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authorMW2007-08-08 15:26:19 +0000
committerMW2007-08-08 15:26:19 +0000
commita3b1a61e6a45b022ce30173684a91d8d779f7d72 (patch)
tree6f4c9d5c2f1b09ab48bf0197565d1b53e60b4a72
parentRotated the terrain textures that are created for world map by 90 degree as s... (diff)
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Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it didn't seem to be needed anyway.
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs2
-rw-r--r--prebuild.xml1
2 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs
index 80394b1..81caf2d 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine.Compiler.LSL/Engine.cs
@@ -30,7 +30,7 @@ using System;
30using System.Reflection; 30using System.Reflection;
31using System.Reflection.Emit; 31using System.Reflection.Emit;
32using System.Threading; 32using System.Threading;
33using System.Windows.Forms; 33//using System.Windows.Forms;
34 34
35namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL 35namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
36{ 36{
diff --git a/prebuild.xml b/prebuild.xml
index 2348662..e3e8256 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -954,7 +954,6 @@
954 <Reference name="System" localCopy="false"/> 954 <Reference name="System" localCopy="false"/>
955 <Reference name="System.Data" localCopy="false"/> 955 <Reference name="System.Data" localCopy="false"/>
956 <Reference name="System.Xml" localCopy="false"/> 956 <Reference name="System.Xml" localCopy="false"/>
957 <Reference name="System.Windows.Forms" localCopy="false"/>
958 <Reference name="OpenSim.Framework"/> 957 <Reference name="OpenSim.Framework"/>
959 <Reference name="OpenSim.Framework.Console"/> 958 <Reference name="OpenSim.Framework.Console"/>
960 <Reference name="OpenSim.Framework.Data"/> 959 <Reference name="OpenSim.Framework.Data"/>