diff options
author | Sean Dague | 2009-04-13 14:52:14 +0000 |
---|---|---|
committer | Sean Dague | 2009-04-13 14:52:14 +0000 |
commit | 58fd0139297460583f5a2d13c7332981ddc8f9e8 (patch) | |
tree | 1f1dad214c3eec2be985714b0fb65b9a5c43c925 | |
parent | Thank you, dslake, for a patch that converts many of the linear searches (diff) | |
download | opensim-SC_OLD-58fd0139297460583f5a2d13c7332981ddc8f9e8.zip opensim-SC_OLD-58fd0139297460583f5a2d13c7332981ddc8f9e8.tar.gz opensim-SC_OLD-58fd0139297460583f5a2d13c7332981ddc8f9e8.tar.bz2 opensim-SC_OLD-58fd0139297460583f5a2d13c7332981ddc8f9e8.tar.xz |
put J2KImage into it's own file, please no doubling up on classes in
files
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs | 354 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs | 316 |
2 files changed, 354 insertions, 316 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs new file mode 100644 index 0000000..d8cf9a7 --- /dev/null +++ b/OpenSim/Region/ClientStack/LindenUDP/J2KImage.cs | |||
@@ -0,0 +1,354 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using OpenMetaverse; | ||
31 | using OpenMetaverse.Imaging; | ||
32 | using OpenSim.Framework; | ||
33 | using OpenSim.Region.Framework.Interfaces; | ||
34 | using log4net; | ||
35 | using System.Reflection; | ||
36 | |||
37 | namespace OpenSim.Region.ClientStack.LindenUDP | ||
38 | { | ||
39 | /* | ||
40 | * | ||
41 | * J2KImage | ||
42 | * | ||
43 | * We use this class to store image data and associated request data and attributes | ||
44 | * | ||
45 | * | ||
46 | * | ||
47 | */ | ||
48 | |||
49 | public class J2KImage | ||
50 | { | ||
51 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
52 | public double m_designatedPriorityKey; | ||
53 | public double m_requestedPriority = 0.0d; | ||
54 | public uint m_lastSequence = 0; | ||
55 | public uint m_requestedPacketNumber; | ||
56 | public sbyte m_requestedDiscardLevel; | ||
57 | public UUID m_requestedUUID; | ||
58 | public IJ2KDecoder m_j2kDecodeModule; | ||
59 | public IAssetCache m_assetCache; | ||
60 | public OpenJPEG.J2KLayerInfo[] Layers = new OpenJPEG.J2KLayerInfo[0]; | ||
61 | public AssetBase m_MissingSubstitute = null; | ||
62 | public bool m_decoded = false; | ||
63 | public bool m_completedSendAtCurrentDiscardLevel; | ||
64 | |||
65 | private sbyte m_discardLevel=-1; | ||
66 | private uint m_packetNumber; | ||
67 | private bool m_decoderequested = false; | ||
68 | private bool m_hasasset = false; | ||
69 | private bool m_asset_requested = false; | ||
70 | private bool m_sentinfo = false; | ||
71 | private uint m_stopPacket = 0; | ||
72 | private const int cImagePacketSize = 1000; | ||
73 | private const int cFirstPacketSize = 600; | ||
74 | private AssetBase m_asset = null; | ||
75 | |||
76 | |||
77 | public uint m_pPacketNumber | ||
78 | { | ||
79 | get { return m_packetNumber; } | ||
80 | } | ||
81 | public uint m_pStopPacketNumber | ||
82 | { | ||
83 | get { return m_stopPacket; } | ||
84 | } | ||
85 | |||
86 | public byte[] Data | ||
87 | { | ||
88 | get { return m_asset.Data; } | ||
89 | } | ||
90 | |||
91 | public ushort TexturePacketCount() | ||
92 | { | ||
93 | if (!m_decoded) | ||
94 | return 0; | ||
95 | return (ushort)(((m_asset.Data.Length - cFirstPacketSize + cImagePacketSize - 1) / cImagePacketSize) + 1); | ||
96 | } | ||
97 | |||
98 | public void J2KDecodedCallback(UUID AssetId, OpenJPEG.J2KLayerInfo[] layers) | ||
99 | { | ||
100 | Layers = layers; | ||
101 | m_decoded = true; | ||
