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author | Justin Clark-Casey (justincc) | 2012-06-15 03:32:43 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-06-15 03:32:43 +0100 |
commit | c935f0346750d510e5c3c3c2ff62c84609a115e3 (patch) | |
tree | 6cfcd8e335fdb41e9bf1305a7be5ba4954f2db78 | |
parent | Make the "debug http" command available for robust as well as the simulator. ... (diff) | |
download | opensim-SC_OLD-c935f0346750d510e5c3c3c2ff62c84609a115e3.zip opensim-SC_OLD-c935f0346750d510e5c3c3c2ff62c84609a115e3.tar.gz opensim-SC_OLD-c935f0346750d510e5c3c3c2ff62c84609a115e3.tar.bz2 opensim-SC_OLD-c935f0346750d510e5c3c3c2ff62c84609a115e3.tar.xz |
Put all debug console commands into a single Debug section rather than scattering them over other categories
4 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Framework/Servers/MainServer.cs b/OpenSim/Framework/Servers/MainServer.cs index 07ff60c..8dc0e3a 100644 --- a/OpenSim/Framework/Servers/MainServer.cs +++ b/OpenSim/Framework/Servers/MainServer.cs | |||
@@ -105,7 +105,7 @@ namespace OpenSim.Framework.Servers | |||
105 | public static void RegisterHttpConsoleCommands(ICommandConsole console) | 105 | public static void RegisterHttpConsoleCommands(ICommandConsole console) |
106 | { | 106 | { |
107 | console.Commands.AddCommand( | 107 | console.Commands.AddCommand( |
108 | "Comms", false, "debug http", "debug http [<level>]", | 108 | "Debug", false, "debug http", "debug http [<level>]", |
109 | "Turn on inbound non-poll http request debugging.", | 109 | "Turn on inbound non-poll http request debugging.", |
110 | "If level <= 0, then no extra logging is done.\n" | 110 | "If level <= 0, then no extra logging is done.\n" |
111 | + "If level >= 1, then short warnings are logged when receiving bad input data.\n" | 111 | + "If level >= 1, then short warnings are logged when receiving bad input data.\n" |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index faa9e09..04ff4e6 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -238,7 +238,7 @@ namespace OpenSim | |||
238 | "Force the update of all objects on clients", | 238 | "Force the update of all objects on clients", |
239 | HandleForceUpdate); | 239 | HandleForceUpdate); |
240 | 240 | ||
241 | m_console.Commands.AddCommand("Comms", false, "debug packet", | 241 | m_console.Commands.AddCommand("Debug", false, "debug packet", |
242 | "debug packet <level> [<avatar-first-name> <avatar-last-name>]", | 242 | "debug packet <level> [<avatar-first-name> <avatar-last-name>]", |
243 | "Turn on packet debugging", | 243 | "Turn on packet debugging", |
244 | "If level > 255 then all incoming and outgoing packets are logged.\n" | 244 | "If level > 255 then all incoming and outgoing packets are logged.\n" |
@@ -250,9 +250,9 @@ namespace OpenSim | |||
250 | + "If an avatar name is given then only packets from that avatar are logged", | 250 | + "If an avatar name is given then only packets from that avatar are logged", |
251 | Debug); | 251 | Debug); |
252 | 252 | ||
253 | m_console.Commands.AddCommand("Comms", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); | 253 | m_console.Commands.AddCommand("Debug", false, "debug teleport", "debug teleport", "Toggle teleport route debugging", Debug); |
254 | 254 | ||
255 | m_console.Commands.AddCommand("Regions", false, "debug scene", | 255 | m_console.Commands.AddCommand("Debug", false, "debug scene", |
256 | "debug scene <scripting> <collisions> <physics>", | 256 | "debug scene <scripting> <collisions> <physics>", |
257 | "Turn on scene debugging", Debug); | 257 | "Turn on scene debugging", Debug); |
258 | 258 | ||
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs index ae759ca..594b229 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs | |||
@@ -106,7 +106,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
106 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; | 106 | scene.EventManager.OnRegisterCaps += OnRegisterCaps; |
107 | 107 | ||
108 | MainConsole.Instance.Commands.AddCommand( | 108 | MainConsole.Instance.Commands.AddCommand( |
109 | "Comms", | 109 | "Debug", |
110 | false, | 110 | false, |
111 | "debug eq", | 111 | "debug eq", |
112 | "debug eq [0|1|2]", | 112 | "debug eq [0|1|2]", |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 555509c..4f72463 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -221,7 +221,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
221 | "Force permissions on or off", | 221 | "Force permissions on or off", |
222 | HandleForcePermissions); | 222 | HandleForcePermissions); |
223 | 223 | ||
224 | m_scene.AddCommand("Users", this, "debug permissions", | 224 | m_scene.AddCommand("Debug", this, "debug permissions", |
225 | "debug permissions <true / false>", | 225 | "debug permissions <true / false>", |
226 | "Turn on permissions debugging", | 226 | "Turn on permissions debugging", |
227 | HandleDebugPermissions); | 227 | HandleDebugPermissions); |