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author | Dan Lake | 2011-11-10 17:37:33 -0800 |
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committer | Dan Lake | 2011-11-10 17:37:33 -0800 |
commit | 10e664eedc17b247e7c25407f202b0cd606c411f (patch) | |
tree | d2e2404ba73275375e87b5e116db044406c5f9f5 | |
parent | Merge branch 'master' of git://opensimulator.org/git/opensim (diff) | |
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Fix compile error from an earlier commit
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 743fd50..af95c28 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -1671,8 +1671,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
1671 | Monitor.Enter(m_updateLock); | 1671 | Monitor.Enter(m_updateLock); |
1672 | try | 1672 | try |
1673 | { | 1673 | { |
1674 | SceneObjectGroup parentGroup = root.ParentGroup; | ||
1675 | |||
1676 | List<SceneObjectGroup> childGroups = new List<SceneObjectGroup>(); | 1674 | List<SceneObjectGroup> childGroups = new List<SceneObjectGroup>(); |
1677 | 1675 | ||
1678 | // We do this in reverse to get the link order of the prims correct | 1676 | // We do this in reverse to get the link order of the prims correct |