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author | Melanie | 2011-02-27 18:55:17 +0100 |
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committer | Melanie | 2011-02-27 19:49:23 +0000 |
commit | cea47491de6723230a49b1ac99cecc5c32758f40 (patch) | |
tree | bf45392addd6a640b970ebde934b0def3b515a97 | |
parent | change some log messages from info to debug (diff) | |
download | opensim-SC_OLD-cea47491de6723230a49b1ac99cecc5c32758f40.zip opensim-SC_OLD-cea47491de6723230a49b1ac99cecc5c32758f40.tar.gz opensim-SC_OLD-cea47491de6723230a49b1ac99cecc5c32758f40.tar.bz2 opensim-SC_OLD-cea47491de6723230a49b1ac99cecc5c32758f40.tar.xz |
Fix a few little things
-rw-r--r-- | OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 2 |
2 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index bd316c6..798547a 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -148,6 +148,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
148 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 148 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
149 | item = m_Scene.InventoryService.GetItem(item); | 149 | item = m_Scene.InventoryService.GetItem(item); |
150 | 150 | ||
151 | if (item.Owner != remoteClient.AgentId) | ||
152 | return UUID.Zero; | ||
153 | |||
151 | if (item != null) | 154 | if (item != null) |
152 | { | 155 | { |
153 | if ((InventoryType)item.InvType == InventoryType.Notecard) | 156 | if ((InventoryType)item.InvType == InventoryType.Notecard) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index e2d96d9..fcbcf59 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -321,6 +321,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
321 | // Passing something to another avatar or a an object will already | 321 | // Passing something to another avatar or a an object will already |
322 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 322 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); |
323 | item = InventoryService.GetItem(item); | 323 | item = InventoryService.GetItem(item); |
324 | if (item.Owner != remoteClient.AgentId) | ||
325 | return; | ||
324 | 326 | ||
325 | if (item != null) | 327 | if (item != null) |
326 | { | 328 | { |