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author | Justin Clark-Casey (justincc) | 2010-06-04 17:14:12 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-06-04 17:14:12 +0100 |
commit | 55040a84a5e4b84e5dc3d979945a91c35c5820e0 (patch) | |
tree | 6dbe515e15a05c583b162c2f19be67fc87e4bb67 | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
download | opensim-SC_OLD-55040a84a5e4b84e5dc3d979945a91c35c5820e0.zip opensim-SC_OLD-55040a84a5e4b84e5dc3d979945a91c35c5820e0.tar.gz opensim-SC_OLD-55040a84a5e4b84e5dc3d979945a91c35c5820e0.tar.bz2 opensim-SC_OLD-55040a84a5e4b84e5dc3d979945a91c35c5820e0.tar.xz |
Fix bug where prim items were not loaded in the new sqlite database handler
This addresses mantis http://opensimulator.org/mantis/view.php?id=4739
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteRegionData.cs | 66 |
1 files changed, 39 insertions, 27 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs index 85703dc..81d0ac4 100644 --- a/OpenSim/Data/SQLite/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs | |||
@@ -93,7 +93,7 @@ namespace OpenSim.Data.SQLite | |||
93 | 93 | ||
94 | ds = new DataSet("Region"); | 94 | ds = new DataSet("Region"); |
95 | 95 | ||
96 | m_log.Info("[REGION DB]: Sqlite - connecting: " + connectionString); | 96 | m_log.Info("[SQLITE REGION DB]: Sqlite - connecting: " + connectionString); |
97 | m_conn = new SqliteConnection(m_connectionString); | 97 | m_conn = new SqliteConnection(m_connectionString); |
98 | m_conn.Open(); | 98 | m_conn.Open(); |
99 | 99 | ||
@@ -156,7 +156,7 @@ namespace OpenSim.Data.SQLite | |||
156 | } | 156 | } |
157 | catch (Exception) | 157 | catch (Exception) |
158 | { | 158 | { |
159 | m_log.Info("[REGION DB]: Caught fill error on prims table"); | 159 | m_log.Info("[SQLITE REGION DB]: Caught fill error on prims table"); |
160 | } | 160 | } |
161 | 161 | ||
162 | try | 162 | try |
@@ -165,16 +165,25 @@ namespace OpenSim.Data.SQLite | |||
165 | } | 165 | } |
166 | catch (Exception) | 166 | catch (Exception) |
167 | { | 167 | { |
168 | m_log.Info("[REGION DB]: Caught fill error on primshapes table"); | 168 | m_log.Info("[SQLITE REGION DB]: Caught fill error on primshapes table"); |
169 | } | 169 | } |
170 | 170 | ||
171 | try | 171 | try |
172 | { | 172 | { |
173 | itemsDa.Fill(ds.Tables["primitems"]); | ||
174 | } | ||
175 | catch (Exception) | ||
176 | { | ||
177 | m_log.Info("[SQLITE REGION DB]: Caught fill error on primitems table"); | ||
178 | } | ||
179 | |||
180 | try | ||
181 | { | ||
173 | terrainDa.Fill(ds.Tables["terrain"]); | 182 | terrainDa.Fill(ds.Tables["terrain"]); |
174 | } | 183 | } |
175 | catch (Exception) | 184 | catch (Exception) |
176 | { | 185 | { |
177 | m_log.Info("[REGION DB]: Caught fill error on terrain table"); | 186 | m_log.Info("[SQLITE REGION DB]: Caught fill error on terrain table"); |
178 | } | 187 | } |
179 | 188 | ||
180 | try | 189 | try |
@@ -183,7 +192,7 @@ namespace OpenSim.Data.SQLite | |||
183 | } | 192 | } |
184 | catch (Exception) | 193 | catch (Exception) |
185 | { | 194 | { |
186 | m_log.Info("[REGION DB]: Caught fill error on land table"); | 195 | m_log.Info("[SQLITE REGION DB]: Caught fill error on land table"); |
187 | } | 196 | } |
188 | 197 | ||
189 | try | 198 | try |
@@ -192,7 +201,7 @@ namespace OpenSim.Data.SQLite | |||
192 | } | 201 | } |
193 | catch (Exception) | 202 | catch (Exception) |
194 | { | 203 | { |
195 | m_log.Info("[REGION DB]: Caught fill error on landaccesslist table"); | 204 | m_log.Info("[SQLITE REGION DB]: Caught fill error on landaccesslist table"); |
196 | } | 205 | } |
197 | 206 | ||
198 | try | 207 | try |
@@ -201,7 +210,7 @@ namespace OpenSim.Data.SQLite | |||
201 | } | 210 | } |
202 | catch (Exception) | 211 | catch (Exception) |
203 | { | 212 | { |
204 | m_log.Info("[REGION DB]: Caught fill error on regionsettings table"); | 213 | m_log.Info("[SQLITE REGION DB]: Caught fill error on regionsettings table"); |
