diff options
author | Adam Frisby | 2008-11-11 17:48:36 +0000 |
---|---|---|
committer | Adam Frisby | 2008-11-11 17:48:36 +0000 |
commit | 1493f7349ff60ff4477d40910c6632d6749cb186 (patch) | |
tree | 1c7e8e9c880efe3159e3b774d47db4176da30756 | |
parent | * Implement basic region filtering as described in https://lists.berlios.de/p... (diff) | |
download | opensim-SC_OLD-1493f7349ff60ff4477d40910c6632d6749cb186.zip opensim-SC_OLD-1493f7349ff60ff4477d40910c6632d6749cb186.tar.gz opensim-SC_OLD-1493f7349ff60ff4477d40910c6632d6749cb186.tar.bz2 opensim-SC_OLD-1493f7349ff60ff4477d40910c6632d6749cb186.tar.xz |
* Minor typing fixes in AssetCache - now uses base types for nearly everything.
* Code Cleanliness Fixes in LLClientView
* Using field instead of local variable for handlerUpdatePrimGroupRotation (if you notice any new oddities with prim group rotation after this patch, please mantis)
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 9 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 132 |
2 files changed, 56 insertions, 85 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index d988032..fe25eca 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -193,6 +193,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
193 | /// </summary> | 193 | /// </summary> |
194 | /// <param name="assetId"></param> | 194 | /// <param name="assetId"></param> |
195 | /// <param name="callback"> | 195 | /// <param name="callback"> |
196 | /// <param name="isTexture"></param> | ||
196 | /// A callback invoked when the asset has either been found or not found. | 197 | /// A callback invoked when the asset has either been found or not found. |
197 | /// If the asset was found this is called with the asset UUID and the asset data | 198 | /// If the asset was found this is called with the asset UUID and the asset data |
198 | /// If the asset was not found this is still called with the asset UUID but with a null asset data reference</param> | 199 | /// If the asset was not found this is still called with the asset UUID but with a null asset data reference</param> |
@@ -260,7 +261,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
260 | { | 261 | { |
261 | // I'm not going over 3 seconds since this will be blocking processing of all the other inbound | 262 | // I'm not going over 3 seconds since this will be blocking processing of all the other inbound |
262 | // packets from the client. | 263 | // packets from the client. |
263 | int pollPeriod = 200; | 264 | const int pollPeriod = 200; |
264 | int maxPolls = 15; | 265 | int maxPolls = 15; |
265 | 266 | ||
266 | AssetBase asset; | 267 | AssetBase asset; |
@@ -528,18 +529,18 @@ namespace OpenSim.Framework.Communications.Cache | |||
528 | AssetRequestToClient req2 = null; | 529 | AssetRequestToClient req2 = null; |
529 | for (int i = 0; i < num; i++) | 530 | for (int i = 0; i < num; i++) |
530 | { | 531 | { |
531 | req = (AssetRequest)AssetRequests[i]; | 532 | req = AssetRequests[i]; |
532 | if (req2 == null) | 533 | if (req2 == null) |
533 | { | 534 | { |
534 | req2 = new AssetRequestToClient(); | 535 | req2 = new AssetRequestToClient(); |
535 | } | 536 | } |
536 | // Trying to limit memory usage by only creating AssetRequestToClient if needed | 537 | // Trying to limit memory usage by only creating AssetRequestToClient if needed |
537 | //req2 = new AssetRequestToClient(); | 538 | //req2 = new AssetRequestToClient(); |
538 | req2.AssetInf = (AssetBase)req.AssetInf; | 539 | req2.AssetInf = req.AssetInf; |
539 | req2.AssetRequestSource = req.AssetRequestSource; | 540 | req2.AssetRequestSource = req.AssetRequestSource; |
