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authorJustin Clark-Casey (justincc)2012-08-24 22:38:07 +0100
committerJustin Clark-Casey (justincc)2012-08-24 22:43:14 +0100
commit3edfa585ec7d8147cc97299724e4db46fed70477 (patch)
treee66865207c1391e75040097c049771da787f5a77
parentBump version number to 0.7.4-rc2 (diff)
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If a connecting scene presence is replacing an existing scene presence then bypass close checks.
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index b2592d4..61b04ba 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3529,7 +3529,7 @@ namespace OpenSim.Region.Framework.Scenes
3529 "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.", 3529 "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.",
3530 sp.Name, sp.UUID, RegionInfo.RegionName); 3530 sp.Name, sp.UUID, RegionInfo.RegionName);
3531 3531
3532 sp.ControllingClient.Close(); 3532 sp.ControllingClient.Close(true);
3533 sp = null; 3533 sp = null;
3534 } 3534 }
3535 3535