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author | Adam Frisby | 2008-05-01 18:50:44 +0000 |
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committer | Adam Frisby | 2008-05-01 18:50:44 +0000 |
commit | 76d8eaa4069d6445c47784168e274ba4253f7b9c (patch) | |
tree | 6f0f023b9c994253f3f6808edf94949c7ebd2d29 | |
parent | Attempt to locate SL client in LaunchSLClient under other Unices. (diff) | |
download | opensim-SC_OLD-76d8eaa4069d6445c47784168e274ba4253f7b9c.zip opensim-SC_OLD-76d8eaa4069d6445c47784168e274ba4253f7b9c.tar.gz opensim-SC_OLD-76d8eaa4069d6445c47784168e274ba4253f7b9c.tar.bz2 opensim-SC_OLD-76d8eaa4069d6445c47784168e274ba4253f7b9c.tar.xz |
* Thanks to Mic Bowman for inspiring me to look at that we are still using ASCIIEncoder in places we shouldn't.
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLGridData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLGridData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteGridData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteRegionData.cs | 16 | ||||
-rw-r--r-- | OpenSim/Framework/Servers/BaseHttpServer.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/DataSnapshot/DataSnapshotManager.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSO_Parser.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs | 15 | ||||
-rw-r--r-- | OpenSim/TestSuite/BotManager.cs | 2 | ||||
-rw-r--r-- | OpenSim/Tools/pCampBot/BotManager.cs | 2 | ||||
-rw-r--r-- | ThirdParty/3Di/LoadBalancer/TcpClient.cs | 32 |
13 files changed, 10 insertions, 76 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLGridData.cs b/OpenSim/Data/MSSQL/MSSQLGridData.cs index 3330732..cf81bee 100644 --- a/OpenSim/Data/MSSQL/MSSQLGridData.cs +++ b/OpenSim/Data/MSSQL/MSSQLGridData.cs | |||
@@ -417,7 +417,7 @@ namespace OpenSim.Data.MSSQL | |||
417 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) | 417 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) |
418 | { | 418 | { |
419 | SHA512Managed HashProvider = new SHA512Managed(); | 419 | SHA512Managed HashProvider = new SHA512Managed(); |
420 | ASCIIEncoding TextProvider = new ASCIIEncoding(); | 420 | Encoding TextProvider = new UTF8Encoding(); |
421 | 421 | ||
422 | byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); | 422 | byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); |
423 | byte[] hash = HashProvider.ComputeHash(stream); | 423 | byte[] hash = HashProvider.ComputeHash(stream); |
diff --git a/OpenSim/Data/MySQL/MySQLGridData.cs b/OpenSim/Data/MySQL/MySQLGridData.cs index df52ae0..e830133 100644 --- a/OpenSim/Data/MySQL/MySQLGridData.cs +++ b/OpenSim/Data/MySQL/MySQLGridData.cs | |||
@@ -366,7 +366,7 @@ namespace OpenSim.Data.MySQL | |||
366 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) | 366 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) |
367 | { | 367 | { |
368 | SHA512Managed HashProvider = new SHA512Managed(); | 368 | SHA512Managed HashProvider = new SHA512Managed(); |
369 | ASCIIEncoding TextProvider = new ASCIIEncoding(); | 369 | Encoding TextProvider = new UTF8Encoding(); |
370 | 370 | ||
371 | byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); | 371 | byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); |
372 | byte[] hash = HashProvider.ComputeHash(stream); | 372 | byte[] hash = HashProvider.ComputeHash(stream); |
diff --git a/OpenSim/Data/SQLite/SQLiteGridData.cs b/OpenSim/Data/SQLite/SQLiteGridData.cs index f07b98f..989ec77 100644 --- a/OpenSim/Data/SQLite/SQLiteGridData.cs +++ b/OpenSim/Data/SQLite/SQLiteGridData.cs | |||
@@ -224,7 +224,7 @@ namespace OpenSim.Data.SQLite | |||
224 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) | 224 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) |
225 | { | 225 | { |
226 | SHA512Managed HashProvider = new SHA512Managed(); | 226 | SHA512Managed HashProvider = new SHA512Managed(); |