205 | } | 214 | } |
206 | 215 | ||
207 | // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values! | 216 | // We have to create a data set mapping for every table, otherwise the IDataAdaptor.Update() will not populate rows with values! |
@@ -434,7 +443,7 @@ namespace OpenSim.Data.SQLite | |||
434 | lock (ds) | 443 | lock (ds) |
435 | { | 444 | { |
436 | DataRow[] primsForRegion = prims.Select(byRegion); | 445 | DataRow[] primsForRegion = prims.Select(byRegion); |
437 | m_log.Info("[REGION DB]: Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); | 446 | // m_log.Info("[SQLITE REGION DB]: Loaded " + primsForRegion.Length + " prims for region: " + regionUUID); |
438 | 447 | ||
439 | // First, create all groups | 448 | // First, create all groups |
440 | foreach (DataRow primRow in primsForRegion) | 449 | foreach (DataRow primRow in primsForRegion) |
@@ -456,8 +465,8 @@ namespace OpenSim.Data.SQLite | |||
456 | } | 465 | } |
457 | else | 466 | else |
458 | { | 467 | { |
459 | m_log.Info( | 468 | m_log.Warn( |
460 | "[REGION DB]: No shape found for prim in storage, so setting default box shape"); | 469 | "[SQLITE REGION DB]: No shape found for prim in storage, so setting default box shape"); |
461 | prim.Shape = PrimitiveBaseShape.Default; | 470 | prim.Shape = PrimitiveBaseShape.Default; |
462 | } | 471 | } |
463 | 472 | ||
@@ -469,11 +478,11 @@ namespace OpenSim.Data.SQLite | |||
469 | } | 478 | } |
470 | catch (Exception e) | 479 | catch (Exception e) |
471 | { | 480 | { |
472 | m_log.Error("[REGION DB]: Failed create prim object in new group, exception and data follows"); | 481 | m_log.Error("[SQLITE REGION DB]: Failed create prim object in new group, exception and data follows"); |
473 | m_log.Info("[REGION DB]: " + e.ToString()); | 482 | m_log.Error("[SQLITE REGION DB]: ", e); |
474 | foreach (DataColumn col in prims.Columns) | 483 | foreach (DataColumn col in prims.Columns) |
475 | { | 484 | { |
476 | m_log.Info("[REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]); | 485 | m_log.Error("[SQLITE REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]); |
477 | } | 486 | } |
478 | } | 487 | } |
479 | } | 488 | } |
@@ -498,7 +507,7 @@ namespace OpenSim.Data.SQLite | |||
498 | else | 507 | else |
499 | { | 508 | { |
500 | m_log.Warn( | 509 | m_log.Warn( |
501 | "[REGION DB]: No shape found for prim in storage, so setting default box shape"); | 510 | "[SQLITE REGION DB]: No shape found for prim in storage, so setting default box shape"); |
502 | prim.Shape = PrimitiveBaseShape.Default; | 511 | prim.Shape = PrimitiveBaseShape.Default; |
503 | } | 512 | } |
504 | 513 | ||
@@ -508,11 +517,11 @@ namespace OpenSim.Data.SQLite | |||
508 | } | 517 | } |
509 | catch (Exception e) | 518 | catch (Exception e) |
510 | { | 519 | { |
511 | m_log.Error("[REGION DB]: Failed create prim object in group, exception and data follows"); | 520 | m_log.Error("[SQLITE REGION DB]: Failed create prim object in group, exception and data follows"); |
512 | m_log.Info("[REGION DB]: " + e.ToString()); | 521 | m_log.Error("[SQLITE REGION DB]: ", e); |
513 | foreach (DataColumn col in prims.Columns) | 522 | foreach (DataColumn col in prims.Columns) |
514 | { | 523 | { |
515 | m_log.Info("[REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]); | 524 | m_log.Error("[SQLITE REGION DB]: Col: " + col.ColumnName + " => " + primRow[col]); |
516 | } | 525 | } |
517 | } | 526 | } |
518 | } | 527 | } |
@@ -525,20 +534,23 @@ namespace OpenSim.Data.SQLite | |||
525 | /// </summary> | 534 | /// </summary> |
526 | /// <param name="prim">the prim</param> | 535 | /// <param name="prim">the prim</param> |
527 | private void LoadItems(SceneObjectPart prim) | 536 | private void LoadItems(SceneObjectPart prim) |
528 | { | 537 | { |
