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authorJustin Clark-Casey (justincc)2010-01-29 23:12:08 +0000
committerJustin Clark-Casey (justincc)2010-01-29 23:12:08 +0000
commit05a3e37b853fc870b83eb67b47bc70eb724f652e (patch)
tree8fddceb9442ed0352c1b5f04a79ee2242bd4d6d1
parentApply http://opensimulator.org/mantis/view.php?id=4548 (diff)
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Apply http://opensimulator.org/mantis/view.php?id=3334
Send continuous touch() events if the left mouse button is held down while moving over an object This conforms with Linden Lab practice Thanks Revolution
-rw-r--r--OpenSim/Region/Framework/Scenes/EventManager.cs11
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs40
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/EventManager.cs7
4 files changed, 58 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs
index 399379e..004ea1f 100644
--- a/OpenSim/Region/Framework/Scenes/EventManager.cs
+++ b/OpenSim/Region/Framework/Scenes/EventManager.cs
@@ -104,6 +104,7 @@ namespace OpenSim.Region.Framework.Scenes
104 public event OnSetRootAgentSceneDelegate OnSetRootAgentScene; 104 public event OnSetRootAgentSceneDelegate OnSetRootAgentScene;
105 105
106 public event ObjectGrabDelegate OnObjectGrab; 106 public event ObjectGrabDelegate OnObjectGrab;
107 public event ObjectGrabDelegate OnObjectGrabbing;
107 public event ObjectDeGrabDelegate OnObjectDeGrab; 108 public event ObjectDeGrabDelegate OnObjectDeGrab;
108 public event ScriptResetDelegate OnScriptReset; 109 public event ScriptResetDelegate OnScriptReset;
109 110
@@ -408,6 +409,7 @@ namespace OpenSim.Region.Framework.Scenes
408 private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd; 409 private OnParcelPrimCountAddDelegate handlerParcelPrimCountAdd = null; //OnParcelPrimCountAdd;
409 private OnShutdownDelegate handlerShutdown = null; //OnShutdown; 410 private OnShutdownDelegate handlerShutdown = null; //OnShutdown;
410 private ObjectGrabDelegate handlerObjectGrab = null; //OnObjectGrab; 411 private ObjectGrabDelegate handlerObjectGrab = null; //OnObjectGrab;
412 private ObjectGrabDelegate handlerObjectGrabbing = null; //OnObjectGrabbing;
411 private ObjectDeGrabDelegate handlerObjectDeGrab = null; //OnObjectDeGrab; 413 private ObjectDeGrabDelegate handlerObjectDeGrab = null; //OnObjectDeGrab;
412 private ScriptResetDelegate handlerScriptReset = null; // OnScriptReset 414 private ScriptResetDelegate handlerScriptReset = null; // OnScriptReset
413 private NewRezScript handlerRezScript = null; //OnRezScript; 415 private NewRezScript handlerRezScript = null; //OnRezScript;
@@ -620,6 +622,15 @@ namespace OpenSim.Region.Framework.Scenes
620 } 622 }
621 } 623 }
622 624
625 public void TriggerObjectGrabbing(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
626 {
627 handlerObjectGrabbing = OnObjectGrabbing;
628 if (handlerObjectGrabbing != null)
629 {
630 handlerObjectGrabbing(localID, originalID, offsetPos, remoteClient, surfaceArgs);
631 }
632 }
633
623 public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs) 634 public void TriggerObjectDeGrab(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
624 { 635 {
625 handlerObjectDeGrab = OnObjectDeGrab; 636 handlerObjectDeGrab = OnObjectDeGrab;
diff --git a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
index 47fbeb4..ac04dc7 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
@@ -292,6 +292,46 @@ namespace OpenSim.Region.Framework.Scenes
292 } 292 }
293 } 293 }
294 294
295 public virtual void ProcessObjectGrabUpdate(UUID objectID, Vector3 offset, Vector3 pos, IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs)
296 {
297 List<EntityBase> EntityList = GetEntities();
298
299 SurfaceTouchEventArgs surfaceArg = null;
300 if (surfaceArgs != null && surfaceArgs.Count > 0)
301 surfaceArg = surfaceArgs[0];
302
303 foreach (EntityBase ent in EntityList)
304 {
305 if (ent is SceneObjectGroup)
306 {
307 SceneObjectGroup obj = ent as SceneObjectGroup;
308 if (obj != null)
309 {
310 // Is this prim part of the group
311 if (obj.HasChildPrim(objectID))
312 {
313 SceneObjectPart part = obj.GetChildPart(objectID);
314
315 // If the touched prim handles touches, deliver it
316 // If not, deliver to root prim
