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author | Dahlia Trimble | 2009-03-15 09:05:35 +0000 |
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committer | Dahlia Trimble | 2009-03-15 09:05:35 +0000 |
commit | fa5fef33a9fd754e62f1d61b1be6cf61b58a03ef (patch) | |
tree | 11e887a8c995402c1a02ab028083a30aad6902ce | |
parent | Update svn properties. (diff) | |
download | opensim-SC_OLD-fa5fef33a9fd754e62f1d61b1be6cf61b58a03ef.zip opensim-SC_OLD-fa5fef33a9fd754e62f1d61b1be6cf61b58a03ef.tar.gz opensim-SC_OLD-fa5fef33a9fd754e62f1d61b1be6cf61b58a03ef.tar.bz2 opensim-SC_OLD-fa5fef33a9fd754e62f1d61b1be6cf61b58a03ef.tar.xz |
fixed propagation of normalized sculpt mesh vertex normals
-rw-r--r-- | OpenSim/Region/Physics/Meshing/SculptMesh.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs index 06584b2..534dd4d 100644 --- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs +++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs | |||
@@ -369,9 +369,9 @@ namespace PrimMesher | |||
369 | this.normals[face.v3] += surfaceNormal; | 369 | this.normals[face.v3] += surfaceNormal; |
370 | } | 370 | } |
371 | 371 | ||
372 | int numCoords = this.coords.Count; | 372 | int numNormals = this.normals.Count; |
373 | for (int i = 0; i < numCoords; i++) | 373 | for (int i = 0; i < numNormals; i++) |
374 | this.coords[i].Normalize(); | 374 | this.normals[i] = this.normals[i].Normalize(); |
375 | 375 | ||
376 | if (sculptType != SculptType.plane) | 376 | if (sculptType != SculptType.plane) |
377 | { // blend the vertex normals at the cylinder seam | 377 | { // blend the vertex normals at the cylinder seam |