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author | Charles Krinke | 2008-10-30 14:06:00 +0000 |
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committer | Charles Krinke | 2008-10-30 14:06:00 +0000 |
commit | 87e7ff59327ddc9d5ecb3cd36a972e497541ceda (patch) | |
tree | 4a7be5b307c84d1633884aa0aec68a8216258c34 | |
parent | fix nant file break (diff) | |
download | opensim-SC_OLD-87e7ff59327ddc9d5ecb3cd36a972e497541ceda.zip opensim-SC_OLD-87e7ff59327ddc9d5ecb3cd36a972e497541ceda.tar.gz opensim-SC_OLD-87e7ff59327ddc9d5ecb3cd36a972e497541ceda.tar.bz2 opensim-SC_OLD-87e7ff59327ddc9d5ecb3cd36a972e497541ceda.tar.xz |
Thank you kindly, NLin for an implementation patch
for llSetHoverHeight() and llStopHover(). I believe
this gets is to less then 50 LSL functions left to
implement.
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 25 |
1 files changed, 23 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index a8b04c3..6fd2544 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -2660,13 +2660,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2660 | public void llSetHoverHeight(double height, int water, double tau) | 2660 | public void llSetHoverHeight(double height, int water, double tau) |
2661 | { | 2661 | { |
2662 | m_host.AddScriptLPS(1); | 2662 | m_host.AddScriptLPS(1); |
2663 | NotImplemented("llSetHoverHeight"); | 2663 | Vector3 pos = m_host.GetWorldPosition(); |
2664 | int x = (int)(pos.X); | ||
2665 | int y = (int)(pos.Y); | ||
2666 | float landHeight = (float)World.GetLandHeight(x, y); | ||
2667 | float targetHeight = landHeight + (float)height; | ||
2668 | if (water == 1) | ||
2669 | { | ||
2670 | float waterHeight = (float)World.RegionInfo.RegionSettings.WaterHeight; | ||
2671 | if (waterHeight > targetHeight) | ||
2672 | { | ||
2673 | targetHeight = waterHeight + (float)height; | ||
2674 | } | ||
2675 | } | ||
2676 | if (m_host.PhysActor != null) | ||
2677 | { | ||
2678 | m_host.MoveToTarget(new Vector3(pos.X, pos.Y, targetHeight), (float)tau); | ||
2679 | m_host.PhysActor.Flying = true; | ||
2680 | } | ||
2664 | } | 2681 | } |
2665 | 2682 | ||
2666 | public void llStopHover() | 2683 | public void llStopHover() |
2667 | { | 2684 | { |
2668 | m_host.AddScriptLPS(1); | 2685 | m_host.AddScriptLPS(1); |
2669 | NotImplemented("llStopHover"); | 2686 | if (m_host.PhysActor != null) |
2687 | { | ||
2688 | m_host.PhysActor.Flying = false; | ||
2689 | m_host.PhysActor.PIDActive = false; | ||
2690 | } | ||
2670 | } | 2691 | } |
2671 | 2692 | ||
2672 | public void llMinEventDelay(double delay) | 2693 | public void llMinEventDelay(double delay) |