540 | req2.DataPointer = req.DataPointer; | 541 | req2.DataPointer = req.DataPointer; |
541 | req2.DiscardLevel = req.DiscardLevel; | 542 | req2.DiscardLevel = req.DiscardLevel; |
542 | req2.ImageInfo = (AssetBase)req.ImageInfo; | 543 | req2.ImageInfo = req.ImageInfo; |
543 | req2.IsTextureRequest = req.IsTextureRequest; | 544 | req2.IsTextureRequest = req.IsTextureRequest; |
544 | req2.NumPackets = req.NumPackets; | 545 | req2.NumPackets = req.NumPackets; |
545 | req2.PacketCounter = req.PacketCounter; | 546 | req2.PacketCounter = req.PacketCounter; |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index f9d73d5..06280ca 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -528,8 +528,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
528 | KickUserPacket kupack = (KickUserPacket)PacketPool.Instance.GetPacket(PacketType.KickUser); | 528 | KickUserPacket kupack = (KickUserPacket)PacketPool.Instance.GetPacket(PacketType.KickUser); |
529 | kupack.UserInfo.AgentID = AgentId; | 529 | kupack.UserInfo.AgentID = AgentId; |
530 | kupack.UserInfo.SessionID = SessionId; | 530 | kupack.UserInfo.SessionID = SessionId; |
531 | kupack.TargetBlock.TargetIP = (uint)0; | 531 | kupack.TargetBlock.TargetIP = 0; |
532 | kupack.TargetBlock.TargetPort = (ushort)0; | 532 | kupack.TargetBlock.TargetPort = 0; |
533 | kupack.UserInfo.Reason = Utils.StringToBytes(message); | 533 | kupack.UserInfo.Reason = Utils.StringToBytes(message); |
534 | OutPacket(kupack, ThrottleOutPacketType.Task); | 534 | OutPacket(kupack, ThrottleOutPacketType.Task); |
535 | // You must sleep here or users get no message! | 535 | // You must sleep here or users get no message! |
@@ -744,7 +744,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
744 | 744 | ||
745 | // Ping the client regularly to check that it's still there | 745 | // Ping the client regularly to check that it's still there |
746 | m_clientPingTimer = new Timer(5000); | 746 | m_clientPingTimer = new Timer(5000); |
747 | m_clientPingTimer.Elapsed += new ElapsedEventHandler(CheckClientConnectivity); | 747 | m_clientPingTimer.Elapsed += CheckClientConnectivity; |
748 | m_clientPingTimer.Enabled = true; | 748 | m_clientPingTimer.Enabled = true; |
749 | 749 | ||
750 | m_scene.AddNewClient(this, true); | 750 | m_scene.AddNewClient(this, true); |
@@ -765,10 +765,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
765 | InitNewClient(); | 765 | InitNewClient(); |
766 | ClientLoop(); | 766 | ClientLoop(); |
767 | } | 767 | } |
768 | catch (System.Exception e) | 768 | catch (Exception e) |
769 | { | 769 | { |
770 | if (e is ThreadAbortException) | 770 | if (e is ThreadAbortException) |
771 | throw e; | 771 | throw; |
772 | 772 | ||
773 | if (StatsManager.SimExtraStats != null) | 773 | if (StatsManager.SimExtraStats != null) |
774 | StatsManager.SimExtraStats.AddAbnormalClientThreadTermination(); | 774 | StatsManager.SimExtraStats.AddAbnormalClientThreadTermination(); |
@@ -798,7 +798,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
798 | catch (Exception e2) | 798 | catch (Exception e2) |
799 | { | 799 | { |
800 | if (e2 is ThreadAbortException) | 800 | if (e2 is ThreadAbortException) |
801 | throw e2; | 801 | throw; |
802 | 802 | ||
803 | m_log.ErrorFormat("[CLIENT]: Further exception thrown on forced session logout. {0}", e2); | 803 | m_log.ErrorFormat("[CLIENT]: Further exception thrown on forced session logout. {0}", e2); |
804 | } | 804 | } |
@@ -1024,7 +1024,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1024 | /// <summary> | 1024 | /// <summary> |
1025 | /// | 1025 | /// |
1026 | /// </summary> | 1026 | /// </summary> |
1027 | /// <param name="regInfo"></param> | ||