529 | //m_log.DebugFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID); | 538 | // m_log.DebugFormat("[SQLITE REGION DB]: Loading inventory for {0} {1}", prim.Name, prim.UUID); |
530 | 539 | ||
531 | DataTable dbItems = ds.Tables["primitems"]; | 540 | DataTable dbItems = ds.Tables["primitems"]; |
532 | String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); | 541 | String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); |
533 | DataRow[] dbItemRows = dbItems.Select(sql); | 542 | DataRow[] dbItemRows = dbItems.Select(sql); |
534 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); | 543 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); |
535 | 544 | ||
545 | // m_log.DebugFormat( | ||
546 | // "[SQLITE REGION DB]: Found {0} items for {1} {2}", dbItemRows.Length, prim.Name, prim.UUID); | ||
547 | |||
536 | foreach (DataRow row in dbItemRows) | 548 | foreach (DataRow row in dbItemRows) |
537 | { | 549 | { |
538 | TaskInventoryItem item = buildItem(row); | 550 | TaskInventoryItem item = buildItem(row); |
539 | inventory.Add(item); | 551 | inventory.Add(item); |
540 | 552 | ||
541 | //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID); | 553 | // m_log.DebugFormat("[SQLITE REGION DB]: Restored item {0} {1}", item.Name, item.ItemID); |
542 | } | 554 | } |
543 | 555 | ||
544 | prim.Inventory.RestoreInventoryItems(inventory); | 556 | prim.Inventory.RestoreInventoryItems(inventory); |
@@ -574,7 +586,7 @@ namespace OpenSim.Data.SQLite | |||
574 | 586 | ||
575 | // the following is an work around for .NET. The perf | 587 | // the following is an work around for .NET. The perf |
576 | // issues associated with it aren't as bad as you think. | 588 | // issues associated with it aren't as bad as you think. |
577 | m_log.Info("[REGION DB]: Storing terrain revision r" + revision.ToString()); | 589 | m_log.Debug("[SQLITE REGION DB]: Storing terrain revision r" + revision.ToString()); |
578 | String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" + | 590 | String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" + |
579 | " values(:RegionUUID, :Revision, :Heightfield)"; | 591 | " values(:RegionUUID, :Revision, :Heightfield)"; |
580 | 592 | ||
@@ -630,11 +642,11 @@ namespace OpenSim.Data.SQLite | |||
630 | } | 642 | } |
631 | else | 643 | else |
632 | { | 644 | { |
633 | m_log.Info("[REGION DB]: No terrain found for region"); | 645 | m_log.Warn("[SQLITE REGION DB]: No terrain found for region"); |
634 | return null; | 646 | return null; |
635 | } | 647 | } |
636 | 648 | ||
637 | m_log.Info("[REGION DB]: Loaded terrain revision r" + rev.ToString()); | 649 | m_log.Debug("[SQLITE REGION DB]: Loaded terrain revision r" + rev.ToString()); |
638 | } | 650 | } |
639 | } | 651 | } |
640 | return terret; | 652 | return terret; |
@@ -1417,7 +1429,7 @@ namespace OpenSim.Data.SQLite | |||
1417 | } | 1429 | } |
1418 | catch (InvalidCastException) | 1430 | catch (InvalidCastException) |
1419 | { | 1431 | { |
1420 | m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); | 1432 | m_log.ErrorFormat("[SQLITE REGION DB]: unable to get parcel telehub settings for {1}", newData.Name); |
1421 | newData.UserLocation = Vector3.Zero; | 1433 | newData.UserLocation = Vector3.Zero; |
1422 | newData.UserLookAt = Vector3.Zero; | 1434 | newData.UserLookAt = Vector3.Zero; |
1423 | } | 1435 | } |
@@ -1926,7 +1938,7 @@ namespace OpenSim.Data.SQLite | |||
1926 | /// <param name="items"></param> | 1938 | /// <param name="items"></param> |
1927 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) | 1939 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) |
1928 | { | 1940 | { |
1929 | //m_log.InfoFormat("[REGION DB]: Entered StorePrimInventory with prim ID {0}", primID); | 1941 | // m_log.DebugFormat("[SQLITE REGION DB]: Entered StorePrimInventory with prim ID {0}", primID); |
1930 | 1942 | ||
1931 | DataTable dbItems = ds.Tables["primitems"]; | 1943 | DataTable dbItems = ds.Tables["primitems"]; |
1932 | 1944 | ||