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authorSignpostMarv2012-10-15 14:31:10 +0100
committerJustin Clark-Casey (justincc)2012-10-29 23:38:59 +0000
commite75596524a1d8f1a785d78eccdaf0fa585b703f8 (patch)
tree0695925adf394aa4107089cb76b4f1d171cd4a43
parentdeduplicating code into a single LoopSound method (diff)
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Formatting SoundModuleNonShared.LoopSound, consistent indentation
-rw-r--r--OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs
index 6f35a23..6f61c32 100644
--- a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs
+++ b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs
@@ -264,7 +264,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
264 return; 264 return;
265 265
266 if (isMaster) 266 if (isMaster)
267 m_host.ParentGroup.LoopSoundMasterPrim = m_host; 267 m_host.ParentGroup.LoopSoundMasterPrim = m_host;
268 268
269 if (m_host.Sound != UUID.Zero) 269 if (m_host.Sound != UUID.Zero)
270 StopSound(m_host); 270 StopSound(m_host);