227 | ASCIIEncoding TextProvider = new ASCIIEncoding(); | 227 | Encoding TextProvider = new UTF8Encoding(); |
228 | 228 | ||
229 | byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); | 229 | byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge); |
230 | byte[] hash = HashProvider.ComputeHash(stream); | 230 | byte[] hash = HashProvider.ComputeHash(stream); |
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs index 9908735..b648ee8 100644 --- a/OpenSim/Data/SQLite/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs | |||
@@ -1223,22 +1223,6 @@ namespace OpenSim.Data.SQLite | |||
1223 | s.TextureEntry = textureEntry; | 1223 | s.TextureEntry = textureEntry; |
1224 | 1224 | ||
1225 | s.ExtraParams = (byte[]) row["ExtraParams"]; | 1225 | s.ExtraParams = (byte[]) row["ExtraParams"]; |
1226 | // System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); | ||
1227 | // string texture = encoding.GetString((Byte[])row["Texture"]); | ||
1228 | // if (!texture.StartsWith("<")) | ||
1229 | // { | ||
1230 | // //here so that we can still work with old format database files (ie from before I added xml serialization) | ||
1231 | // LLObject.TextureEntry textureEntry = null; | ||
1232 | // textureEntry = new LLObject.TextureEntry(new LLUUID(texture)); | ||
1233 | // s.TextureEntry = textureEntry.ToBytes(); | ||
1234 | // } | ||
1235 | // else | ||
1236 | // { | ||
1237 | // TextureBlock textureEntry = TextureBlock.FromXmlString(texture); | ||
1238 | // s.TextureEntry = textureEntry.TextureData; | ||
1239 | // s.ExtraParams = textureEntry.ExtraParams; | ||
1240 | // } | ||
1241 | |||
1242 | return s; | 1226 | return s; |
1243 | } | 1227 | } |
1244 | 1228 | ||
diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs index 088d944..e198c2c 100644 --- a/OpenSim/Framework/Servers/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/BaseHttpServer.cs | |||
@@ -201,7 +201,7 @@ namespace OpenSim.Framework.Servers | |||
201 | } | 201 | } |
202 | } | 202 | } |
203 | } | 203 | } |
204 | catch (SocketException e) | 204 | catch (SocketException) |
205 | { | 205 | { |
206 | // At least on linux, it appears that if the client makes a request without requiring the response, | 206 | // At least on linux, it appears that if the client makes a request without requiring the response, |
207 | // an unconnected socket exception is thrown when we close the response output stream. There's no | 207 | // an unconnected socket exception is thrown when we close the response output stream. There's no |
diff --git a/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs b/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs index ba23216..2dbdce6 100644 --- a/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs +++ b/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs | |||
@@ -515,7 +515,7 @@ namespace OpenSim.Region.DataSnapshot | |||
515 | m_log.Warn("[DATASNAPSHOT] Unable to decode reply from data service. Ignoring. " + e.StackTrace); | 515 | m_log.Warn("[DATASNAPSHOT] Unable to decode reply from data service. Ignoring. " + e.StackTrace); |
516 | } | 516 | } |
517 | // This is not quite working, so... | 517 | // This is not quite working, so... |
518 | string responseStr = ASCIIEncoding.UTF8.GetString(response); | 518 | string responseStr = Encoding.UTF8.GetString(response); |
519 | m_log.Info("[DATASNAPSHOT] data service notified: " + url); | 519 | m_log.Info("[DATASNAPSHOT] data service notified: " + url); |
520 | } | 520 | } |
521 | 521 | ||
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 419ca8f..67c6ad2 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -583,7 +583,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
583 | return objectname; | 583 | return objectname; |
584 | } | 584 | } |
585 | 585 | ||
586 | EntityBase SensedObject = null; | 586 | EntityBase SensedObject; |