102 | RunUpdate(); | ||
103 | } | ||
104 | |||
105 | public void AssetDataCallback(UUID AssetID, AssetBase asset) | ||
106 | { | ||
107 | m_hasasset = true; | ||
108 | if (asset == null || asset.Data == null) | ||
109 | { | ||
110 | m_asset = m_MissingSubstitute; | ||
111 | } | ||
112 | else | ||
113 | { | ||
114 | m_asset = asset; | ||
115 | } | ||
116 | RunUpdate(); | ||
117 | } | ||
118 | |||
119 | private int GetPacketForBytePosition(int bytePosition) | ||
120 | { | ||
121 | return ((bytePosition - cFirstPacketSize + cImagePacketSize - 1) / cImagePacketSize) + 1; | ||
122 | } | ||
123 | public int LastPacketSize() | ||
124 | { | ||
125 | if (m_packetNumber == 1) | ||
126 | return m_asset.Data.Length; | ||
127 | return (m_asset.Data.Length - cFirstPacketSize) % cImagePacketSize; | ||
128 | } | ||
129 | |||
130 | public int CurrentBytePosition() | ||
131 | { | ||
132 | if (m_packetNumber == 0) | ||
133 | return 0; | ||
134 | if (m_packetNumber == 1) | ||
135 | return cFirstPacketSize; | ||
136 | |||
137 | int result = cFirstPacketSize + ((int)m_packetNumber - 2) * cImagePacketSize; | ||
138 | if (result < 0) | ||
139 | { | ||
140 | result = cFirstPacketSize; | ||
141 | } | ||
142 | return result; | ||
143 | } | ||
144 | public bool SendFirstPacket(LLClientView client) | ||
145 | { | ||
146 | |||
147 | // Do we have less then 1 packet's worth of data? | ||
148 | if (m_asset.Data.Length <= cFirstPacketSize) | ||
149 | { | ||
150 | // Send only 1 packet | ||
151 | client.SendImageFirstPart(1, m_requestedUUID, (uint)m_asset.Data.Length, m_asset.Data, 2); | ||
152 | m_stopPacket = 0; | ||
153 | return true; | ||
154 | } | ||
155 | else | ||
156 | { | ||
157 | byte[] firstImageData = new byte[cFirstPacketSize]; | ||
158 | try | ||
159 | { | ||
160 | Buffer.BlockCopy(m_asset.Data, 0, firstImageData, 0, (int)cFirstPacketSize); | ||
161 | client.SendImageFirstPart(TexturePacketCount(), m_requestedUUID, (uint)m_asset.Data.Length, firstImageData, 2); | ||
162 | } | ||
163 | catch (Exception) | ||
164 | { | ||
165 | m_log.Error("Texture block copy failed. Possibly out of memory?"); | ||
166 | return true; | ||
167 | } | ||
168 | } | ||
169 | return false; | ||
170 | |||
171 | } | ||
172 | private bool SendPacket(LLClientView client) | ||
173 | { | ||
174 | bool complete = false; | ||
175 | int imagePacketSize = ((int)m_packetNumber == (TexturePacketCount())) ? LastPacketSize() : cImagePacketSize; | ||
176 | |||
177 | if ((CurrentBytePosition() + cImagePacketSize) > m_asset.Data.Length) | ||
178 | { | ||
179 | imagePacketSize = LastPacketSize(); | ||
180 | complete=true; | ||
181 | if ((CurrentBytePosition() + imagePacketSize) > m_asset.Data.Length) | ||
182 | { | ||
183 | imagePacketSize = m_asset.Data.Length - CurrentBytePosition(); | ||
184 | complete = true; | ||
185 | } | ||
186 | } | ||
187 | |||
188 | //It's concievable that the client might request packet one | ||
189 | //from a one packet image, which is really packet 0, | ||
190 | //which would leave us with a negative imagePacketSize.. | ||
191 | if (imagePacketSize > 0) | ||
192 | { | ||
193 | byte[] imageData = new byte[imagePacketSize]; | ||
194 | try | ||
195 | { | ||
196 | Buffer.BlockCopy(m_asset.Data, CurrentBytePosition(), imageData, 0, imagePacketSize); | ||
197 | } | ||
198 | catch (Exception e) | ||
199 | { | ||
200 | m_log.Error("Error copying texture block. Out of memory? imagePacketSize was " + imagePacketSize.ToString() + " on packet " + m_packetNumber.ToString() + " out of " + m_stopPacket.ToString() + ". Exception: " + e.ToString()); | ||