317 if ((part.ScriptEvents & scriptEvents.touch) != 0)
318 EventManager.TriggerObjectGrabbing(part.LocalId, 0, part.OffsetPosition, remoteClient, surfaceArg);
319 // Deliver to the root prim if the touched prim doesn't handle touches
320 // or if we're meant to pass on touches anyway. Don't send to root prim
321 // if prim touched is the root prim as we just did it
322 if (((part.ScriptEvents & scriptEvents.touch) == 0) ||
323 (part.PassTouches && (part.LocalId != obj.RootPart.LocalId)))
324 {
325 EventManager.TriggerObjectGrabbing(obj.RootPart.LocalId, part.LocalId, part.OffsetPosition, remoteClient, surfaceArg);
326 }
327
328 return;
329 }
330 }
331 }
332 }
333 }
334
295 public virtual void ProcessObjectDeGrab(uint localID, IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs) 335 public virtual void ProcessObjectDeGrab(uint localID, IClientAPI remoteClient, List<SurfaceTouchEventArgs> surfaceArgs)
296 { 336 {
297 List<EntityBase> EntityList = GetEntities(); 337 List<EntityBase> EntityList = GetEntities();
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 4da05cf..73b0b3e 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2675,6 +2675,7 @@ namespace OpenSim.Region.Framework.Scenes
2675 client.OnRequestObjectPropertiesFamily += m_sceneGraph.RequestObjectPropertiesFamily; 2675 client.OnRequestObjectPropertiesFamily += m_sceneGraph.RequestObjectPropertiesFamily;
2676 client.OnObjectPermissions += HandleObjectPermissionsUpdate; 2676 client.OnObjectPermissions += HandleObjectPermissionsUpdate;
2677 client.OnGrabObject += ProcessObjectGrab; 2677 client.OnGrabObject += ProcessObjectGrab;
2678 client.OnGrabUpdate += ProcessObjectGrabUpdate;
2678 client.OnDeGrabObject += ProcessObjectDeGrab; 2679 client.OnDeGrabObject += ProcessObjectDeGrab;
2679 client.OnUndo += m_sceneGraph.HandleUndo; 2680 client.OnUndo += m_sceneGraph.HandleUndo;
2680 client.OnObjectDescription += m_sceneGraph.PrimDescription; 2681 client.OnObjectDescription += m_sceneGraph.PrimDescription;
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
index 16309ef..09b79d0 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs
@@ -55,6 +55,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
55 m_log.Info("[XEngine] Hooking up to server events"); 55 m_log.Info("[XEngine] Hooking up to server events");
56 myScriptEngine.World.EventManager.OnAttach += attach; 56 myScriptEngine.World.EventManager.OnAttach += attach;
57 myScriptEngine.World.EventManager.OnObjectGrab += touch_start; 57 myScriptEngine.World.EventManager.OnObjectGrab += touch_start;
58 myScriptEngine.World.EventManager.OnObjectGrabbing += touch;
58 myScriptEngine.World.EventManager.OnObjectDeGrab += touch_end; 59 myScriptEngine.World.EventManager.OnObjectDeGrab += touch_end;
59 myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; 60 myScriptEngine.World.EventManager.OnScriptChangedEvent += changed;
60 myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target; 61 myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target;
@@ -148,7 +149,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
148 } 149 }
149 150
150 public void touch(uint localID, uint originalID, Vector3 offsetPos, 151 public void touch(uint localID, uint originalID, Vector3 offsetPos,
151 IClientAPI remoteClient) 152 IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs)
152 { 153 {
153 // Add to queue for all scripts in ObjectID object 154 // Add to queue for all scripts in ObjectID object
154 DetectParams[] det = new DetectParams[1]; 155 DetectParams[] det = new DetectParams[1];
@@ -172,6 +173,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine
172 SceneObjectPart originalPart = myScriptEngine.World.GetSceneObjectPart(originalID); 173 SceneObjectPart originalPart = myScriptEngine.World.GetSceneObjectPart(originalID);
173 det[0].LinkNum = originalPart.LinkNum; 174 det[0].LinkNum = originalPart.LinkNum;
174 } 175 }
176 if (surfaceArgs != null)
177 {
178 det[0].SurfaceTouchArgs = surfaceArgs;
179 }
175 180
176 myScriptEngine.PostObjectEvent(localID, new EventParams( 181 myScriptEngine.PostObjectEvent(localID, new EventParams(
177 "touch", new Object[] { new LSL_Types.LSLInteger(1) }, 182 "touch", new Object[] { new LSL_Types.LSLInteger(1) },