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authorDiva Canto2013-07-26 16:00:16 -0700
committerDiva Canto2013-07-26 16:00:16 -0700
commit98b65bd5f4b16fecafd745dbaa661debda52f97e (patch)
treedf60a3e6c8cf9b75ccf4b4b103a3aeb31496db43
parentDon't touch the Current Outfit folder also on coming back home (diff)
parentRevert "Committing the same fix here for the infinity problem on TPs." (diff)
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Merge branch '0.7.5-post-fixes' of ssh://opensimulator.org/var/git/opensim into 0.7.5-post-fixes
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 6ff8da8..3cb1901 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -664,7 +664,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
664 // 664 //
665 // This sleep can be increased if necessary. However, whilst it's active, 665 // This sleep can be increased if necessary. However, whilst it's active,
666 // an agent cannot teleport back to this region if it has teleported away. 666 // an agent cannot teleport back to this region if it has teleported away.
667 Thread.Sleep(15000); 667 Thread.Sleep(2000);
668 668
669 sp.Scene.IncomingCloseAgent(sp.UUID, false); 669 sp.Scene.IncomingCloseAgent(sp.UUID, false);
670 } 670 }