1028 | public void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look) | 1027 | public void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look) |
1029 | { | 1028 | { |
1030 | AgentMovementCompletePacket mov = (AgentMovementCompletePacket)PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); | 1029 | AgentMovementCompletePacket mov = (AgentMovementCompletePacket)PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); |
@@ -1130,7 +1129,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1130 | /// <param name="map">heightmap</param> | 1129 | /// <param name="map">heightmap</param> |
1131 | public virtual void SendLayerData(float[] map) | 1130 | public virtual void SendLayerData(float[] map) |
1132 | { | 1131 | { |
1133 | ThreadPool.QueueUserWorkItem(new WaitCallback(DoSendLayerData), (object)map); | 1132 | ThreadPool.QueueUserWorkItem(DoSendLayerData, map); |
1134 | } | 1133 | } |
1135 | 1134 | ||
1136 | /// <summary> | 1135 | /// <summary> |
@@ -1161,7 +1160,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1161 | } | 1160 | } |
1162 | catch (Exception e) | 1161 | catch (Exception e) |
1163 | { | 1162 | { |
1164 | m_log.Warn("[CLIENT]: ClientView.API.cs: SendLayerData() - Failed with exception " + e.ToString()); | 1163 | m_log.Warn("[CLIENT]: ClientView.API.cs: SendLayerData() - Failed with exception " + e); |
1165 | } | 1164 | } |
1166 | } | 1165 | } |
1167 | 1166 | ||
@@ -1251,29 +1250,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1251 | } | 1250 | } |
1252 | 1251 | ||
1253 | /// <summary> | 1252 | /// <summary> |
1254 | /// Sends a set of four patches (x, x+1, ..., x+3) to the client | ||
1255 | /// </summary> | ||
1256 | /// <param name="map">heightmap</param> | ||
1257 | /// <param name="px">X coordinate for patches 0..12</param> | ||
1258 | /// <param name="py">Y coordinate for patches 0..15</param> | ||
1259 | // private void SendLayerPacket(float[] map, int y, int x) | ||
1260 | // { | ||
1261 | // int[] patches = new int[4]; | ||
1262 | // patches[0] = x + 0 + y * 16; | ||
1263 | // patches[1] = x + 1 + y * 16; | ||
1264 | // patches[2] = x + 2 + y * 16; | ||
1265 | // patches[3] = x + 3 + y * 16; | ||
1266 | |||
1267 | // Packet layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | ||
1268 | // OutPacket(layerpack, ThrottleOutPacketType.Land); | ||
1269 | // } | ||
1270 | |||
1271 | /// <summary> | ||
1272 | /// Tell the client that the given neighbour region is ready to receive a child agent. | 1253 | /// Tell the client that the given neighbour region is ready to receive a child agent. |
1273 | /// </summary> | 1254 | /// </summary> |
1274 | /// <param name="neighbourHandle"></param> | ||
1275 | /// <param name="neighbourIP"></param> | ||
1276 | /// <param name="neighbourPort"></param> | ||
1277 | public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint) | 1255 | public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourEndPoint) |
1278 | { | 1256 | { |
1279 | IPAddress neighbourIP = neighbourEndPoint.Address; | 1257 | IPAddress neighbourIP = neighbourEndPoint.Address; |
@@ -1705,7 +1683,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1705 | 1683 | ||
1706 | public void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item) | 1684 | public void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item) |
1707 | { | 1685 | { |
1708 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | 1686 | const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; |
1687 | |||
1709 | FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply); | 1688 | FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply); |
