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author | Sean Dague | 2008-05-16 00:04:46 +0000 |
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committer | Sean Dague | 2008-05-16 00:04:46 +0000 |
commit | fc773649720c062a72d1b8a098eb54bda9a84ca9 (patch) | |
tree | 111e4fcfb6bd112d744876d258e487556746ee02 | |
parent | * Adds various tweakable avatar control options to the OpenSim.ini.example. (diff) | |
download | opensim-SC_OLD-fc773649720c062a72d1b8a098eb54bda9a84ca9.zip opensim-SC_OLD-fc773649720c062a72d1b8a098eb54bda9a84ca9.tar.gz opensim-SC_OLD-fc773649720c062a72d1b8a098eb54bda9a84ca9.tar.bz2 opensim-SC_OLD-fc773649720c062a72d1b8a098eb54bda9a84ca9.tar.xz |
appearance now survives logout. Tommorrow will involve moving
the MSSQL and MYSQL mappers back in under datastores and looking at doing
gid bits for this
-rw-r--r-- | OpenSim/Data/UserDataBase.cs | 6 | ||||
-rw-r--r-- | OpenSim/Framework/AvatarAppearance.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 3 | ||||
-rw-r--r-- | OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | 48 |
4 files changed, 34 insertions, 33 deletions
diff --git a/OpenSim/Data/UserDataBase.cs b/OpenSim/Data/UserDataBase.cs index 7066f58..817ac3e 100644 --- a/OpenSim/Data/UserDataBase.cs +++ b/OpenSim/Data/UserDataBase.cs | |||
@@ -62,19 +62,19 @@ namespace OpenSim.Data | |||
62 | public AvatarAppearance GetUserAppearance(LLUUID user) { | 62 | public AvatarAppearance GetUserAppearance(LLUUID user) { |
63 | AvatarAppearance aa; | 63 | AvatarAppearance aa; |
64 | try { | 64 | try { |
65 | m_log.Info("[APPEARANCE] Found appearance for " + user.ToString()); | ||
66 | aa = aplist[user]; | 65 | aa = aplist[user]; |
66 | m_log.Info("[APPEARANCE] Found appearance for " + user.ToString() + aa.ToString()); | ||
67 | } catch (System.Collections.Generic.KeyNotFoundException e) { | 67 | } catch (System.Collections.Generic.KeyNotFoundException e) { |
68 | m_log.Info("[APPEARANCE] Setting up default appearance for " + user.ToString()); | ||
69 | aplist[user] = new AvatarAppearance(); | 68 | aplist[user] = new AvatarAppearance(); |
70 | aplist[user].Owner = user; | 69 | aplist[user].Owner = user; |
71 | aa = aplist[user]; | 70 | aa = aplist[user]; |
71 | m_log.Info("[APPEARANCE] Setting up default appearance for " + user.ToString() + aa.ToString()); | ||
72 | } | 72 | } |
73 | return aa; | 73 | return aa; |
74 | } | 74 | } |
75 | public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) { | 75 | public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) { |
76 | aplist[user] = appearance; | 76 | aplist[user] = appearance; |
77 | m_log.Info("[APPEARANCE] Setting appearance for " + user.ToString()); | 77 | m_log.Info("[APPEARANCE] Setting appearance for " + user.ToString() + appearance.ToString() ); |
78 | } | 78 | } |
79 | public abstract void AddAttachment(LLUUID user, LLUUID item); | 79 | public abstract void AddAttachment(LLUUID user, LLUUID item); |
80 | public abstract void RemoveAttachment(LLUUID user, LLUUID item); | 80 | public abstract void RemoveAttachment(LLUUID user, LLUUID item); |
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 42cd6f9..cf9ff58 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -293,6 +293,16 @@ namespace OpenSim.Framework | |||
293 | return textu; | 293 | return textu; |
294 | } | 294 | } |
295 | 295 | ||
296 | public override String ToString() | ||
297 | { | ||
298 | String s = "[Wearables] =>"; | ||
299 | s += "Body Item: " + BodyItem.ToString() + ";"; | ||
300 | s += "Skin Item: " + SkinItem.ToString() + ";"; | ||
301 | s += "Shirt Item: " + ShirtItem.ToString() + ";"; | ||
302 | s += "Pants Item: " + PantsItem.ToString() + ";"; | ||
303 | return s; | ||
304 | } | ||
305 | |||
296 | protected AvatarAppearance(SerializationInfo info, StreamingContext context) | 306 | protected AvatarAppearance(SerializationInfo info, StreamingContext context) |
297 | { | 307 | { |