587 | lock (World.Entities) | 587 | lock (World.Entities) |
588 | { | 588 | { |
589 | World.Entities.TryGetValue(objecUUID, out SensedObject); | 589 | World.Entities.TryGetValue(objecUUID, out SensedObject); |
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs b/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs index 013ae0f..c293ecb 100644 --- a/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs +++ b/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs | |||
@@ -119,7 +119,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
119 | if (myIQS.QueueSize == 0) | 119 | if (myIQS.QueueSize == 0) |
120 | return; | 120 | return; |
121 | 121 | ||
122 | string receivedData = Encoding.ASCII.GetString(myIQS.Queue, 0, myIQS.QueueSize); | 122 | string receivedData = Encoding.UTF8.GetString(myIQS.Queue, 0, myIQS.QueueSize); |
123 | Debug.WriteLine("RAW: " + receivedData); | 123 | Debug.WriteLine("RAW: " + receivedData); |
124 | 124 | ||
125 | byte newLine = 10; | 125 | byte newLine = 10; |
@@ -197,7 +197,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
197 | tmpStr += "," + p[i].GetType().ToString() + "|" + HttpUtility.UrlEncode(p[i].ToString()); // .Replace(",", "%44") | 197 | tmpStr += "," + p[i].GetType().ToString() + "|" + HttpUtility.UrlEncode(p[i].ToString()); // .Replace(",", "%44") |
198 | } | 198 | } |
199 | tmpStr += "\n"; | 199 | tmpStr += "\n"; |
200 | byte[] byteData = Encoding.ASCII.GetBytes(tmpStr); | 200 | byte[] byteData = Encoding.UTF8.GetBytes(tmpStr); |
201 | TCPS.Send(ID, byteData, 0, byteData.Length); | 201 | TCPS.Send(ID, byteData, 0, byteData.Length); |
202 | } | 202 | } |
203 | } | 203 | } |
diff --git a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSO_Parser.cs b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSO_Parser.cs index e4a57e8..06ae1e9 100644 --- a/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSO_Parser.cs +++ b/OpenSim/Region/ScriptEngine/LSOEngine/LSO/LSO_Parser.cs | |||
@@ -289,10 +289,8 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
289 | 289 | ||
290 | //} | 290 | //} |
291 | // READ EVENT CODE CHUNKS | 291 | // READ EVENT CODE CHUNKS |
292 | LSO_Struct.CodeChunk[] myEventCodeChunk; | ||
293 | if (myStateFrameBlock.StateCount > 0) | 292 | if (myStateFrameBlock.StateCount > 0) |
294 | { | 293 | { |
295 | myEventCodeChunk = new LSO_Struct.CodeChunk[myStateFrameBlock.StateCount]; | ||
296 | for (int i = 0; i < myStateFrameBlock.StateCount; i++) | 294 | for (int i = 0; i < myStateFrameBlock.StateCount; i++) |
297 | { | 295 | { |
298 | // TODO: Somehow organize events and functions so they can be found again, | 296 | // TODO: Somehow organize events and functions so they can be found again, |
@@ -465,7 +463,6 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO | |||
465 | // TODO: How to determine number of codechunks -- does this method work? | 463 | // TODO: How to determine number of codechunks -- does this method work? |
466 | myCodeChunk.CodeChunkArguments = new List<LSO_Struct.CodeChunkArgument>(); | 464 | myCodeChunk.CodeChunkArguments = new List<LSO_Struct.CodeChunkArgument>(); |
467 | byte reader = br_read(1)[0]; | 465 | byte reader = br_read(1)[0]; |
468 | reader = br_read(1)[0]; | ||
469 | 466 | ||
470 | // NOTE ON CODE CHUNK ARGUMENTS | 467 | // NOTE ON CODE CHUNK ARGUMENTS |
471 | // This determins type definition | 468 | // This determins type definition |
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs index 39babd6..c917e1e 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.MSSQL/MSSQLDataStore.cs | |||
@@ -656,21 +656,6 @@ namespace OpenSim.DataStore.MSSQL | |||
656 | 656 | ||
657 | 657 | ||
658 | s.ExtraParams = (byte[]) row["ExtraParams"]; | 658 | s.ExtraParams = (byte[]) row["ExtraParams"]; |
659 | // System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding(); | ||