201 | return false; | ||
202 | } | ||
203 | |||
204 | //Send the packet | ||
205 | client.SendImageNextPart((ushort)(m_packetNumber-1), m_requestedUUID, imageData); | ||
206 | |||
207 | } | ||
208 | if (complete) | ||
209 | { | ||
210 | return false; | ||
211 | } | ||
212 | else | ||
213 | { | ||
214 | return true; | ||
215 | } | ||
216 | |||
217 | |||
218 | } | ||
219 | public bool SendPackets(LLClientView client) | ||
220 | { | ||
221 | |||
222 | if (!m_completedSendAtCurrentDiscardLevel) | ||
223 | { | ||
224 | if (m_packetNumber <= m_stopPacket) | ||
225 | { | ||
226 | |||
227 | bool SendMore = true; | ||
228 | if (!m_sentinfo || (m_packetNumber == 0)) | ||
229 | { | ||
230 | if (SendFirstPacket(client)) | ||
231 | { | ||
232 | SendMore = false; | ||
233 | } | ||
234 | m_sentinfo = true; | ||
235 | m_packetNumber++; | ||
236 | } | ||
237 | |||
238 | if (m_packetNumber < 2) | ||
239 | { | ||
240 | m_packetNumber = 2; | ||
241 | } | ||
242 | |||
243 | int count=0; | ||
244 | while (SendMore && count < 5 && m_packetNumber <= m_stopPacket) | ||
245 | { | ||
246 | count++; | ||
247 | SendMore = SendPacket(client); | ||
248 | m_packetNumber++; | ||
249 | } | ||
250 | if (m_packetNumber > m_stopPacket) | ||
251 | { | ||
252 | |||
253 | return true; | ||
254 | |||
255 | } | ||
256 | |||
257 | } | ||
258 | |||
259 | } | ||
260 | return false; | ||
261 | } | ||
262 | |||
263 | public void RunUpdate() | ||
264 | { | ||
265 | //This is where we decide what we need to update | ||
266 | //and assign the real discardLevel and packetNumber | ||
267 | //assuming of course that the connected client might be bonkers | ||
268 | |||
269 | if (!m_hasasset) | ||
270 | { | ||
271 | |||
272 | if (!m_asset_requested) | ||
273 | { | ||
274 | m_asset_requested = true; | ||
275 | m_assetCache.GetAsset(m_requestedUUID, AssetDataCallback, true); | ||
276 | |||
277 | } | ||
278 | |||
279 | } | ||
280 | else | ||
281 | { | ||
282 | |||
283 | |||
284 | if (!m_decoded) | ||
285 | { | ||
286 | //We need to decode the requested image first | ||
287 | if (!m_decoderequested) | ||
288 | { | ||
289 | //Request decode | ||
290 | m_decoderequested = true; | ||
291 | // Do we have a jpeg decoder? | ||
292 | if (m_j2kDecodeModule != null) | ||
293 | { | ||
294 | // Send it off to the jpeg decoder | ||
295 | m_j2kDecodeModule.decode(m_requestedUUID, Data, J2KDecodedCallback); | ||
296 | |||
297 | } | ||
298 | else | ||
299 | { | ||
300 | J2KDecodedCallback(m_requestedUUID, new OpenJPEG.J2KLayerInfo[0]); | ||
301 | } | ||
302 | } | ||
303 | |||
304 | } | ||
305 | else | ||
306 | { | ||
307 | |||
308 | |||
309 | //discardLevel of -1 means just update the priority | ||
310 | if (m_requestedDiscardLevel != -1) | ||
311 | { | ||
312 | |||
313 | //Evaluate the discard level | ||
314 | //First, is it positive? | ||
315 | if (m_requestedDiscardLevel >= 0) | ||
316 | { | ||
317 | if (m_requestedDiscardLevel > Layers.Length - 1) | ||
318 | { | ||
319 | m_discardLevel = (sbyte)(Layers.Length - 1); | ||
320 | } | ||
321 | else | ||
322 | { | ||
323 | m_discardLevel = m_requestedDiscardLevel; | ||
324 | } | ||
325 | |||
326 | //Calculate the m_stopPacket | ||
327 | if (Layers.Length > 0) | ||
328 | { | ||
329 | m_stopPacket = (uint)GetPacketForBytePosition(Layers[(Layers.Length - 1) - m_discardLevel].End); | ||
330 | } | ||
331 | else | ||
332 | { | ||
333 | m_stopPacket = TexturePacketCount(); | ||
334 | } | ||
