diff options
author | Justin Clarke Casey | 2008-02-22 20:50:30 +0000 |
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committer | Justin Clarke Casey | 2008-02-22 20:50:30 +0000 |
commit | 30eea2618dcc0a43d1d4d764590100c19bd7c05d (patch) | |
tree | 95d743afebbc8310ba15949131ab11a1d52c21fa | |
parent | Some misplaced code made scripts never start :) (diff) | |
download | opensim-SC_OLD-30eea2618dcc0a43d1d4d764590100c19bd7c05d.zip opensim-SC_OLD-30eea2618dcc0a43d1d4d764590100c19bd7c05d.tar.gz opensim-SC_OLD-30eea2618dcc0a43d1d4d764590100c19bd7c05d.tar.bz2 opensim-SC_OLD-30eea2618dcc0a43d1d4d764590100c19bd7c05d.tar.xz |
* Implement packet queue statistics
* This will show the packets waiting in each queue for each client logged into a region server
* These are displayed using 'show stats' on the region command line
* This is in pursuit of a memory leak.
* This will require a prebuild
-rw-r--r-- | OpenSim/Framework/Statistics/SimExtraStatsReporter.cs | 95 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/PacketQueue.cs | 37 | ||||
-rw-r--r-- | prebuild.xml | 2 |
4 files changed, 126 insertions, 10 deletions
diff --git a/OpenSim/Framework/Statistics/SimExtraStatsReporter.cs b/OpenSim/Framework/Statistics/SimExtraStatsReporter.cs index c8b8223..acf2ecb 100644 --- a/OpenSim/Framework/Statistics/SimExtraStatsReporter.cs +++ b/OpenSim/Framework/Statistics/SimExtraStatsReporter.cs | |||
@@ -26,12 +26,19 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | |||
29 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Statistics.Interfaces; | ||
35 | |||
36 | using libsecondlife; | ||
30 | 37 | ||
31 | namespace OpenSim.Framework.Statistics | 38 | namespace OpenSim.Framework.Statistics |
32 | { | 39 | { |
33 | public class SimExtraStatsReporter | 40 | public class SimExtraStatsReporter |
34 | { | 41 | { |
35 | private long assetsInCache; | 42 | private long assetsInCache; |
36 | private long texturesInCache; | 43 | private long texturesInCache; |
37 | private long assetCacheMemoryUsage; | 44 | private long assetCacheMemoryUsage; |
@@ -42,6 +49,12 @@ namespace OpenSim.Framework.Statistics | |||
42 | public long AssetCacheMemoryUsage { get { return assetCacheMemoryUsage; } } | 49 | public long AssetCacheMemoryUsage { get { return assetCacheMemoryUsage; } } |
43 | public long TextureCacheMemoryUsage { get { return textureCacheMemoryUsage; } } | 50 | public long TextureCacheMemoryUsage { get { return textureCacheMemoryUsage; } } |
44 | 51 | ||
52 | /// <summary> | ||
53 | /// Retain a dictionary of all packet queues stats reporters | ||
54 | /// </summary> | ||
55 | private IDictionary<LLUUID, PacketQueueStatsReporter> packetQueueStatsReporters | ||
56 | = new Dictionary<LLUUID, PacketQueueStatsReporter>(); | ||
57 | |||
45 | public void AddAsset(AssetBase asset) | 58 | public void AddAsset(AssetBase asset) |
46 | { | 59 | { |
47 | assetsInCache++; | 60 | assetsInCache++; |
@@ -56,19 +69,87 @@ namespace OpenSim.Framework.Statistics | |||
56 | texturesInCache++; | 69 | texturesInCache++; |
57 | textureCacheMemoryUsage += image.Data.Length; | 70 | textureCacheMemoryUsage += image.Data.Length; |
58 | } | 71 | } |
59 | } | 72 | } |
73 | |||
74 | /// <summary> | ||
75 | /// Register as a packet queue stats provider | ||
76 | /// </summary> | ||
77 | /// <param name="uuid">An agent LLUUID</param> | ||
78 | /// <param name="provider"></param> | ||
79 | public void RegisterPacketQueueStatsProvider(LLUUID uuid, IPullStatsProvider provider) | ||
80 | { | ||
81 | lock (packetQueueStatsReporters) | ||
82 | { | ||
83 | packetQueueStatsReporters[uuid] = new PacketQueueStatsReporter(provider); | ||
84 | } | ||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// Deregister a packet queue stats provider | ||
89 | /// </summary> | ||
90 | /// <param name="uuid">An agent LLUUID</param> | ||
91 | public void DeregisterPacketQueueStatsProvider(LLUUID uuid) | ||
92 | { | ||
93 | lock (packetQueueStatsReporters) | ||
94 | { | ||
95 | packetQueueStatsReporters.Remove(uuid); | ||
96 | } | ||
97 | } | ||
60 | 98 | ||
61 | /// <summary> | 99 | /// <summary> |