660 | // string texture = encoding.GetString((Byte[])row["Texture"]); | ||
661 | // if (!texture.StartsWith("<")) | ||
662 | // { | ||
663 | // //here so that we can still work with old format database files (ie from before I added xml serialization) | ||
664 | // LLObject.TextureEntry textureEntry = null; | ||
665 | // textureEntry = new LLObject.TextureEntry(new LLUUID(texture)); | ||
666 | // s.TextureEntry = textureEntry.ToBytes(); | ||
667 | // } | ||
668 | // else | ||
669 | // { | ||
670 | // TextureBlock textureEntry = TextureBlock.FromXmlString(texture); | ||
671 | // s.TextureEntry = textureEntry.TextureData; | ||
672 | // s.ExtraParams = textureEntry.ExtraParams; | ||
673 | // } | ||
674 | 659 | ||
675 | return s; | 660 | return s; |
676 | } | 661 | } |
diff --git a/OpenSim/TestSuite/BotManager.cs b/OpenSim/TestSuite/BotManager.cs index 61cc908..77e9044 100644 --- a/OpenSim/TestSuite/BotManager.cs +++ b/OpenSim/TestSuite/BotManager.cs | |||
@@ -197,7 +197,7 @@ namespace OpenSim.TestSuite | |||
197 | Environment.Exit(0); | 197 | Environment.Exit(0); |
198 | break; | 198 | break; |
199 | case "addbots": | 199 | case "addbots": |
200 | int newbots = 0; | 200 | int newbots; |
201 | Helpers.TryParse(cmdparams[0], out newbots); | 201 | Helpers.TryParse(cmdparams[0], out newbots); |
202 | 202 | ||
203 | if (newbots > 0) | 203 | if (newbots > 0) |
diff --git a/OpenSim/Tools/pCampBot/BotManager.cs b/OpenSim/Tools/pCampBot/BotManager.cs index 8877f7d..302dc08 100644 --- a/OpenSim/Tools/pCampBot/BotManager.cs +++ b/OpenSim/Tools/pCampBot/BotManager.cs | |||
@@ -196,7 +196,7 @@ namespace pCampBot | |||
196 | Environment.Exit(0); | 196 | Environment.Exit(0); |
197 | break; | 197 | break; |
198 | case "addbots": | 198 | case "addbots": |
199 | int newbots = 0; | 199 | int newbots; |
200 | Helpers.TryParse(cmdparams[0], out newbots); | 200 | Helpers.TryParse(cmdparams[0], out newbots); |
201 | 201 | ||
202 | if (newbots > 0) | 202 | if (newbots > 0) |
diff --git a/ThirdParty/3Di/LoadBalancer/TcpClient.cs b/ThirdParty/3Di/LoadBalancer/TcpClient.cs index af678a0..ddd40cc 100644 --- a/ThirdParty/3Di/LoadBalancer/TcpClient.cs +++ b/ThirdParty/3Di/LoadBalancer/TcpClient.cs | |||
@@ -80,38 +80,6 @@ namespace OpenSim.ApplicationPlugins.LoadBalancer | |||
80 | } | 80 | } |
81 | } | 81 | } |
82 | 82 | ||
83 | /* | ||
84 | public static void Receive(Socket client) { | ||
85 | try { | ||
86 | StateObject state = new StateObject(); | ||
87 | state.workSocket = client; | ||
88 | client.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReceiveCallback), state); | ||
89 | } catch (Exception e) { | ||
90 | Console.WriteLine(e.ToString()); | ||
91 | } | ||
92 | } | ||
93 | |||
94 | private static void ReceiveCallback( IAsyncResult ar ) { | ||
95 | try { | ||
96 | StateObject state = (StateObject) ar.AsyncState; | ||
97 | Socket client = state.workSocket; | ||
98 | |||
99 | int bytesRead = client.EndReceive(ar); | ||
100 | if (bytesRead > 0) { | ||
101 | state.sb.Append(Encoding.ASCII.GetString(state.buffer,0,bytesRead)); | ||
102 | client.BeginReceive(state.buffer,0,StateObject.BufferSize,0, new AsyncCallback(ReceiveCallback), state); | ||
103 | } else { | ||
104 | if (state.sb.Length > 1) { | ||
105 | response = state.sb.ToString(); | ||
106 | } | ||
107 | receiveDone.Set(); | ||
108 | } | ||
109 | } catch (Exception e) { | ||
110 | Console.WriteLine(e.ToString()); | ||
111 | } | ||
112 | } | ||
113 | */ | ||
114 | |||
115 | public static void Send(Socket client, byte[] byteData) | 83 | public static void Send(Socket client, byte[] byteData) |
116 | { | 84 | { |
117 | client.BeginSend(byteData, 0, byteData.Length, 0, new AsyncCallback(SendCallback), client); | 85 | client.BeginSend(byteData, 0, byteData.Length, 0, new AsyncCallback(SendCallback), client); |