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author | dr scofield (aka dirk husemann) | 2009-08-31 11:35:49 +0200 |
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committer | dr scofield (aka dirk husemann) | 2009-08-31 11:35:49 +0200 |
commit | 86521adb7e58f65215855b1576db117da8bc52f0 (patch) | |
tree | 6c2b8e5138cf0917270a06f8cbb1be17f6d95bc4 | |
parent | - making font name used by VectorRenderModule configurable: can be set (diff) | |
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adding log message to vector render to inform about default font being used
-rw-r--r-- | OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index bf275fa..50eeb59 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -130,6 +130,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
130 | { | 130 | { |
131 | m_fontName = cfg.GetString("font_name", m_fontName); | 131 | m_fontName = cfg.GetString("font_name", m_fontName); |
132 | } | 132 | } |
133 | m_log.DebugFormat("[VECTORRENDERMODULE]: using font \"{0}\" for text rendering."); | ||
133 | } | 134 | } |
134 | 135 | ||
135 | public void PostInitialise() | 136 | public void PostInitialise() |