62 | /// Report back collected statistical information. | 100 | /// Report back collected statistical information. |
63 | /// </summary> | 101 | /// </summary> |
64 | /// <returns></returns> | 102 | /// <returns></returns> |
65 | public string Report() | 103 | public string Report() |
66 | { | 104 | { |
67 | return string.Format( | 105 | StringBuilder sb = new StringBuilder(Environment.NewLine); |
106 | sb.Append("PACKET QUEUE STATISTICS"); | ||
107 | sb.Append(Environment.NewLine); | ||
108 | sb.Append( | ||
109 | string.Format( | ||
68 | @"Asset cache contains {0,6} assets using {1,10:0.000}K | 110 | @"Asset cache contains {0,6} assets using {1,10:0.000}K |
69 | Texture cache contains {2,6} textures using {3,10:0.000}K", | 111 | Texture cache contains {2,6} textures using {3,10:0.000}K" + Environment.NewLine, |
70 | AssetsInCache, AssetCacheMemoryUsage / 1024.0, | 112 | AssetsInCache, AssetCacheMemoryUsage / 1024.0, |
71 | TexturesInCache, TextureCacheMemoryUsage / 1024.0); | 113 | TexturesInCache, TextureCacheMemoryUsage / 1024.0)); |
114 | |||
115 | sb.Append(Environment.NewLine); | ||
116 | sb.Append("PACKET QUEUE STATISTICS"); | ||
117 | sb.Append(Environment.NewLine); | ||
118 | sb.Append("Agent UUID "); | ||
119 | sb.Append(" Send In Out Resend "); | ||
120 | sb.Append(" Land Wind Cloud Task Texture Asset"); | ||
121 | sb.Append(Environment.NewLine); | ||
122 | |||
123 | foreach (LLUUID key in packetQueueStatsReporters.Keys) | ||
124 | { | ||
125 | sb.Append(string.Format("{0}: ", key)); | ||
126 | sb.Append(packetQueueStatsReporters[key].Report()); | ||
127 | sb.Append(Environment.NewLine); | ||
128 | } | ||
129 | |||
130 | return sb.ToString(); | ||
72 | } | 131 | } |
73 | } | 132 | } |
133 | |||
134 | /// <summary> | ||
135 | /// Pull packet queue stats from packet queues and report | ||
136 | /// </summary> | ||
137 | public class PacketQueueStatsReporter | ||
138 | { | ||
139 | private IPullStatsProvider m_statsProvider; | ||
140 | |||
141 | public PacketQueueStatsReporter(IPullStatsProvider provider) | ||
142 | { | ||
143 | m_statsProvider = provider; | ||
144 | } | ||
145 | |||
146 | /// <summary> | ||
147 | /// Report back collected statistical information. | ||
148 | /// </summary> | ||
149 | /// <returns></returns> | ||
150 | public string Report() | ||
151 | { | ||
152 | return m_statsProvider.GetStats(); | ||
153 | } | ||
154 | } | ||
74 | } | 155 | } |
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 2cedc81..8bdbe89 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -317,7 +317,7 @@ namespace OpenSim.Region.ClientStack | |||
317 | // in it to process. It's an on-purpose threadlock though because | 317 | // in it to process. It's an on-purpose threadlock though because |
318 | // without it, the clientloop will suck up all sim resources. | 318 | // without it, the clientloop will suck up all sim resources. |
319 | 319 | ||
320 | m_packetQueue = new PacketQueue(); | 320 | m_packetQueue = new PacketQueue(agentId); |
321 | 321 | ||
322 | RegisterLocalPacketHandlers(); | 322 | RegisterLocalPacketHandlers(); |
323 | 323 | ||
diff --git a/OpenSim/Region/ClientStack/PacketQueue.cs b/OpenSim/Region/ClientStack/PacketQueue.cs index 06ed32e..4673082 100644 --- a/OpenSim/Region/ClientStack/PacketQueue.cs +++ b/OpenSim/Region/ClientStack/PacketQueue.cs | |||
@@ -29,13 +29,16 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Threading; | 30 | using System.Threading; |
31 | using System.Timers; | 31 | using System.Timers; |
32 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | 33 | using libsecondlife.Packets; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Statistics; | ||
36 | using OpenSim.Framework.Statistics.Interfaces; | ||
34 | using Timer=System.Timers.Timer; | 37 | using Timer=System.Timers.Timer; |
35 | 38 | ||
36 | namespace OpenSim.Region.ClientStack | 39 | namespace OpenSim.Region.ClientStack |
37 | { | 40 | { |
38 | public class PacketQueue | 41 | public class PacketQueue : IPullStatsProvider |
39 | { | 42 | { |
40 | //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 43 | //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
41 | 44 | ||
