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authorJustin Clark-Casey (justincc)2013-09-26 00:33:50 +0100
committerJustin Clark-Casey (justincc)2013-09-26 20:11:22 +0100
commitb21c06de2328d94bdddfae35502b4ca5c905b5d7 (patch)
tree99a7652459dd622fd3c3ebebd73b8bb440a3ad25
parentminor: log MaxOutgoingTransferVersion at EntityTransferModule startup (diff)
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minor: Add scene name to baked textures in cache log message
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 8d72e18..7243db1 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2909,7 +2909,7 @@ namespace OpenSim.Region.Framework.Scenes
2909 // If we are using the the cached appearance then send it out to everyone 2909 // If we are using the the cached appearance then send it out to everyone
2910 if (cachedappearance) 2910 if (cachedappearance)
2911 { 2911 {
2912 m_log.DebugFormat("[SCENE PRESENCE]: baked textures are in the cache for {0}", Name); 2912 m_log.DebugFormat("[SCENE PRESENCE]: Baked textures are in the cache for {0} in {1}", Name, m_scene.Name);
2913 2913
2914 // If the avatars baked textures are all in the cache, then we have a 2914 // If the avatars baked textures are all in the cache, then we have a
2915 // complete appearance... send it out, if not, then we'll send it when 2915 // complete appearance... send it out, if not, then we'll send it when