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author | Justin Clark-Casey (justincc) | 2012-02-07 23:15:23 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-02-07 23:15:23 +0000 |
commit | a4367e75d39b3c3ba8aa0481c8bcb11991f7bb54 (patch) | |
tree | 70b8e1cac9a4142296bf7e15a214cf4611addd24 | |
parent | Add start GC memory and end GC memory to object stress test printouts. (diff) | |
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Set UseMeshiesPhysicsMesh = true in [Mesh] by default
This means that uploaded meshes will get a physics (collision) mesh if uploaded with that option via a viewer.
-rw-r--r-- | bin/OpenSimDefaults.ini | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/bin/OpenSimDefaults.ini b/bin/OpenSimDefaults.ini index 01cf791..62fe9d4 100644 --- a/bin/OpenSimDefaults.ini +++ b/bin/OpenSimDefaults.ini | |||
@@ -637,13 +637,12 @@ | |||
637 | [Mesh] | 637 | [Mesh] |
638 | ; enable / disable Collada mesh support | 638 | ; enable / disable Collada mesh support |
639 | ; default is true | 639 | ; default is true |
640 | ; AllowMeshUpload = true | 640 | AllowMeshUpload = true |
641 | 641 | ||
642 | ; if you use Meshmerizer and want collisions for meshies, setting this to true | 642 | ; if you use Meshmerizer and want collisions for meshies, setting this to true |
643 | ; will cause OpenSim to attempt to decode meshies assets, extract the physics | 643 | ; will cause OpenSim to attempt to decode meshies assets, extract the physics |
644 | ; mesh, and use it for collisions. This is currently experimental code and enabling | 644 | ; mesh, and use it for collisions. |
645 | ; it may cause unexpected physics problems. | 645 | UseMeshiesPhysicsMesh = true |
646 | ;UseMeshiesPhysicsMesh = false | ||
647 | 646 | ||
648 | 647 | ||
649 | [ODEPhysicsSettings] | 648 | [ODEPhysicsSettings] |