335 | //Don't reset packet number unless we're waiting or it's ahead of us | ||
336 | if (m_completedSendAtCurrentDiscardLevel || m_requestedPacketNumber>m_packetNumber) | ||
337 | { | ||
338 | m_packetNumber = m_requestedPacketNumber; | ||
339 | } | ||
340 | |||
341 | if (m_packetNumber <= m_stopPacket) | ||
342 | { | ||
343 | m_completedSendAtCurrentDiscardLevel = false; | ||
344 | } | ||
345 | |||
346 | } | ||
347 | |||
348 | } | ||
349 | } | ||
350 | } | ||
351 | } | ||
352 | |||
353 | } | ||
354 | } | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs index 6bfab90..af359b3 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLImageManager.cs | |||
@@ -263,320 +263,4 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
263 | 263 | ||
264 | 264 | ||
265 | } | 265 | } |
266 | |||
267 | /* | ||
268 | * | ||
269 | * J2KImage | ||
270 | * | ||
271 | * We use this class to store image data and associated request data and attributes | ||
272 | * | ||
273 | * | ||
274 | * | ||
275 | */ | ||
276 | |||
277 | public class J2KImage | ||
278 | { | ||
279 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
280 | public double m_designatedPriorityKey; | ||
281 | public double m_requestedPriority = 0.0d; | ||
282 | public uint m_lastSequence = 0; | ||
283 | public uint m_requestedPacketNumber; | ||
284 | public sbyte m_requestedDiscardLevel; | ||
285 | public UUID m_requestedUUID; | ||
286 | public IJ2KDecoder m_j2kDecodeModule; | ||
287 | public IAssetCache m_assetCache; | ||
288 | public OpenJPEG.J2KLayerInfo[] Layers = new OpenJPEG.J2KLayerInfo[0]; | ||
289 | public AssetBase m_MissingSubstitute = null; | ||
290 | public bool m_decoded = false; | ||
291 | public bool m_completedSendAtCurrentDiscardLevel; | ||
292 | |||
293 | private sbyte m_discardLevel=-1; | ||
294 | private uint m_packetNumber; | ||
295 | private bool m_decoderequested = false; | ||
296 | private bool m_hasasset = false; | ||
297 | private bool m_asset_requested = false; | ||
298 | private bool m_sentinfo = false; | ||
299 | private uint m_stopPacket = 0; | ||
300 | private const int cImagePacketSize = 1000; | ||
301 | private const int cFirstPacketSize = 600; | ||
302 | private AssetBase m_asset = null; | ||
303 | |||
304 | |||
305 | public uint m_pPacketNumber | ||
306 | { | ||
307 | get { return m_packetNumber; } | ||
308 | } | ||
309 | public uint m_pStopPacketNumber | ||
310 | { | ||
311 | get { return m_stopPacket; } | ||
312 | } | ||
313 | |||
314 | public byte[] Data | ||
315 | { | ||
316 | get { return m_asset.Data; } | ||
317 | } | ||
318 | |||
319 | public ushort TexturePacketCount() | ||
320 | { | ||
321 | if (!m_decoded) | ||
322 | return 0; | ||
323 | return (ushort)(((m_asset.Data.Length - cFirstPacketSize + cImagePacketSize - 1) / cImagePacketSize) + 1); | ||
324 | } | ||
325 | |||
326 | public void J2KDecodedCallback(UUID AssetId, OpenJPEG.J2KLayerInfo[] layers) | ||
327 | { | ||
328 | Layers = layers; | ||
329 | m_decoded = true; | ||
330 | RunUpdate(); | ||
331 | } | ||
332 | |||
333 | public void AssetDataCallback(UUID AssetID, AssetBase asset) | ||
334 | { | ||
335 | m_hasasset = true; | ||
336 | if (asset == null || asset.Data == null) | ||
337 | { | ||
338 | m_asset = m_MissingSubstitute; | ||
339 | } | ||
340 | else | ||
341 | { | ||
342 | m_asset = asset; | ||
343 | } | ||
344 | RunUpdate(); | ||
345 | } | ||
346 | |||
347 | private int GetPacketForBytePosition(int bytePosition) | ||
348 | { | ||
