diff options
author | Justin Clark-Casey (justincc) | 2010-07-12 23:00:01 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2010-07-12 23:00:01 +0100 |
commit | 3156f4bbeb8182966595b02973857a76dedf5730 (patch) | |
tree | 50a5fab07042c3ba298494e44ff6575902d45c3b | |
parent | Add scripted controllers into agent intersim messaging (diff) | |
download | opensim-SC_OLD-3156f4bbeb8182966595b02973857a76dedf5730.zip opensim-SC_OLD-3156f4bbeb8182966595b02973857a76dedf5730.tar.gz opensim-SC_OLD-3156f4bbeb8182966595b02973857a76dedf5730.tar.bz2 opensim-SC_OLD-3156f4bbeb8182966595b02973857a76dedf5730.tar.xz |
comment out a lot of the debug log messages when loading an iar
these are very redundant now and cause issues when loading large iars
diva, you may want to cherry pick this for 0.7-post-fixes since it only comments out log lines and nothing else
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 9996074..59e1679 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | |||
@@ -212,9 +212,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
212 | 212 | ||
213 | InventoryFolderBase destFolder = ResolveDestinationFolder(rootDestFolder, ref iarPathExisting, resolvedFolders); | 213 | InventoryFolderBase destFolder = ResolveDestinationFolder(rootDestFolder, ref iarPathExisting, resolvedFolders); |
214 | 214 | ||
215 | m_log.DebugFormat( | 215 | // m_log.DebugFormat( |
216 | "[INVENTORY ARCHIVER]: originalArchivePath [{0}], section already loaded [{1}]", | 216 | // "[INVENTORY ARCHIVER]: originalArchivePath [{0}], section already loaded [{1}]", |
217 | iarPath, iarPathExisting); | 217 | // iarPath, iarPathExisting); |
218 | 218 | ||
219 | string iarPathToCreate = iarPath.Substring(iarPathExisting.Length); | 219 | string iarPathToCreate = iarPath.Substring(iarPathExisting.Length); |
220 | CreateFoldersForPath(destFolder, iarPathExisting, iarPathToCreate, resolvedFolders, loadedNodes); | 220 | CreateFoldersForPath(destFolder, iarPathExisting, iarPathToCreate, resolvedFolders, loadedNodes); |
@@ -255,13 +255,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
255 | { | 255 | { |
256 | while (null == destFolder && archivePath.Length > 0) | 256 | while (null == destFolder && archivePath.Length > 0) |
257 | { | 257 | { |
258 | m_log.DebugFormat("[INVENTORY ARCHIVER]: Trying to resolve destination folder {0}", archivePath); | 258 | // m_log.DebugFormat("[INVENTORY ARCHIVER]: Trying to resolve destination folder {0}", archivePath); |
259 | 259 | ||
260 | if (resolvedFolders.ContainsKey(archivePath)) | 260 | if (resolvedFolders.ContainsKey(archivePath)) |
261 | { | 261 | { |
262 | m_log.DebugFormat( | 262 | // m_log.DebugFormat( |
263 | "[INVENTORY ARCHIVER]: Found previously created folder from archive path {0}", archivePath); | 263 | // "[INVENTORY ARCHIVER]: Found previously created folder from archive path {0}", archivePath); |
264 | destFolder = resolvedFolders[archivePath]; | 264 | // destFolder = resolvedFolders[archivePath]; |
265 | } | 265 | } |
266 | else | 266 | else |
267 | { | 267 | { |
@@ -275,9 +275,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver | |||
275 | } | 275 | } |
276 | else | 276 | else |
277 | { | 277 | { |
278 | m_log.DebugFormat( | 278 | // m_log.DebugFormat( |
279 | "[INVENTORY ARCHIVER]: Found no previously created folder for archive path {0}", | 279 | // "[INVENTORY ARCHIVER]: Found no previously created folder for archive path {0}", |
280 | originalArchivePath); | 280 | // originalArchivePath); |
281 | archivePath = string.Empty; | 281 | archivePath = string.Empty; |
282 | destFolder = rootDestFolder; | 282 | destFolder = rootDestFolder; |
283 | } | 283 | } |