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authorSean Dague2008-05-01 21:53:14 +0000
committerSean Dague2008-05-01 21:53:14 +0000
commit7cace57ecceccdac3b885a3b9397562c155cb0aa (patch)
tree4225a80448f13deaf91c3cf1be85c8c8096921ce
parent* Minor: Normalise prim inventory log headers (diff)
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revert changeset 4469 as this breaks the script engine.
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_Types.cs8
1 files changed, 1 insertions, 7 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
index bfc5053..5337d7f 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs
@@ -1200,17 +1200,11 @@ namespace OpenSim.Region.ScriptEngine.Common
1200 } 1200 }
1201 1201
1202 #endregion 1202 #endregion
1203 1203 static public implicit operator Int32(LSLInteger i)
1204 static public implicit operator int(LSLInteger i)
1205 { 1204 {
1206 return i.value; 1205 return i.value;
1207 } 1206 }
1208 1207
1209 static public implicit operator uint(LSLInteger i)
1210 {
1211 return (uint)i.value;
1212 }
1213
1214 static public explicit operator LSLString(LSLInteger i) 1208 static public explicit operator LSLString(LSLInteger i)
1215 { 1209 {
1216 return new LSLString(i.ToString()); 1210 return new LSLString(i.ToString());