349 | return ((bytePosition - cFirstPacketSize + cImagePacketSize - 1) / cImagePacketSize) + 1; | ||
350 | } | ||
351 | public int LastPacketSize() | ||
352 | { | ||
353 | if (m_packetNumber == 1) | ||
354 | return m_asset.Data.Length; | ||
355 | return (m_asset.Data.Length - cFirstPacketSize) % cImagePacketSize; | ||
356 | } | ||
357 | |||
358 | public int CurrentBytePosition() | ||
359 | { | ||
360 | if (m_packetNumber == 0) | ||
361 | return 0; | ||
362 | if (m_packetNumber == 1) | ||
363 | return cFirstPacketSize; | ||
364 | |||
365 | int result = cFirstPacketSize + ((int)m_packetNumber - 2) * cImagePacketSize; | ||
366 | if (result < 0) | ||
367 | { | ||
368 | result = cFirstPacketSize; | ||
369 | } | ||
370 | return result; | ||
371 | } | ||
372 | public bool SendFirstPacket(LLClientView client) | ||
373 | { | ||
374 | |||
375 | // Do we have less then 1 packet's worth of data? | ||
376 | if (m_asset.Data.Length <= cFirstPacketSize) | ||
377 | { | ||
378 | // Send only 1 packet | ||
379 | client.SendImageFirstPart(1, m_requestedUUID, (uint)m_asset.Data.Length, m_asset.Data, 2); | ||
380 | m_stopPacket = 0; | ||
381 | return true; | ||
382 | } | ||
383 | else | ||
384 | { | ||
385 | byte[] firstImageData = new byte[cFirstPacketSize]; | ||
386 | try | ||
387 | { | ||
388 | Buffer.BlockCopy(m_asset.Data, 0, firstImageData, 0, (int)cFirstPacketSize); | ||
389 | client.SendImageFirstPart(TexturePacketCount(), m_requestedUUID, (uint)m_asset.Data.Length, firstImageData, 2); | ||
390 | } | ||
391 | catch (Exception) | ||
392 | { | ||
393 | m_log.Error("Texture block copy failed. Possibly out of memory?"); | ||
394 | return true; | ||
395 | } | ||
396 | } | ||
397 | return false; | ||
398 | |||
399 | } | ||
400 | private bool SendPacket(LLClientView client) | ||
401 | { | ||
402 | bool complete = false; | ||
403 | int imagePacketSize = ((int)m_packetNumber == (TexturePacketCount())) ? LastPacketSize() : cImagePacketSize; | ||
404 | |||
405 | if ((CurrentBytePosition() + cImagePacketSize) > m_asset.Data.Length) | ||
406 | { | ||
407 | imagePacketSize = LastPacketSize(); | ||
408 | complete=true; | ||
409 | if ((CurrentBytePosition() + imagePacketSize) > m_asset.Data.Length) | ||
410 | { | ||
411 | imagePacketSize = m_asset.Data.Length - CurrentBytePosition(); | ||
412 | complete = true; | ||
413 | } | ||
414 | } | ||
415 | |||
416 | //It's concievable that the client might request packet one | ||
417 | //from a one packet image, which is really packet 0, | ||
418 | //which would leave us with a negative imagePacketSize.. | ||
419 | if (imagePacketSize > 0) | ||
420 | { | ||
421 | byte[] imageData = new byte[imagePacketSize]; | ||
422 | try | ||
423 | { | ||
424 | Buffer.BlockCopy(m_asset.Data, CurrentBytePosition(), imageData, 0, imagePacketSize); | ||
425 | } | ||
426 | catch (Exception e) | ||
427 | { | ||
428 | m_log.Error("Error copying texture block. Out of memory? imagePacketSize was " + imagePacketSize.ToString() + " on packet " + m_packetNumber.ToString() + " out of " + m_stopPacket.ToString() + ". Exception: " + e.ToString()); | ||
429 | return false; | ||
430 | } | ||
431 | |||
432 | //Send the packet | ||
433 | client.SendImageNextPart((ushort)(m_packetNumber-1), m_requestedUUID, imageData); | ||
434 | |||
435 | } | ||
436 | if (complete) | ||
437 | { | ||
438 | return false; | ||
439 | } | ||
440 | else | ||
441 | { | ||
442 | return true; | ||
443 | } | ||
444 | |||
445 | |||
446 | } | ||
447 | public bool SendPackets(LLClientView client) | ||
448 | { | ||
449 | |||
