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author | Justin Clark-Casey (justincc) | 2010-05-28 17:53:57 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-05-28 17:53:57 +0100 |
commit | 596001632b346f7b57fef746dfcee2cd4bacb2b4 (patch) | |
tree | 1a1d17e0f29065e586b78f66470fb1bff872c31f | |
parent | hopefully get "nant test" passing again by replacing data.sqlite/mysql refere... (diff) | |
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remove redundant ScenePresence.QueuePartForUpdate() - every place in the code calls SceneViewer.QueuePartForUpdate() directly
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 3964b0b..45375b0 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -784,15 +784,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
784 | 784 | ||
785 | #endregion | 785 | #endregion |
786 | 786 | ||
787 | /// <summary> | ||
788 | /// Add the part to the queue of parts for which we need to send an update to the client | ||
789 | /// </summary> | ||
790 | /// <param name="part"></param> | ||
791 | public void QueuePartForUpdate(SceneObjectPart part) | ||
792 | { | ||
793 | m_sceneViewer.QueuePartForUpdate(part); | ||
794 | } | ||
795 | |||
796 | public uint GenerateClientFlags(UUID ObjectID) | 787 | public uint GenerateClientFlags(UUID ObjectID) |
797 | { | 788 | { |
798 | return m_scene.Permissions.GenerateClientFlags(m_uuid, ObjectID); | 789 | return m_scene.Permissions.GenerateClientFlags(m_uuid, ObjectID); |