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authorJustin Clark-Casey (justincc)2011-05-14 01:07:06 +0100
committerJustin Clark-Casey (justincc)2011-05-14 01:07:06 +0100
commit26ce1d27d0f544ebe8fcab672c2e18401067cdd6 (patch)
treee533ca29c87d7deeb8c94d00289c6f9437124c3c
parentWhen loading an OAR that doesn't have parcels, create a default parcel (diff)
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Minor doc change to see if this provokes a good panda build
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index 2eac79d..63dec15 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -520,8 +520,12 @@ namespace OpenSim.Region.CoreModules.World.Land
520 } 520 }
521 } 521 }
522 522
523 /// <summary>
524 /// Like handleEventManagerOnSignificantClientMovement, but called with an AgentUpdate regardless of distance.
525 /// </summary>
526 /// <param name="avatar"></param>
523 public void EventManagerOnClientMovement(ScenePresence avatar) 527 public void EventManagerOnClientMovement(ScenePresence avatar)
524 //Like handleEventManagerOnSignificantClientMovement, but called with an AgentUpdate regardless of distance. 528 //
525 { 529 {
526 ILandObject over = GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); 530 ILandObject over = GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
527 if (over != null) 531 if (over != null)
@@ -534,7 +538,6 @@ namespace OpenSim.Region.CoreModules.World.Land
534 } 538 }
535 } 539 }
536 540
537
538 public void ClientOnParcelAccessListRequest(UUID agentID, UUID sessionID, uint flags, int sequenceID, 541 public void ClientOnParcelAccessListRequest(UUID agentID, UUID sessionID, uint flags, int sequenceID,
539 int landLocalID, IClientAPI remote_client) 542 int landLocalID, IClientAPI remote_client)
540 { 543 {