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author | Justin Clarke Casey | 2008-10-01 20:30:30 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2008-10-01 20:30:30 +0000 |
commit | 4d32cd34e803dc8b7b241b5f1939cfae1139b1ed (patch) | |
tree | 8d75d0f97926c4fd810516ba71ff4ee36dd34df1 | |
parent | removing asterisk: it's now living at http://forge.opensimulator.org/gf/proje... (diff) | |
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* refactor: rename interface to put standard I prefix in front
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/ILLClientStackNetworkHandler.cs (renamed from OpenSim/Region/ClientStack/LindenUDP/LLClientStackNetworkHandler.cs) | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientStackNetworkHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/ILLClientStackNetworkHandler.cs index 857ce13..ebb2c27 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientStackNetworkHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/ILLClientStackNetworkHandler.cs | |||
@@ -29,10 +29,10 @@ using System.Net.Sockets; | |||
29 | 29 | ||
30 | namespace OpenSim.Region.ClientStack.LindenUDP | 30 | namespace OpenSim.Region.ClientStack.LindenUDP |
31 | { | 31 | { |
32 | public interface LLClientStackNetworkHandler | 32 | public interface ILLClientStackNetworkHandler |
33 | { | 33 | { |
34 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode); // EndPoint packetSender); | 34 | void SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode); // EndPoint packetSender); |
35 | void RemoveClientCircuit(uint circuitcode); | 35 | void RemoveClientCircuit(uint circuitcode); |
36 | void RegisterPacketServer(LLPacketServer server); | 36 | void RegisterPacketServer(LLPacketServer server); |
37 | } | 37 | } |
38 | } \ No newline at end of file | 38 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs index 1713755..1261666 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs | |||
@@ -39,7 +39,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
39 | //private static readonly log4net.ILog m_log | 39 | //private static readonly log4net.ILog m_log |
40 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 40 | // = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
41 | 41 | ||
42 | protected readonly LLClientStackNetworkHandler m_networkHandler; | 42 | protected readonly ILLClientStackNetworkHandler m_networkHandler; |
43 | protected IScene m_scene; | 43 | protected IScene m_scene; |
44 | 44 | ||
45 | //private readonly ClientManager m_clientManager = new ClientManager(); | 45 | //private readonly ClientManager m_clientManager = new ClientManager(); |
@@ -48,7 +48,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
48 | // get { return m_clientManager; } | 48 | // get { return m_clientManager; } |
49 | //} | 49 | //} |
50 | 50 | ||
51 | public LLPacketServer(LLClientStackNetworkHandler networkHandler) | 51 | public LLPacketServer(ILLClientStackNetworkHandler networkHandler) |
52 | { | 52 | { |
53 | m_networkHandler = networkHandler; | 53 | m_networkHandler = networkHandler; |
54 | m_networkHandler.RegisterPacketServer(this); | 54 | m_networkHandler.RegisterPacketServer(this); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 5c3626d..f56c0bf 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
42 | /// <summary> | 42 | /// <summary> |
43 | /// This class handles the initial UDP circuit setup with a client and passes on subsequent packets to the LLPacketServer | 43 | /// This class handles the initial UDP circuit setup with a client and passes on subsequent packets to the LLPacketServer |
44 | /// </summary> | 44 | /// </summary> |
45 | public class LLUDPServer : LLClientStackNetworkHandler, IClientNetworkServer | 45 | public class LLUDPServer : ILLClientStackNetworkHandler, IClientNetworkServer |
46 | { | 46 | { |
47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
48 | 48 | ||