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authorMelanie2010-06-18 19:49:14 +0100
committerMelanie2010-06-18 19:49:14 +0100
commit47d5f90629bcdaff596a4cc65c0624b421ce99df (patch)
tree95437f7b26bcd50183c067a0022058370fc2d570
parentRevert "Set command timeout to infinity on migrations" (diff)
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Remove an error in meshing error reporting. Now doesn't double-bomb
anymore on a bad sculpt
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index a9e9f5c..100f98d 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -1778,7 +1778,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1778 } 1778 }
1779 catch(Exception e) 1779 catch(Exception e)
1780 { 1780 {
1781 m_log.ErrorFormat("[PHYSICS]: Exception while meshing prim {0}."); 1781 m_log.ErrorFormat("[PHYSICS]: Exception while meshing prim {0}.", primName);
1782 m_log.Debug(e.ToString()); 1782 m_log.Debug(e.ToString());
1783 mesh = null; 1783 mesh = null;
1784 } 1784 }