1710 | // TODO: don't create new blocks if recycling an old packet | 1689 | // TODO: don't create new blocks if recycling an old packet |
1711 | inventoryReply.AgentData.AgentID = AgentId; | 1690 | inventoryReply.AgentData.AgentID = AgentId; |
@@ -1750,7 +1729,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1750 | /// <see>IClientAPI.SendBulkUpdateInventory(InventoryItemBase)</see> | 1729 | /// <see>IClientAPI.SendBulkUpdateInventory(InventoryItemBase)</see> |
1751 | public void SendBulkUpdateInventory(InventoryItemBase item) | 1730 | public void SendBulkUpdateInventory(InventoryItemBase item) |
1752 | { | 1731 | { |
1753 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | 1732 | const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; |
1754 | 1733 | ||
1755 | BulkUpdateInventoryPacket bulkUpdate | 1734 | BulkUpdateInventoryPacket bulkUpdate |
1756 | = (BulkUpdateInventoryPacket)PacketPool.Instance.GetPacket(PacketType.BulkUpdateInventory); | 1735 | = (BulkUpdateInventoryPacket)PacketPool.Instance.GetPacket(PacketType.BulkUpdateInventory); |
@@ -1805,7 +1784,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1805 | /// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see> | 1784 | /// <see>IClientAPI.SendInventoryItemCreateUpdate(InventoryItemBase)</see> |
1806 | public void SendInventoryItemCreateUpdate(InventoryItemBase Item) | 1785 | public void SendInventoryItemCreateUpdate(InventoryItemBase Item) |
1807 | { | 1786 | { |
1808 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | 1787 | const uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; |
1809 | 1788 | ||
1810 | UpdateCreateInventoryItemPacket InventoryReply | 1789 | UpdateCreateInventoryItemPacket InventoryReply |
1811 | = (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket( | 1790 | = (UpdateCreateInventoryItemPacket)PacketPool.Instance.GetPacket( |
@@ -2295,11 +2274,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2295 | /// Send a terse positional/rotation/velocity update about an avatar to the client. This avatar can be that of | 2274 | /// Send a terse positional/rotation/velocity update about an avatar to the client. This avatar can be that of |
2296 | /// the client itself. | 2275 | /// the client itself. |
2297 | /// </summary> | 2276 | /// </summary> |
2298 | /// <param name="regionHandle"></param> | ||
2299 | /// <param name="timeDilation"></param> | ||
2300 | /// <param name="localID"></param> | ||
2301 | /// <param name="position"></param> | ||
2302 | /// <param name="velocity"></param> | ||
2303 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, | 2277 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, |
2304 | Vector3 velocity, Quaternion rotation) | 2278 | Vector3 velocity, Quaternion rotation) |
2305 | { | 2279 | { |
@@ -2690,7 +2664,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2690 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); | 2664 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); |
2691 | packet.AgentData.TransactionID = UUID.Random(); | 2665 | packet.AgentData.TransactionID = UUID.Random(); |
2692 | packet.AgentData.AgentID = AgentId; | 2666 | packet.AgentData.AgentID = AgentId; |
2693 | packet.AgentData.SessionID = this.SessionId; | 2667 | packet.AgentData.SessionID = SessionId; |
2694 | packet.MethodData.Invoice = invoice; | 2668 | packet.MethodData.Invoice = invoice; |
2695 | packet.MethodData.Method = Utils.StringToBytes("setaccess"); | 2669 | packet.MethodData.Method = Utils.StringToBytes("setaccess"); |
2696 | 2670 | ||
@@ -2714,7 +2688,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2714 | } | 2688 | } |
2715 | packet.ParamList = returnblock; | 2689 | packet.ParamList = returnblock; |
