diff options
author | idb | 2009-04-11 10:18:20 +0000 |
---|---|---|
committer | idb | 2009-04-11 10:18:20 +0000 |
commit | 988737b182a59bc0bca72b3c302ab68dd9c5ccfb (patch) | |
tree | 481d5527ab3a81dbc0c5df1cea6b27bae52a583b | |
parent | * BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine ... (diff) | |
download | opensim-SC_OLD-988737b182a59bc0bca72b3c302ab68dd9c5ccfb.zip opensim-SC_OLD-988737b182a59bc0bca72b3c302ab68dd9c5ccfb.tar.gz opensim-SC_OLD-988737b182a59bc0bca72b3c302ab68dd9c5ccfb.tar.bz2 opensim-SC_OLD-988737b182a59bc0bca72b3c302ab68dd9c5ccfb.tar.xz |
Correct Opensim.ini.example to reflect the default settings for clouds.
Fixes Mantis #3421
Change the agent/avatar events subscriptions to just OnNewClient. The data only needs to be sent once and keeping track of log ins/movements is not required. This will also send cloud data to child agents so that they can see clouds above neighbouring regions not just regions that they have visited.
-rw-r--r-- | OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs | 51 | ||||
-rw-r--r-- | bin/OpenSim.ini.example | 4 |
2 files changed, 4 insertions, 51 deletions
diff --git a/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs b/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs index b9c716f..ca25a23 100644 --- a/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs +++ b/OpenSim/Region/CoreModules/World/Cloud/CloudModule.cs | |||
@@ -48,8 +48,6 @@ namespace OpenSim.Region.CoreModules | |||
48 | private float m_cloudDensity = 1.0F; | 48 | private float m_cloudDensity = 1.0F; |
49 | private float[] cloudCover = new float[16 * 16]; | 49 | private float[] cloudCover = new float[16 * 16]; |
50 | 50 | ||
51 | private Dictionary<UUID, ulong> m_rootAgents = new Dictionary<UUID, ulong>(); | ||
52 | |||
53 | public void Initialise(Scene scene, IConfigSource config) | 51 | public void Initialise(Scene scene, IConfigSource config) |
54 | { | 52 | { |
55 | IConfig cloudConfig = config.Configs["Cloud"]; | 53 | IConfig cloudConfig = config.Configs["Cloud"]; |
@@ -66,9 +64,7 @@ namespace OpenSim.Region.CoreModules | |||
66 | 64 | ||
67 | m_scene = scene; | 65 | m_scene = scene; |
68 | 66 | ||
69 | scene.EventManager.OnMakeChildAgent += MakeChildAgent; | 67 | scene.EventManager.OnNewClient += CloudsToClient; |
70 | scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; | ||
71 | scene.EventManager.OnClientClosed += ClientLoggedOut; | ||
72 | scene.RegisterModuleInterface<ICloudModule>(this); | 68 | scene.RegisterModuleInterface<ICloudModule>(this); |
73 | scene.EventManager.OnFrame += CloudUpdate; | 69 | scene.EventManager.OnFrame += CloudUpdate; |
74 | 70 | ||
@@ -90,9 +86,7 @@ namespace OpenSim.Region.CoreModules | |||
90 | { | 86 | { |
91 | m_ready = false; | 87 | m_ready = false; |
92 | // Remove our hooks | 88 | // Remove our hooks |
93 | m_scene.EventManager.OnMakeChildAgent -= MakeChildAgent; | 89 | m_scene.EventManager.OnNewClient -= CloudsToClient; |
94 | m_scene.EventManager.OnAvatarEnteringNewParcel -= AvatarEnteringParcel; | ||
95 | m_scene.EventManager.OnClientClosed -= ClientLoggedOut; | ||
96 | m_scene.EventManager.OnFrame -= CloudUpdate; | 90 | m_scene.EventManager.OnFrame -= CloudUpdate; |
97 | } | 91 | } |
98 | } | 92 | } |
@@ -215,46 +209,5 @@ namespace OpenSim.Region.CoreModules | |||
215 | } | 209 | } |
216 | } | 210 | } |
217 | } | 211 | } |
218 | |||
219 | private void ClientLoggedOut(UUID AgentId) | ||
220 | { | ||
221 | lock (m_rootAgents) | ||
222 | { | ||
223 | if (m_rootAgents.ContainsKey(AgentId)) | ||
224 | { | ||
225 | m_rootAgents.Remove(AgentId); | ||
226 | } | ||
227 | } | ||
228 | } | ||
229 | |||
230 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | ||
231 | { | ||
232 | lock (m_rootAgents) | ||
233 | { | ||
234 | if (m_rootAgents.ContainsKey(avatar.UUID)) | ||
235 | { | ||
236 | m_rootAgents[avatar.UUID] = avatar.RegionHandle; | ||
237 | } | ||
238 | else | ||
239 | { | ||
240 | m_rootAgents.Add(avatar.UUID, avatar.RegionHandle); | ||
241 | CloudsToClient(avatar.ControllingClient); | ||
242 | } | ||
243 | } | ||
244 | } | ||
245 | |||
246 | private void MakeChildAgent(ScenePresence avatar) | ||
247 | { | ||
248 | lock (m_rootAgents) | ||
249 | { | ||
250 | if (m_rootAgents.ContainsKey(avatar.UUID)) | ||
251 | { | ||
252 | if (m_rootAgents[avatar.UUID] == avatar.RegionHandle) | ||
253 | { | ||
254 | m_rootAgents.Remove(avatar.UUID); | ||
255 | } | ||
256 | } | ||
257 | } | ||
258 | } | ||
259 | } | 212 | } |
260 | } | 213 | } |
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 2826462..ee2cfd6 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -752,9 +752,9 @@ | |||
752 | [Cloud] | 752 | [Cloud] |
753 | ; Enable this to generate classic particle clouds above the sim. | 753 | ; Enable this to generate classic particle clouds above the sim. |
754 | ; default is disabled - turn it on here | 754 | ; default is disabled - turn it on here |
755 | enabled = true | 755 | enabled = false |
756 | 756 | ||
757 | ; Density of cloud cover 0.0 to 1.0 | 757 | ; Density of cloud cover 0.0 to 1.0 Defult 0.5 |
758 | density = 0.5 | 758 | density = 0.5 |
759 | 759 | ||
760 | ; update interval for the cloud cover data returned by llCloud(). | 760 | ; update interval for the cloud cover data returned by llCloud(). |