450 | if (!m_completedSendAtCurrentDiscardLevel) | ||
451 | { | ||
452 | if (m_packetNumber <= m_stopPacket) | ||
453 | { | ||
454 | |||
455 | bool SendMore = true; | ||
456 | if (!m_sentinfo || (m_packetNumber == 0)) | ||
457 | { | ||
458 | if (SendFirstPacket(client)) | ||
459 | { | ||
460 | SendMore = false; | ||
461 | } | ||
462 | m_sentinfo = true; | ||
463 | m_packetNumber++; | ||
464 | } | ||
465 | |||
466 | if (m_packetNumber < 2) | ||
467 | { | ||
468 | m_packetNumber = 2; | ||
469 | } | ||
470 | |||
471 | int count=0; | ||
472 | while (SendMore && count < 5 && m_packetNumber <= m_stopPacket) | ||
473 | { | ||
474 | count++; | ||
475 | SendMore = SendPacket(client); | ||
476 | m_packetNumber++; | ||
477 | } | ||
478 | if (m_packetNumber > m_stopPacket) | ||
479 | { | ||
480 | |||
481 | return true; | ||
482 | |||
483 | } | ||
484 | |||
485 | } | ||
486 | |||
487 | } | ||
488 | return false; | ||
489 | } | ||
490 | |||
491 | public void RunUpdate() | ||
492 | { | ||
493 | //This is where we decide what we need to update | ||
494 | //and assign the real discardLevel and packetNumber | ||
495 | //assuming of course that the connected client might be bonkers | ||
496 | |||
497 | if (!m_hasasset) | ||
498 | { | ||
499 | |||
500 | if (!m_asset_requested) | ||
501 | { | ||
502 | m_asset_requested = true; | ||
503 | m_assetCache.GetAsset(m_requestedUUID, AssetDataCallback, true); | ||
504 | |||
505 | } | ||
506 | |||
507 | } | ||
508 | else | ||
509 | { | ||
510 | |||
511 | |||
512 | if (!m_decoded) | ||
513 | { | ||
514 | //We need to decode the requested image first | ||
515 | if (!m_decoderequested) | ||
516 | { | ||
517 | //Request decode | ||
518 | m_decoderequested = true; | ||
519 | // Do we have a jpeg decoder? | ||
520 | if (m_j2kDecodeModule != null) | ||
521 | { | ||
522 | // Send it off to the jpeg decoder | ||
523 | m_j2kDecodeModule.decode(m_requestedUUID, Data, J2KDecodedCallback); | ||
524 | |||
525 | } | ||
526 | else | ||
527 | { | ||
528 | J2KDecodedCallback(m_requestedUUID, new OpenJPEG.J2KLayerInfo[0]); | ||
529 | } | ||
530 | } | ||
531 | |||
532 | } | ||
533 | else | ||
534 | { | ||
535 | |||
536 | |||
537 | //discardLevel of -1 means just update the priority | ||
538 | if (m_requestedDiscardLevel != -1) | ||
539 | { | ||
540 | |||
541 | //Evaluate the discard level | ||
542 | //First, is it positive? | ||
543 | if (m_requestedDiscardLevel >= 0) | ||
544 | { | ||
545 | if (m_requestedDiscardLevel > Layers.Length - 1) | ||
546 | { | ||
547 | m_discardLevel = (sbyte)(Layers.Length - 1); | ||
548 | } | ||
549 | else | ||
550 | { | ||
551 | m_discardLevel = m_requestedDiscardLevel; | ||
552 | } | ||
553 | |||
554 | //Calculate the m_stopPacket | ||
555 | if (Layers.Length > 0) | ||
556 | { | ||
557 | m_stopPacket = (uint)GetPacketForBytePosition(Layers[(Layers.Length - 1) - m_discardLevel].End); | ||
558 | } | ||
559 | else | ||
560 | { | ||
561 | m_stopPacket = TexturePacketCount(); | ||
562 | } | ||
563 | //Don't reset packet number unless we're waiting or it's ahead of us | ||
564 | if (m_completedSendAtCurrentDiscardLevel || m_requestedPacketNumber>m_packetNumber) | ||
565 | { | ||
566 | m_packetNumber = m_requestedPacketNumber; | ||
567 | } | ||
568 | |||
569 | if (m_packetNumber <= m_stopPacket) | ||
570 | { | ||
571 | m_completedSendAtCurrentDiscardLevel = false; | ||
572 | } | ||
573 | |||
574 | } | ||
575 | |||
576 | } | ||
577 | } | ||
578 | } | ||
579 | } | ||
580 | |||
581 | } | ||
582 | } | 266 | } |