2716 | packet.Header.Reliable = false; | 2690 | packet.Header.Reliable = false; |
2717 | this.OutPacket(packet, ThrottleOutPacketType.Task); | 2691 | OutPacket(packet, ThrottleOutPacketType.Task); |
2718 | } | 2692 | } |
2719 | 2693 | ||
2720 | public void SendBannedUserList(UUID invoice, EstateBan[] bl, uint estateID) | 2694 | public void SendBannedUserList(UUID invoice, EstateBan[] bl, uint estateID) |
@@ -2733,7 +2707,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2733 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); | 2707 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); |
2734 | packet.AgentData.TransactionID = UUID.Random(); | 2708 | packet.AgentData.TransactionID = UUID.Random(); |
2735 | packet.AgentData.AgentID = AgentId; | 2709 | packet.AgentData.AgentID = AgentId; |
2736 | packet.AgentData.SessionID = this.SessionId; | 2710 | packet.AgentData.SessionID = SessionId; |
2737 | packet.MethodData.Invoice = invoice; | 2711 | packet.MethodData.Invoice = invoice; |
2738 | packet.MethodData.Method = Utils.StringToBytes("setaccess"); | 2712 | packet.MethodData.Method = Utils.StringToBytes("setaccess"); |
2739 | 2713 | ||
@@ -2758,7 +2732,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2758 | } | 2732 | } |
2759 | packet.ParamList = returnblock; | 2733 | packet.ParamList = returnblock; |
2760 | packet.Header.Reliable = false; | 2734 | packet.Header.Reliable = false; |
2761 | this.OutPacket(packet, ThrottleOutPacketType.Task); | 2735 | OutPacket(packet, ThrottleOutPacketType.Task); |
2762 | } | 2736 | } |
2763 | 2737 | ||
2764 | public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) | 2738 | public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) |
@@ -2766,7 +2740,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2766 | RegionInfoPacket rinfopack = new RegionInfoPacket(); | 2740 | RegionInfoPacket rinfopack = new RegionInfoPacket(); |
2767 | RegionInfoPacket.RegionInfoBlock rinfoblk = new RegionInfoPacket.RegionInfoBlock(); | 2741 | RegionInfoPacket.RegionInfoBlock rinfoblk = new RegionInfoPacket.RegionInfoBlock(); |
2768 | rinfopack.AgentData.AgentID = AgentId; | 2742 | rinfopack.AgentData.AgentID = AgentId; |
2769 | rinfopack.AgentData.SessionID = this.SessionId; | 2743 | rinfopack.AgentData.SessionID = SessionId; |
2770 | rinfoblk.BillableFactor = args.billableFactor; | 2744 | rinfoblk.BillableFactor = args.billableFactor; |
2771 | rinfoblk.EstateID = args.estateID; | 2745 | rinfoblk.EstateID = args.estateID; |
2772 | rinfoblk.MaxAgents = args.maxAgents; | 2746 | rinfoblk.MaxAgents = args.maxAgents; |
@@ -2786,7 +2760,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2786 | 2760 | ||
2787 | rinfopack.RegionInfo = rinfoblk; | 2761 | rinfopack.RegionInfo = rinfoblk; |
2788 | 2762 | ||
2789 | this.OutPacket(rinfopack, ThrottleOutPacketType.Task); | 2763 | OutPacket(rinfopack, ThrottleOutPacketType.Task); |
2790 | } | 2764 | } |
2791 | 2765 | ||
2792 | public void SendEstateCovenantInformation(UUID covenant) | 2766 | public void SendEstateCovenantInformation(UUID covenant) |
@@ -2801,7 +2775,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2801 | edata.EstateOwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 2775 | edata.EstateOwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
2802 | edata.EstateName = Utils.StringToBytes(m_scene.RegionInfo.EstateSettings.EstateName); | 2776 | edata.EstateName = Utils.StringToBytes(m_scene.RegionInfo.EstateSettings.EstateName); |
2803 | einfopack.Data = edata; | 2777 | einfopack.Data = edata; |
2804 | this.OutPacket(einfopack, ThrottleOutPacketType.Task); | 2778 | OutPacket(einfopack, ThrottleOutPacketType.Task); |