298 | //System.Console.WriteLine("AvatarAppearance Deserialize BGN"); | 308 | //System.Console.WriteLine("AvatarAppearance Deserialize BGN"); |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index f8f96a0..28507cd 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1509,8 +1509,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1509 | public void SetAppearance(byte[] texture, List<byte> visualParam) | 1509 | public void SetAppearance(byte[] texture, List<byte> visualParam) |
1510 | { | 1510 | { |
1511 | m_appearance.SetAppearance(texture, visualParam); | 1511 | m_appearance.SetAppearance(texture, visualParam); |
1512 | m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); | ||
1513 | SetHeight(m_appearance.AvatarHeight); | 1512 | SetHeight(m_appearance.AvatarHeight); |
1513 | m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); | ||
1514 | 1514 | ||
1515 | SendAppearanceToAllOtherAgents(); | 1515 | SendAppearanceToAllOtherAgents(); |
1516 | } | 1516 | } |
@@ -1518,6 +1518,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1518 | public void SetWearable(int wearableId, AvatarWearable wearable) | 1518 | public void SetWearable(int wearableId, AvatarWearable wearable) |
1519 | { | 1519 | { |
1520 | m_appearance.SetWearable(wearableId, wearable); | 1520 | m_appearance.SetWearable(wearableId, wearable); |
1521 | m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); | ||
1521 | } | 1522 | } |
1522 | 1523 | ||
1523 | /// <summary> | 1524 | /// <summary> |
diff --git a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs index a1abe8b..4c933d6 100644 --- a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -274,47 +274,37 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
274 | { | 274 | { |
275 | IClientAPI clientView = (IClientAPI)sender; | 275 | IClientAPI clientView = (IClientAPI)sender; |
276 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId); | 276 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(clientView.AgentId); |
277 | AvatarAppearance avatAppearance = m_scene.CommsManager.UserService.GetUserAppearance(clientView.AgentId); | ||
277 | if (profile != null) | 278 | if (profile != null) |
278 | { | 279 | { |
279 | if (profile.RootFolder != null) | 280 | if (profile.RootFolder != null) |
280 | { | 281 | { |
281 | if (m_avatarsAppearance.ContainsKey(clientView.AgentId)) | 282 | |
283 | foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) | ||
282 | { | 284 | { |
283 | AvatarAppearance avatAppearance = null; | 285 | if (wear.Type < 13) |
284 | lock (m_avatarsAppearance) | ||
285 | { | 286 | { |
286 | avatAppearance = m_avatarsAppearance[clientView.AgentId]; | 287 | if (wear.ItemID == LLUUID.Zero) |
287 | } | ||
288 | |||
289 | foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) | ||
290 | { | ||
291 | if (wear.Type < 13) | ||
292 | { | 288 | { |
293 | if (wear.ItemID == LLUUID.Zero) | 289 | avatAppearance.Wearables[wear.Type].ItemID = LLUUID.Zero; |
294 | { | 290 | avatAppearance.Wearables[wear.Type].AssetID = LLUUID.Zero; |
295 | avatAppearance.Wearables[wear.Type].ItemID = LLUUID.Zero; | 291 | } |
296 | avatAppearance.Wearables[wear.Type].AssetID = LLUUID.Zero; | 292 | else |
297 | 293 | { | |
298 | UpdateDatabase(clientView.AgentId, avatAppearance); | 294 | LLUUID assetId; |
299 | } | 295 | |
300 | else | 296 | InventoryItemBase baseItem = profile.RootFolder.FindItem(wear.ItemID); |
297 | |||
298 | if (baseItem != null) | ||
301 | { | 299 | { |
302 | LLUUID assetId; | 300 | assetId = baseItem.AssetID; |
303 | 301 | avatAppearance.Wearables[wear.Type].AssetID = assetId; | |
304 | InventoryItemBase baseItem = profile.RootFolder.FindItem(wear.ItemID); | 302 | avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID; |
305 | |||
306 | if (baseItem != null) | ||
307 | { | ||
308 | assetId = baseItem.AssetID; | ||
309 | avatAppearance.Wearables[wear.Type].AssetID = assetId; | ||
310 | avatAppearance.Wearables[wear.Type].ItemID = wear.ItemID; | ||
311 | |||
312 | UpdateDatabase(clientView.AgentId, avatAppearance); | ||
313 | } | ||
314 | } | 303 | } |
315 | } | 304 | } |
316 | } | 305 | } |
317 | } | 306 | } |
307 | m_scene.CommsManager.UserService.UpdateUserAppearance(clientView.AgentId, avatAppearance); | ||
318 | } | 308 | } |
319 | } | 309 | } |
320 | } | 310 | } |