserServiceConnector() |
35 | { | 35 | { |
36 | } | 36 | } |
diff --git a/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs index 9f73b38..c426bba 100644 --- a/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs +++ b/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | using System.Collections; | 29 | using System.Collections; |
3 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
4 | using System.Drawing; | 31 | using System.Drawing; |
diff --git a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs index 03da834..3e91e3a 100644 --- a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs +++ b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | using System.Collections; | 29 | using System.Collections; |
3 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
4 | using System.IO; | 31 | using System.IO; |
diff --git a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs index 9821dd4..0cc1978 100644 --- a/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/XInventoryConnector.cs | |||
@@ -126,7 +126,7 @@ namespace OpenSim.Services.Connectors | |||
126 | }); | 126 | }); |
127 | 127 | ||
128 | if (ret == null) | 128 | if (ret == null) |
129 | return null; | 129 | return null; |
130 | if (ret.Count == 0) | 130 | if (ret.Count == 0) |
131 | return null; | 131 | return null; |
132 | 132 | ||
diff --git a/OpenSim/Services/HypergridService/UserAgentService.cs b/OpenSim/Services/HypergridService/UserAgentService.cs index 15379b5..26f211b 100644 --- a/OpenSim/Services/HypergridService/UserAgentService.cs +++ b/OpenSim/Services/HypergridService/UserAgentService.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using System.Net; | 30 | using System.Net; |
4 | using System.Reflection; | 31 | using System.Reflection; |
diff --git a/OpenSim/Services/LLLoginService/LLLoginResponse.cs b/OpenSim/Services/LLLoginService/LLLoginResponse.cs index 05f5b4c..1a59213 100644 --- a/OpenSim/Services/LLLoginService/LLLoginResponse.cs +++ b/OpenSim/Services/LLLoginService/LLLoginResponse.cs | |||
@@ -623,7 +623,7 @@ namespace OpenSim.Services.LLLoginService | |||
623 | } | 623 | } |
624 | 624 | ||
625 | private InventoryData GetInventorySkeleton(List<InventoryFolderBase> folders) | 625 | private InventoryData GetInventorySkeleton(List<InventoryFolderBase> folders) |
626 | { | 626 | { |
627 | UUID rootID = UUID.Zero; | 627 | UUID rootID = UUID.Zero; |
628 | ArrayList AgentInventoryArray = new ArrayList(); | 628 | ArrayList AgentInventoryArray = new ArrayList(); |
629 | Hashtable TempHash; | 629 | Hashtable TempHash; |
diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs index ae729f8..1578873 100644 --- a/OpenSim/Services/LLLoginService/LLLoginService.cs +++ b/OpenSim/Services/LLLoginService/LLLoginService.cs | |||
@@ -1,4 +1,31 @@ | |||
1 | using System; | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
2 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
3 | using System.Net; | 30 | using System.Net; |
4 | using System.Reflection; | 31 | using System.Reflection; |
diff --git a/OpenSim/Services/UserAccountService/GridUserService.cs b/OpenSim/Services/UserAccountService/GridUserService.cs index 36cce75..c6e33bb 100644 --- a/OpenSim/Services/UserAccountService/GridUserService.cs +++ b/OpenSim/Services/UserAccountService/GridUserService.cs | |||
@@ -58,7 +58,7 @@ namespace OpenSim.Services.UserAccountService | |||
58 | info.HomePosition = Vector3.Parse(d.Data["HomePosition"]); | 58 | info.HomePosition = Vector3.Parse(d.Data["HomePosition"]); |
59 | info.HomeLookAt = Vector3.Parse(d.Data["HomeLookAt"]); | 59 | info.HomeLookAt = Vector3.Parse(d.Data["HomeLookAt"]); |
60 | 60 | ||
61 | return info; | 61 | return info; |
62 | } | 62 | } |
63 | 63 | ||
64 | public bool StoreGridUserInfo(GridUserInfo info) | 64 | public bool StoreGridUserInfo(GridUserInfo info) |