2805 | } | 2779 | } |
2806 | 2780 | ||
2807 | public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner) | 2781 | public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner) |
@@ -2835,7 +2809,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2835 | packet.ParamList = returnblock; | 2809 | packet.ParamList = returnblock; |
2836 | packet.Header.Reliable = false; | 2810 | packet.Header.Reliable = false; |
2837 | //System.Console.WriteLine("[ESTATE]: SIM--->" + packet.ToString()); | 2811 | //System.Console.WriteLine("[ESTATE]: SIM--->" + packet.ToString()); |
2838 | this.OutPacket(packet, ThrottleOutPacketType.Task); | 2812 | OutPacket(packet, ThrottleOutPacketType.Task); |
2839 | } | 2813 | } |
2840 | 2814 | ||
2841 | #endregion | 2815 | #endregion |
@@ -2844,13 +2818,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2844 | 2818 | ||
2845 | public void SendLandParcelOverlay(byte[] data, int sequence_id) | 2819 | public void SendLandParcelOverlay(byte[] data, int sequence_id) |
2846 | { | 2820 | { |
2847 | 2821 | ParcelOverlayPacket packet = (ParcelOverlayPacket)PacketPool.Instance.GetPacket(PacketType.ParcelOverlay); | |
2848 | ParcelOverlayPacket packet; | ||
2849 | packet = (ParcelOverlayPacket)PacketPool.Instance.GetPacket(PacketType.ParcelOverlay); | ||
2850 | packet.ParcelData.Data = data; | 2822 | packet.ParcelData.Data = data; |
2851 | packet.ParcelData.SequenceID = sequence_id; | 2823 | packet.ParcelData.SequenceID = sequence_id; |
2852 | packet.Header.Zerocoded = true; | 2824 | packet.Header.Zerocoded = true; |
2853 | this.OutPacket(packet, ThrottleOutPacketType.Task); | 2825 | OutPacket(packet, ThrottleOutPacketType.Task); |
2854 | } | 2826 | } |
2855 | 2827 | ||
2856 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 2828 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
@@ -2873,7 +2845,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2873 | updatePacket.ParcelData.GroupID = landData.GroupID; | 2845 | updatePacket.ParcelData.GroupID = landData.GroupID; |
2874 | updatePacket.ParcelData.GroupPrims = landData.GroupPrims; | 2846 | updatePacket.ParcelData.GroupPrims = landData.GroupPrims; |
2875 | updatePacket.ParcelData.IsGroupOwned = landData.IsGroupOwned; | 2847 | updatePacket.ParcelData.IsGroupOwned = landData.IsGroupOwned; |
2876 | updatePacket.ParcelData.LandingType = (byte)landData.LandingType; | 2848 | updatePacket.ParcelData.LandingType = landData.LandingType; |
2877 | updatePacket.ParcelData.LocalID = landData.LocalID; | 2849 | updatePacket.ParcelData.LocalID = landData.LocalID; |
2878 | 2850 | ||
2879 | if (landData.Area > 0) | 2851 | if (landData.Area > 0) |
@@ -2934,7 +2906,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2934 | updatePacket.ParcelData.UserLookAt = landData.UserLookAt; | 2906 | updatePacket.ParcelData.UserLookAt = landData.UserLookAt; |
2935 | updatePacket.Header.Zerocoded = true; | 2907 | updatePacket.Header.Zerocoded = true; |
2936 | 2908 | ||
2937 | OutPacket((Packet)updatePacket, ThrottleOutPacketType.Task); | 2909 | OutPacket(updatePacket, ThrottleOutPacketType.Task); |
2938 | } | 2910 | } |
2939 | 2911 | ||
2940 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) | 2912 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) |
@@ -2956,13 +2928,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2956 | 2928 | ||
2957 | replyPacket.List = list.ToArray(); | 2929 | replyPacket.List = list.ToArray(); |
2958 | replyPacket.Header.Zerocoded = true; | 2930 | replyPacket.Header.Zerocoded = true; |
2959 | this.OutPacket((Packet)replyPacket, ThrottleOutPacketType.Task); | 2931 | OutPacket(replyPacket, ThrottleOutPacketType.Task); |
