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authorMelanie2012-02-05 03:44:15 +0000
committerMelanie2012-02-05 03:44:15 +0000
commit35f14a262dfa3d9199f554154a63f5f532460f56 (patch)
tree09b05073723d642221d6f6aeb0e7b1c30dc117df
parentSet PhysPrimMax default to 0 so ini files won't be overridden (diff)
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Remove checks on ban list expiry on every move. To be re-added on parcel
boundary crossing only as soon as I'm properly awake. This should fix recent performance issues
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index 3b4336f..d86d50e 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -418,8 +418,8 @@ namespace OpenSim.Region.CoreModules.World.Land
418 418
419 public bool IsBannedFromLand(UUID avatar) 419 public bool IsBannedFromLand(UUID avatar)
420 { 420 {
421 ExpireAccessList(); 421// ExpireAccessList();
422 422//
423 if (m_scene.Permissions.IsAdministrator(avatar)) 423 if (m_scene.Permissions.IsAdministrator(avatar))
424 return false; 424 return false;
425 425
@@ -447,8 +447,8 @@ namespace OpenSim.Region.CoreModules.World.Land
447 447
448 public bool IsRestrictedFromLand(UUID avatar) 448 public bool IsRestrictedFromLand(UUID avatar)
449 { 449 {
450 ExpireAccessList(); 450// ExpireAccessList();
451 451//
452 if (m_scene.Permissions.IsAdministrator(avatar)) 452 if (m_scene.Permissions.IsAdministrator(avatar))
453 return false; 453 return false;
454 454