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author | Teravus Ovares | 2007-11-17 19:06:51 +0000 |
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committer | Teravus Ovares | 2007-11-17 19:06:51 +0000 |
commit | 6cd3980b182dab3e8d28025ad7d6b1e909f9e098 (patch) | |
tree | 82fe10a8fa04d1ca7b6236169d75530598ecd942 | |
parent | Added ClickAction property to SceneObjectPart (and the relevant changes in IC... (diff) | |
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* Added decoding of the AgentThrottleBlock of the AgentThrottle packet. It's still unhandled, and useful data can be sent to the packet throttler :D
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs index d3ef88b..72d435f 100644 --- a/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs +++ b/OpenSim/Region/ClientStack/ClientView.ProcessPackets.cs | |||
@@ -764,6 +764,61 @@ namespace OpenSim.Region.ClientStack | |||
764 | #endregion | 764 | #endregion |
765 | 765 | ||
766 | #region unimplemented handlers | 766 | #region unimplemented handlers |
767 | case PacketType.AgentThrottle: | ||
768 | |||
769 | //OpenSim.Framework.Console.MainLog.Instance.Verbose("CLIENT", "unhandled packet " + Pack.ToString()); | ||
770 | |||
771 | AgentThrottlePacket atpack = (AgentThrottlePacket)Pack; | ||
772 | |||
773 | byte[] throttle = atpack.Throttle.Throttles; | ||
774 | int tResend = -1; | ||
775 | int tLand = -1; | ||
776 | int tWind = -1; | ||
777 | int tCloud = -1; | ||
778 | int tTask = -1; | ||
779 | int tTexture = -1; | ||
780 | int tAsset = -1; | ||
781 | int tall = -1; | ||
782 | int singlefloat = 4; | ||
783 | |||
784 | //Agent Throttle Block contains 6 single floatingpoint values. | ||
785 | int j = 0; | ||
786 | |||
787 | // Some Systems may be big endian... | ||
788 | // it might be smart to do this check more often... | ||
789 | if (!BitConverter.IsLittleEndian) | ||
790 | for (int i = 0; i < 7; i++) | ||
791 | Array.Reverse(throttle, j + i * singlefloat, singlefloat); | ||
792 | |||
793 | // values gotten from libsecondlife.org/wiki/Throttle. Thanks MW_ | ||
794 | // bytes | ||
795 | // Convert to integer, since.. the full fp space isn't used. | ||
796 | tResend = (int)BitConverter.ToSingle(throttle, j); | ||
797 | j += singlefloat; | ||
798 | tLand = (int)BitConverter.ToSingle(throttle, j); | ||
799 | j += singlefloat; | ||
800 | tWind = (int)BitConverter.ToSingle(throttle, j); | ||
801 | j += singlefloat; | ||
802 | tCloud = (int)BitConverter.ToSingle(throttle, j); | ||
803 | j += singlefloat; | ||
804 | tTask = (int)BitConverter.ToSingle(throttle, j); | ||
805 | j += singlefloat; | ||
806 | tTexture = (int)BitConverter.ToSingle(throttle, j); | ||
807 | j += singlefloat; | ||
808 | tAsset = (int)BitConverter.ToSingle(throttle, j); | ||
809 | |||
810 | tall = tResend + tLand + tWind + tCloud + tTask + tTexture + tAsset; | ||
811 | OpenSim.Framework.Console.MainLog.Instance.Verbose("CLIENT", "unhandled packet AgentThrottle - Got throttle:resendbytes=" + tResend + | ||
812 | " landbytes=" + tLand + | ||
813 | " windbytes=" + tWind + | ||
814 | " cloudbytes=" + tCloud + | ||
815 | " taskbytes=" + tTask + | ||
816 | " texturebytes=" + tTexture + | ||
817 | " Assetbytes=" + tAsset + | ||
818 | " Allbytes=" + tall); | ||
819 | |||
820 | |||
821 | break; | ||
767 | case PacketType.StartPingCheck: | 822 | case PacketType.StartPingCheck: |
768 | // Send the client the ping response back | 823 | // Send the client the ping response back |
769 | // Pass the same PingID in the matching packet | 824 | // Pass the same PingID in the matching packet |