2960 | } | 2932 | } |
2961 | 2933 | ||
2962 | public void SendForceClientSelectObjects(List<uint> ObjectIDs) | 2934 | public void SendForceClientSelectObjects(List<uint> ObjectIDs) |
2963 | { | 2935 | { |
2964 | bool firstCall = true; | 2936 | bool firstCall = true; |
2965 | int MAX_OBJECTS_PER_PACKET = 251; | 2937 | const int MAX_OBJECTS_PER_PACKET = 251; |
2966 | ForceObjectSelectPacket pack = (ForceObjectSelectPacket)PacketPool.Instance.GetPacket(PacketType.ForceObjectSelect); | 2938 | ForceObjectSelectPacket pack = (ForceObjectSelectPacket)PacketPool.Instance.GetPacket(PacketType.ForceObjectSelect); |
2967 | ForceObjectSelectPacket.DataBlock[] data; | 2939 | ForceObjectSelectPacket.DataBlock[] data; |
2968 | while (ObjectIDs.Count > 0) | 2940 | while (ObjectIDs.Count > 0) |
@@ -2995,7 +2967,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2995 | } | 2967 | } |
2996 | pack.Data = data; | 2968 | pack.Data = data; |
2997 | pack.Header.Zerocoded = true; | 2969 | pack.Header.Zerocoded = true; |
2998 | this.OutPacket((Packet)pack, ThrottleOutPacketType.Task); | 2970 | OutPacket(pack, ThrottleOutPacketType.Task); |
2999 | } | 2971 | } |
3000 | } | 2972 | } |
3001 | 2973 | ||
@@ -3070,21 +3042,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3070 | byte[] pb = pos.GetBytes(); | 3042 | byte[] pb = pos.GetBytes(); |
3071 | Array.Copy(pb, 0, bytes, i, pb.Length); | 3043 | Array.Copy(pb, 0, bytes, i, pb.Length); |
3072 | i += 12; | 3044 | i += 12; |
3073 | ushort InternVelocityX; | ||
3074 | ushort InternVelocityY; | ||
3075 | ushort InternVelocityZ; | ||
3076 | Vector3 internDirec = new Vector3(0, 0, 0); | ||
3077 | 3045 | ||
3078 | internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z); | 3046 | Vector3 internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z); |
3079 | 3047 | ||
3080 | internDirec = internDirec / 128.0f; | 3048 | internDirec = internDirec / 128.0f; |
3081 | internDirec.X += 1; | 3049 | internDirec.X += 1; |
3082 | internDirec.Y += 1; | 3050 | internDirec.Y += 1; |
3083 | internDirec.Z += 1; | 3051 | internDirec.Z += 1; |
3084 | 3052 | ||
3085 | InternVelocityX = (ushort)(32768 * internDirec.X); | 3053 | ushort InternVelocityX = (ushort)(32768 * internDirec.X); |
3086 | InternVelocityY = (ushort)(32768 * internDirec.Y); | 3054 | ushort InternVelocityY = (ushort)(32768 * internDirec.Y); |
3087 | InternVelocityZ = (ushort)(32768 * internDirec.Z); | 3055 | ushort InternVelocityZ = (ushort)(32768 * internDirec.Z); |
3088 | 3056 | ||
3089 | ushort ac = 32767; | 3057 | ushort ac = 32767; |
3090 | bytes[i++] = (byte)(InternVelocityX % 256); | 3058 | bytes[i++] = (byte)(InternVelocityX % 256); |
@@ -3208,7 +3176,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3208 | bytes[i++] = (byte)((rw >> 8) % 256); | 3176 | bytes[i++] = (byte)((rw >> 8) % 256); |
3209 | 3177 | ||
3210 | //rotation vel | 3178 | //rotation vel |
3211 | ushort rvelx, rvely, rvelz; | ||
3212 | Vector3 rvel = new Vector3(rotationalvelocity.X, rotationalvelocity.Y, rotationalvelocity.Z); | 3179 | Vector3 rvel = new Vector3(rotationalvelocity.X, rotationalvelocity.Y, rotationalvelocity.Z); |
3213 | 3180 | ||
3214 | rvel = rvel / 128.0f; | 3181 | rvel = rvel / 128.0f; |
@@ -3216,9 +3183,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3216 | rvel.Y += 1; | 3183 | rvel.Y += 1; |
3217 | rvel.Z += 1; | 3184 | rvel.Z += 1; |
3218 | //vel | 3185 | //vel |
3219 | rvelx = (ushort)(32768 * (rvel.X)); | 3186 | ushort rvelx = (ushort)(32768 * (rvel.X)); |
3220 | rvely = (ushort)(32768 * (rvel.Y)); | 3187 | ushort rvely = (ushort)(32768 * (rvel.Y)); |
