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authorTeravus Ovares (Dan Olivares)2009-10-10 03:54:10 -0400
committerTeravus Ovares (Dan Olivares)2009-10-10 03:54:10 -0400
commit3f0dc88c462a9d933612b42b1e0a93e007fd5953 (patch)
tree602b74cde1b807860d7f9cd503fb74e8f4fa6bd0
parent* Make ODECharacter respect the scene's requested collision update time (diff)
parentAdjust velocity threshold for triggering flailing. Thanks to KittoFlora for r... (diff)
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Merge branch 'master' of ssh://MyConnection/var/git/opensim
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index e9040e9..e20b8f2 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3420,7 +3420,7 @@ namespace OpenSim.Region.Framework.Scenes
3420 if (e == null) 3420 if (e == null)
3421 return; 3421 return;
3422 3422
3423 if ((Math.Abs(Velocity.X) > 0.05f) || (Math.Abs(Velocity.Y) > 0.05f)) 3423 if ((Math.Abs(Velocity.X) > 0.1e-9f) || (Math.Abs(Velocity.Y) > 0.1e-9f))
3424 UpdateMovementAnimations(); 3424 UpdateMovementAnimations();
3425 3425
3426 if (m_invulnerable) 3426 if (m_invulnerable)