@@ -76,8 +79,10 @@ namespace OpenSim.Region.ClientStack | |||
76 | // private long LastThrottle; | 79 | // private long LastThrottle; |
77 | // private long ThrottleInterval; | 80 | // private long ThrottleInterval; |
78 | private Timer throttleTimer; | 81 | private Timer throttleTimer; |
82 | |||
83 | private LLUUID m_agentId; | ||
79 | 84 | ||
80 | public PacketQueue() | 85 | public PacketQueue(LLUUID agentId) |
81 | { | 86 | { |
82 | // While working on this, the BlockingQueue had me fooled for a bit. | 87 | // While working on this, the BlockingQueue had me fooled for a bit. |
83 | // The Blocking queue causes the thread to stop until there's something | 88 | // The Blocking queue causes the thread to stop until there's something |
@@ -116,6 +121,13 @@ namespace OpenSim.Region.ClientStack | |||
116 | // TIMERS needed for this | 121 | // TIMERS needed for this |
117 | // LastThrottle = DateTime.Now.Ticks; | 122 | // LastThrottle = DateTime.Now.Ticks; |
118 | // ThrottleInterval = (long)(throttletimems/throttleTimeDivisor); | 123 | // ThrottleInterval = (long)(throttletimems/throttleTimeDivisor); |
124 | |||
125 | m_agentId = agentId; | ||
126 | |||
127 | if (StatsManager.SimExtraStats != null) | ||
128 | { | ||
129 | StatsManager.SimExtraStats.RegisterPacketQueueStatsProvider(m_agentId, this); | ||
130 | } | ||
119 | } | 131 | } |
120 | 132 | ||
121 | /* STANDARD QUEUE MANIPULATION INTERFACES */ | 133 | /* STANDARD QUEUE MANIPULATION INTERFACES */ |
@@ -214,6 +226,11 @@ namespace OpenSim.Region.ClientStack | |||
214 | { | 226 | { |
215 | m_enabled = false; | 227 | m_enabled = false; |
216 | throttleTimer.Stop(); | 228 | throttleTimer.Stop(); |
229 | |||
230 | if (StatsManager.SimExtraStats != null) | ||
231 | { | ||
232 | StatsManager.SimExtraStats.DeregisterPacketQueueStatsProvider(m_agentId); | ||
233 | } | ||
217 | } | 234 | } |
218 | 235 | ||
219 | private void ResetCounters() | 236 | private void ResetCounters() |
@@ -483,5 +500,21 @@ namespace OpenSim.Region.ClientStack | |||
483 | // effectively wiggling the slider causes things reset | 500 | // effectively wiggling the slider causes things reset |
484 | ResetCounters(); | 501 | ResetCounters(); |
485 | } | 502 | } |
503 | |||
504 | // See IPullStatsProvider | ||
505 | public string GetStats() | ||
506 | { | ||
507 | return string.Format("{0,7} {1,7} {2,7} {3,7} {4,7} {5,7} {6,7} {7,7} {8,7} {9,7}", | ||
508 | SendQueue.Count(), | ||
509 | IncomingPacketQueue.Count, | ||
510 | OutgoingPacketQueue.Count, | ||
511 | ResendOutgoingPacketQueue.Count, | ||
512 | LandOutgoingPacketQueue.Count, | ||
513 | WindOutgoingPacketQueue.Count, | ||
514 | CloudOutgoingPacketQueue.Count, | ||
515 | TaskOutgoingPacketQueue.Count, | ||
516 | TextureOutgoingPacketQueue.Count, | ||
517 | AssetOutgoingPacketQueue.Count); | ||
518 | } | ||
486 | } | 519 | } |
487 | } | 520 | } |
diff --git a/prebuild.xml b/prebuild.xml index 9b1a771..96d008a 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -147,6 +147,7 @@ | |||
147 | 147 | ||
148 | <ReferencePath>../../../bin/</ReferencePath> | 148 | <ReferencePath>../../../bin/</ReferencePath> |
149 | <Reference name="System"/> | 149 | <Reference name="System"/> |
150 | <Reference name="libsecondlife.dll"/> | ||
150 | <Reference name="OpenSim.Framework"/> | 151 | <Reference name="OpenSim.Framework"/> |
151 | 152 | ||
152 | <Files> | 153 | <Files> |
@@ -752,6 +753,7 @@ | |||
752 | <Reference name="OpenSim.Framework.Servers"/> | 753 | <Reference name="OpenSim.Framework.Servers"/> |
753 | <Reference name="OpenSim.Framework.Console"/> | 754 | <Reference name="OpenSim.Framework.Console"/> |
754 | <Reference name="OpenSim.Framework.Communications"/> | 755 | <Reference name="OpenSim.Framework.Communications"/> |
756 | <Reference name="OpenSim.Framework.Statistics"/> | ||
755 | <Reference name="OpenSim.Region.Communications.Local"/> | 757 | <Reference name="OpenSim.Region.Communications.Local"/> |
756 | <Reference name="OpenSim.Region.Physics.Manager"/> | 758 | <Reference name="OpenSim.Region.Physics.Manager"/> |
757 | <Reference name="XMLRPC.dll"/> | 759 | <Reference name="XMLRPC.dll"/> |