3221 | rvelz = (ushort)(32768 * (rvel.Z)); | 3188 | ushort rvelz = (ushort)(32768 * (rvel.Z)); |
3222 | 3189 | ||
3223 | bytes[i++] = (byte)(rvelx % 256); | 3190 | bytes[i++] = (byte)(rvelx % 256); |
3224 | bytes[i++] = (byte)((rvelx >> 8) % 256); | 3191 | bytes[i++] = (byte)((rvelx >> 8) % 256); |
@@ -3540,15 +3507,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3540 | { | 3507 | { |
3541 | XmlDocument doc = new XmlDocument(); | 3508 | XmlDocument doc = new XmlDocument(); |
3542 | doc.Load(reader); | 3509 | doc.Load(reader); |
3543 | foreach (XmlNode nod in doc.DocumentElement.ChildNodes) | 3510 | if (doc.DocumentElement != null) |
3544 | { | 3511 | foreach (XmlNode nod in doc.DocumentElement.ChildNodes) |
3545 | if (nod.Attributes["name"] != null) | ||
3546 | { | 3512 | { |
3547 | string name = nod.Attributes["name"].Value.ToLower(); | 3513 | if (nod.Attributes["name"] != null) |
3548 | string id = nod.InnerText; | 3514 | { |
3549 | m_defaultAnimations.Add(name, (UUID)id); | 3515 | string name = nod.Attributes["name"].Value.ToLower(); |
3516 | string id = nod.InnerText; | ||
3517 | m_defaultAnimations.Add(name, (UUID)id); | ||
3518 | } | ||
3550 | } | 3519 | } |
3551 | } | ||
3552 | } | 3520 | } |
3553 | } | 3521 | } |
3554 | 3522 | ||
@@ -3651,7 +3619,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3651 | else | 3619 | else |
3652 | { | 3620 | { |
3653 | // UUID partId = part.UUID; | 3621 | // UUID partId = part.UUID; |
3654 | UpdatePrimRotation handlerUpdatePrimRotation; | ||
3655 | UpdatePrimGroupRotation handlerUpdatePrimGroupRotation; | 3622 | UpdatePrimGroupRotation handlerUpdatePrimGroupRotation; |
3656 | 3623 | ||
3657 | switch (block.Type) | 3624 | switch (block.Type) |
@@ -3914,10 +3881,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3914 | float locx; | 3881 | float locx; |
3915 | float locy; | 3882 | float locy; |
3916 | float locz; | 3883 | float locz; |
3917 | uint regionX; | 3884 | |
3918 | uint regionY; | ||
3919 | try | 3885 | try |
3920 | { | 3886 | { |
3887 | uint regionX; | ||
3888 | uint regionY; | ||
3921 | Helpers.LongToUInts(Scene.RegionInfo.RegionHandle, out regionX, out regionY); | 3889 | Helpers.LongToUInts(Scene.RegionInfo.RegionHandle, out regionX, out regionY); |
3922 | locx = Convert.ToSingle(Utils.BytesToString(gmParams[0].Parameter)) - regionX; | 3890 | locx = Convert.ToSingle(Utils.BytesToString(gmParams[0].Parameter)) - regionX; |
3923 | locy = Convert.ToSingle(Utils.BytesToString(gmParams[1].Parameter)) - regionY; | 3891 | locy = Convert.ToSingle(Utils.BytesToString(gmParams[1].Parameter)) - regionY; |
@@ -4676,10 +4644,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4676 | if (handlerUpdatePrimFlags != null) | 4644 | if (handlerUpdatePrimFlags != null) |
4677 | { | 4645 | { |
4678 | byte[] data = Pack.ToBytes(); | 4646 | byte[] data = Pack.ToBytes(); |
4679 | int i = 46; | 4647 | // 46,47,48 are special positions within the packet |
4680 | bool UsePhysics = (data[i++] != 0) ? true : false; | 4648 | // This may change so perhaps we need a better way |
4681 | bool IsTemporary = (data[i++] != 0) ? true : false; | 4649 | // of storing this (OMV.FlagUpdatePacket.UsePhysics,etc?) |
4682 | bool IsPhantom = (data[i++] != 0) ? true : false; | 4650 | bool UsePhysics = (data[46] != 0) ? true : false; |
4651 | bool IsTemporary = (data[47] != 0) ? true : false; | ||
4652 | bool IsPhantom = (data[48] != 0) ? true : false; | ||
4683 | handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, UsePhysics, IsTemporary, IsPhantom, this); | 4653 | handlerUpdatePrimFlags(flags.AgentData.ObjectLocalID, UsePhysics, IsTemporary, IsPhantom, this); |
4684 | } | 4654 | } |
4685 | break; | 4655 | break; |